Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
PillC0sby
Ix Chel
Silver II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
SmokingQuack
Mulan
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,558 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,520 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,781 SR
1,535 MMR
Ne Zha
Ne Zha
Silver I
SleepieRN
Ne Zha
Silver I
Level 126
God Stats
2W - 2L
1,834 SR
Queue Stats
148W - 125L
1,543 MMR
Party 1
Vulcan
Vulcan
Bronze III
sVTru
Vulcan
Bronze III
Level 144
God Stats
10W - 6L
1,870 SR
Queue Stats
33W - 23L
1,563 MMR
Solo
Chaac
Chaac
Bronze III
uwucreammesenpai
Chaac
Bronze III
Level 62
God Stats
13W - 17L
1,638 SR
Queue Stats
154W - 129L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 3 / 3
10,245
683
5,828
10,051
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ix Chel
PillC0sby
Ix Chel
18
5 / 0 / 3
11,480
765
12,432
9,391
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 6
10,132
675
11,158
14,724
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothPoseidonXbalanqueZeusBake Kujira

VS

Bans
KukulkanAresCharonBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SleepieRN
Ne Zha
15
1 / 3 / 3
9,421
628
7,247
10,601
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
sVTru
Vulcan
16
2 / 4 / 2
9,941
663
10,913
8,769
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 1 / 3
9,287
619
7,475
13,213
9,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
4
4
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
3
1.5
W
Ix Chel
PillC0sby
Ix Chel
5
0
3
6.5
L
Ne Zha
SleepieRN
Ne Zha
1
3
3
0.83
W
0
1
6
3
L
Vulcan
sVTru
Vulcan
2
4
2
0.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
25,635
34,166
Taken
32,583
23,818
Mitigated
22,112
14,869
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,828
1,004
17
4,678
10,051
4,964
474
3,341
6,689
0
22,304
W
Ix Chel
PillC0sby
Ix Chel
12,432
1,549
3,120
1,866
9,391
4,343
508
3,188
6,199
83,144
0
L
Ne Zha
SleepieRN
Ne Zha
7,247
502
0
636
10,601
8,377
0
2,521
7,585
423
42,867
W
11,158
1,172
0
5,188
14,724
14,511
425
5,064
9,635
0
36,507
L
Vulcan
sVTru
Vulcan
10,913
5,942
0
317
8,769
3,840
0
3,579
4,732
43,008
0
L
7,475
654
0
4,932
13,213
9,895
0
6,218
6,348
0
30,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
28,649
229
Minions Killed
176
0
Camps Cleared
0
888,155
Distance Traveled
889,116
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,245
683
34
2
0
279,839
3
W
Ix Chel
11,480
765
131
9
0
304,961
0
L
Ne Zha
9,421
628
50
3
0
305,159
0
W
Mulan
10,132
675
64
4
0
303,355
3
L
Vulcan
9,941
663
89
6
0
288,541
2
L
Chaac
9,287
619
37
2
0
295,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role