Player Matchup

Jing Wei
Jing Wei
BLACKSABBATH__69
Jing Wei
Level 37
God Stats
1W - 4L
1,141 SR
Queue Stats
23W - 39L
1,500 Elo+
Party 1
Chaac
Chaac
EINUI
Chaac
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 115L
1,327 Elo+
Solo
Discordia
Discordia
ICEBEARinc
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,706 Elo+
Solo
Yemoja
Yemoja
PushinEverything
Yemoja
Level 83
God Stats
6W - 4L
1,163 SR
Queue Stats
22W - 12L
1,488 Elo+
Solo
Anubis
Anubis
XxDarkviozxX
Anubis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Team Averages
Level 80
1,361 SR
1,504 Elo+

VS

Team Averages
Level 106
1,605 SR
1,511 Elo+
Vulcan
Vulcan
Aggrollian
Vulcan
Level 109
God Stats
6W - 1L
1,824 SR
Queue Stats
37W - 16L
1,570 Elo+
Solo
Serqet
Serqet
BuddyKiller_6000
Serqet
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 121L
1,500 Elo+
Solo
Hercules
Hercules
MrAvacadoManKB
Hercules
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,415 Elo+
Solo
Cthulhu
Cthulhu
WorqEquation725
Cthulhu
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 26L
1,741 Elo+
Solo
Hachiman
Hachiman
XPegasuss25X
Hachiman
Level 65
God Stats
3W - 3L
1,701 SR
Queue Stats
235W - 253L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,890
491
1,619
8,216
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
EINUI
Chaac
12
0 / 2 / 0
6,732
561
6,534
10,575
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ICEBEARinc
Discordia
9
0 / 2 / 1
5,225
435
5,374
6,101
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 1
6,153
513
3,000
9,266
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
8
0 / 9 / 2
5,131
428
3,561
10,019
4,491
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aggrollian
Vulcan
11
5 / 1 / 3
6,927
577
9,094
5,361
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 0 / 3
6,916
576
3,492
6,976
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
11
3 / 0 / 7
6,970
581
4,933
8,363
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 0 / 1
6,846
571
5,014
7,591
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
XPegasuss25X
Hachiman
14
3 / 1 / 1
7,222
602
5,171
7,904
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
17
17
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aggrollian
Vulcan
5
1
3
6.5
L
1
4
1
0.38
W
5
0
3
6.5
L
Chaac
EINUI
Chaac
0
2
0
0
L
Discordia
ICEBEARinc
Discordia
0
2
1
0.25
W
Hercules
3
0
7
6.5
L
1
0
1
1.5
W
1
0
1
1.5
W
Hachiman
XPegasuss25X
Hachiman
3
1
1
3.5
L
Anubis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
27,704
44,177
Taken
36,195
22,999
Mitigated
21,383
11,804
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aggrollian
Vulcan
9,094
6,000
0
632
5,361
1,926
0
3,875
1,248
44,054
1,338
L
1,619
1,451
0
1,264
8,216
2,636
0
831
7,385
0
22,737
W
3,492
1,011
0
1,031
6,976
3,125
0
885
6,004
0
47,262
L
Chaac
EINUI
Chaac
6,534
1,089
0
5,712
10,575
9,756
0
4,806
5,631
0
53,195
L
Discordia
ICEBEARinc
Discordia
5,374
364
0
671
6,101
1,798
0
2,018
3,773
35,362
708
W
Hercules
4,933
1,138
0
2,395
8,363
6,359
0
4,978
3,111
0
27,789
L
3,000
922
1,863
2,031
9,266
4,318
0
2,897
6,369
19,922
0
W
5,014
1,264
0
2,823
7,591
6,894
0
0
6,956
42,917
2,075
W
Hachiman
XPegasuss25X
Hachiman
5,171
3,461
0
3,378
7,904
3,079
1,501
1,693
6,211
0
62,582
L
Anubis
3,561
598
0
263
10,019
4,491
54
3,320
6,699
23,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
34,881
282
Minions Killed
376
0
Camps Cleared
0
1,085,594
Distance Traveled
1,190,029
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,927
577
73
6
0
247,609
1
L
Jing Wei
5,890
491
44
4
0
213,278
0
W
Serqet
6,916
576
73
6
0
269,797
0
L
Chaac
6,732
561
106
9
0
246,862
0
L
Discordia
5,225
435
73
6
0
203,605
0
W
Hercules
6,970
581
50
4
0
226,131
4
L
Yemoja
6,153
513
19
2
0
213,800
0
W
Cthulhu
6,846
571
84
7
0
245,816
0
W
Hachiman
7,222
602
96
8
0
200,676
0
L
Anubis
5,131
428
40
3
0
208,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role