Player Matchup

Ares
Ares
BearOfMalice
Ares
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
475W - 504L
1,479 Elo+
Solo
Izanami
Izanami
Caradactyl
Izanami
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 66L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
EarlMalone92
Danzaburou
Level 142
God Stats
6W - 5L
1,500 SR
Queue Stats
207W - 242L
1,360 Elo+
Solo
Thoth
Thoth
HeWhoIsFeared58
Thoth
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 195L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
IGotDanimals
Zhong Kui
Level 109
God Stats
6W - 3L
1,285 SR
Queue Stats
67W - 61L
1,511 Elo+
Party 2
Team Averages
Level 112
1,457 SR
1,473 Elo+

VS

Team Averages
Level 105
1,500 SR
1,565 Elo+
Zhong Kui
Zhong Kui
DraoX
Zhong Kui
Level 128
God Stats
10W - 10L
1,500 SR
Queue Stats
330W - 333L
1,500 Elo+
Solo
Nox
Nox
InfraredMelo
Nox
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,714 Elo+
Party 1
Loki
Loki
LitLikeScooby
Loki
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 115L
1,500 Elo+
Party 1
Charon
Charon
basedgodkid2016
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,705 Elo+
Solo
Agni
Agni
neteleenel
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 82L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
10,157
923
4,754
19,341
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Caradactyl
Izanami
14
0 / 4 / 13
7,976
725
11,092
9,730
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
EarlMalone92
Danzaburou
16
6 / 3 / 11
9,500
864
8,654
10,816
6,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
8,582
780
7,819
9,054
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
IGotDanimals
Zhong Kui
16
3 / 4 / 12
9,167
833
11,682
15,128
17,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DraoX
Zhong Kui
17
8 / 6 / 2
9,400
855
13,723
16,219
17,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 2 / 6
8,548
777
10,316
7,508
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 8
9,067
824
12,119
8,465
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 6
8,132
739
6,910
12,957
14,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 2
5,956
541
593
1,941
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
19
Kills
15
16
Deaths
19
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
Izanami
Caradactyl
Izanami
0
4
13
1.63
L
Zhong Kui
DraoX
Zhong Kui
8
6
2
1.5
W
Danzaburou
EarlMalone92
Danzaburou
6
3
11
3.83
W
3
3
7
2.17
W
Zhong Kui
IGotDanimals
Zhong Kui
3
4
12
2.25
L
2
2
6
2.5
L
4
4
8
2
L
1
5
6
0.8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
43,661
64,069
Taken
47,090
51,208
Mitigated
40,619
24,470
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,754
324
1,961
7,874
19,341
18,303
541
8,684
10,657
7,672
0
W
Izanami
Caradactyl
Izanami
11,092
7,888
850
1,428
9,730
4,789
1,684
6,632
3,098
0
23,063
L
Zhong Kui
DraoX
Zhong Kui
13,723
276
737
3,574
16,219
17,940
0
7,584
8,635
20,055
835
W
Danzaburou
EarlMalone92
Danzaburou
8,654
3,329
1,769
2,531
10,816
6,311
346
4,056
6,760
0
20,580
W
7,819
809
1,882
1,930
9,054
4,128
772
4,323
4,731
19,598
180
W
Zhong Kui
IGotDanimals
Zhong Kui
11,682
515
442
3,803
15,128
17,677
709
7,180
7,948
23,477
390
L
10,316
453
540
2,451
7,508
3,561
0
4,878
2,630
28,598
169
L
12,119
684
455
816
8,465
4,068
0
3,950
4,515
0
24,274
L
6,910
1,617
0
427
12,957
14,393
0
7,019
5,938
11,428
0
L
593
60
0
0
1,941
657
0
554
1,387
1,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
41,103
115
Minions Killed
104
0
Camps Cleared
0
979,770
Distance Traveled
801,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,157
923
7
1
0
220,150
0
W
Izanami
7,976
725
25
2
0
181,719
0
L
Zhong Kui
9,400
855
18
2
0
165,066
0
W
Danzaburou
9,500
864
17
2
0
184,663
0
W
Thoth
8,582
780
36
3
0
194,205
0
W
Zhong Kui
9,167
833
30
3
0
199,033
0
L
Nox
8,548
777
46
4
0
208,207
0
L
Loki
9,067
824
24
2
0
199,007
0
L
Charon
8,132
739
9
1
0
194,112
0
L
Agni
5,956
541
7
1
0
34,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role