Player Matchup

Ra
Ra
A SKOONY D
Ra
Level 29
God Stats
4W - 13L
1,191 SR
Queue Stats
6W - 24L
1,146 Elo+
Solo
Cthulhu
Cthulhu
HenryMM
Cthulhu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,689 Elo+
Solo
Zeus
Zeus
MightyMiltank
Zeus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,663 Elo+
Solo
Anubis
Anubis
Wockyy Slush345
Anubis
Level 47
God Stats
3W - 6L
1,420 SR
Queue Stats
12W - 14L
1,452 Elo+
Solo
Nemesis
Nemesis
XGamerFreak199
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,422 SR
1,490 Elo+

VS

Team Averages
Level 104
1,456 SR
1,338 Elo+
Nike
Nike
Fuzemundo
Nike
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
MrCSCP
Yemoja
Level 111
God Stats
14W - 13L
1,281 SR
Queue Stats
17W - 19L
1,231 Elo+
Solo
Guan Yu
Guan Yu
Mutt Nezo
Guan Yu
Level 109
God Stats
9W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sir Gonski
Charybdis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,230 Elo+
Party 1
Sol
Sol
weak hairline
Sol
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,790
679
149
794
310
Cthulhu
HenryMM
Cthulhu
14
2 / 6 / 1
7,905
791
6,666
14,180
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 1
7,798
780
7,828
8,363
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
7,472
747
4,617
6,229
2,925
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 0
7,566
757
5,942
14,368
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 0 / 10
8,685
869
8,584
8,730
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
MrCSCP
Yemoja
13
0 / 2 / 6
7,263
726
714
7,917
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Mutt Nezo
Guan Yu
14
1 / 0 / 8
8,023
802
5,573
6,585
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Sir Gonski
Charybdis
18
9 / 0 / 6
10,074
1,007
17,974
5,518
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 3
8,383
838
4,459
7,384
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
18
18
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nike
5
0
10
10
L
Cthulhu
HenryMM
Cthulhu
2
6
1
0.42
L
1
5
1
0.3
W
Yemoja
MrCSCP
Yemoja
0
2
6
1.5
W
Guan Yu
Mutt Nezo
Guan Yu
1
0
8
5
W
Charybdis
Sir Gonski
Charybdis
9
0
6
12
L
0
2
2
0.5
L
0
5
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
37,304
43,934
Taken
36,134
24,832
Mitigated
21,220
4,534
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
149
149
0
0
794
310
0
280
514
1,483
0
W
Nike
8,584
380
0
1,132
8,730
7,239
170
3,261
5,169
0
17,588
L
Cthulhu
HenryMM
Cthulhu
6,666
296
71
600
14,180
12,674
0
1,115
12,538
17,950
744
L
7,828
923
0
375
8,363
3,031
188
1,032
6,960
21,234
318
W
Yemoja
MrCSCP
Yemoja
714
72
811
1,002
7,917
3,399
31
5,277
2,180
3,322
439
W
Guan Yu
Mutt Nezo
Guan Yu
5,573
689
1,245
1,808
6,585
5,615
475
2,824
3,526
0
16,916
W
Charybdis
Sir Gonski
Charybdis
17,974
8,398
0
2,581
5,518
2,390
1,085
980
4,327
0
60,448
L
4,617
92
0
1,668
6,229
2,925
0
381
5,618
26,756
0
L
5,942
1,909
111
1,709
14,368
5,892
776
2,066
11,861
0
20,610
W
4,459
1,905
0
2,331
7,384
2,577
27
4,813
2,301
21,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
42,428
169
Minions Killed
207
0
Camps Cleared
0
831,650
Distance Traveled
1,034,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,790
679
7
1
0
124,061
0
W
Nike
8,685
869
18
2
0
226,431
0
L
Cthulhu
7,905
791
36
4
0
166,706
0
L
Zeus
7,798
780
49
5
0
147,366
0
W
Yemoja
7,263
726
7
1
0
203,048
0
W
Guan Yu
8,023
802
25
3
0
202,287
2
W
Charybdis
10,074
1,007
114
11
0
203,331
0
L
Anubis
7,472
747
41
4
0
195,262
0
L
Nemesis
7,566
757
36
4
0
198,255
0
W
Sol
8,383
838
43
4
0
199,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role