Player Matchup

Baron Samedi
Baron Samedi
Dibuss1990
Baron Samedi
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
461W - 445L
1,451 Elo+
Solo
Izanami
Izanami
J4h5
Izanami
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo
Achilles
Achilles
RavenHeartL
Achilles
Level 88
God Stats
1W - 2L
1,413 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Yemoja
Yemoja
ThunderKingLion
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 121L
1,753 Elo+
Solo
Da Ji
Da Ji
capta1nbird
Da Ji
Level 68
God Stats
15W - 15L
1,298 SR
Queue Stats
280W - 267L
1,300 Elo+
Solo
Team Averages
Level 69
1,401 SR
1,405 Elo+

VS

Team Averages
Level 84
1,509 SR
1,416 Elo+
Neith
Neith
Alex_prr401
Neith
Level 100
God Stats
1W - 1L
1,487 SR
Queue Stats
67W - 54L
1,277 Elo+
Solo
Ymir
Ymir
Pyro121
Ymir
Level 35
God Stats
35W - 19L
1,500 SR
Queue Stats
639W - 596L
1,308 Elo+
Party 1
Sol
Sol
SofiaKotory
Sol
Level 62
God Stats
28W - 15L
1,519 SR
Queue Stats
82W - 71L
1,409 Elo+
Party 1
Thanatos
Thanatos
xxRuki66xx
Thanatos
Level 158
God Stats
11W - 13L
1,739 SR
Queue Stats
304W - 298L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
zlociootky
Gilgamesh
Level 65
God Stats
8W - 7L
1,298 SR
Queue Stats
141W - 130L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dibuss1990
Baron Samedi
12
2 / 5 / 1
7,418
412
4,760
13,123
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
J4h5
Izanami
1
0 / 0 / 0
3,447
192
0
0
0
Achilles
RavenHeartL
Achilles
14
3 / 1 / 2
8,686
483
11,135
14,103
14,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 5
7,841
436
3,994
9,163
7,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 2 / 3
9,717
540
13,254
14,955
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,192
455
7,930
6,206
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
Pyro121
Ymir
13
2 / 2 / 4
9,401
522
4,431
13,357
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 2
8,358
464
10,279
14,385
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
xxRuki66xx
Thanatos
14
1 / 7 / 4
8,131
452
5,282
15,583
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zlociootky
Gilgamesh
15
1 / 1 / 2
8,914
495
6,507
14,717
17,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
15
Kills
7
8
Deaths
16
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Baron Samedi
Dibuss1990
Baron Samedi
2
5
1
0.5
L
Izanami
J4h5
Izanami
0
0
0
0
W
Ymir
Pyro121
Ymir
2
2
4
2
L
Achilles
RavenHeartL
Achilles
3
1
2
4
W
2
5
2
0.6
L
0
0
5
2.5
L
10
2
3
5.75
W
Thanatos
xxRuki66xx
Thanatos
1
7
4
0.43
W
Gilgamesh
zlociootky
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
34,429
51,344
Taken
64,248
36,502
Mitigated
46,473
13,226
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
2,774
284
2,641
6,206
2,248
1,861
1,372
4,834
0
63,793
L
Baron Samedi
Dibuss1990
Baron Samedi
4,760
209
227
1,686
13,123
6,532
0
2,904
10,168
38,418
1,105
L
Izanami
J4h5
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Pyro121
Ymir
4,431
1,031
0
1,339
13,357
15,364
409
3,919
9,438
31,706
0
L
Achilles
RavenHeartL
Achilles
11,135
2,446
0
4,045
14,103
14,273
276
3,182
9,895
0
50,801
W
10,279
3,896
0
5,235
14,385
4,476
914
1,692
12,693
63,589
0
L
3,994
887
3,767
1,817
9,163
7,504
235
3,857
5,257
23,556
437
L
13,254
2,159
0
1,684
14,955
8,193
372
4,767
10,188
0
68,591
W
Thanatos
xxRuki66xx
Thanatos
5,282
1,452
0
6,489
15,583
7,306
1,107
891
14,692
0
57,249
W
Gilgamesh
zlociootky
Gilgamesh
6,507
1,232
0
2,218
14,717
17,079
0
588
14,129
0
57,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
42,996
272
Minions Killed
399
0
Camps Cleared
0
1,300,472
Distance Traveled
1,633,226
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,192
455
90
5
0
331,612
2
L
Baron Samedi
7,418
412
64
4
0
286,121
0
L
Izanami
3,447
192
0
0
0
0
0
W
Ymir
9,401
522
49
3
0
309,668
0
L
Achilles
8,686
483
78
4
0
332,467
0
W
Sol
8,358
464
100
6
0
333,234
0
L
Yemoja
7,841
436
29
2
0
314,500
3
L
Da Ji
9,717
540
101
6
0
367,384
0
W
Thanatos
8,131
452
69
4
0
325,398
0
W
Gilgamesh
8,914
495
91
5
0
333,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role