Player Matchup

Pele
Pele
Bronze III
AlyRee
Pele
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,372 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Brоll
Cernunnos
Bronze III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 162L
1,372 MMR
Party 1
Chang'e
Chang'e
Bronze III
KING OF BASHERS
Chang'e
Bronze III
Level 146
God Stats
0W - 3L
1,386 SR
Queue Stats
4W - 10L
1,361 MMR
Solo
Aphrodite
Aphrodite
Bronze III
henriqueronaldoh
Aphrodite
Bronze III
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 122L
1,362 MMR
Solo
Fenrir
Fenrir
Silver I
kw0tez
Fenrir
Silver I
Level 194
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 268L
1,366 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,477 SR
1,367 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,532 SR
1,368 MMR
Susano
Susano
Silver III
BakasuraHungry
Susano
Silver III
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 89L
1,260 MMR
Party 2
Scylla
Scylla
Bronze III
ThePugThief
Scylla
Bronze III
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 22L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Silver I
WriteThatDown
Bake Kujira
Silver I
Level 74
God Stats
5W - 3L
1,730 SR
Queue Stats
18W - 16L
1,359 MMR
Solo
Danzaburou
Danzaburou
Silver I
Xenga
Danzaburou
Silver I
Level 194
God Stats
7W - 7L
1,500 SR
Queue Stats
147W - 134L
1,361 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
xxHeavyArtillery
Cu Chulainn
Bronze III
Level 141
God Stats
6W - 5L
1,428 SR
Queue Stats
18W - 21L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlyRee
Pele
14
3 / 7 / 0
7,787
458
4,884
17,920
8,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Brоll
Cernunnos
14
0 / 7 / 0
7,966
469
6,160
14,718
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 0
8,171
481
9,100
16,942
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
9
0 / 6 / 0
6,479
381
3,348
14,002
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
kw0tez
Fenrir
14
1 / 5 / 0
8,514
501
8,324
21,378
17,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Ao KuangLancelotAwilixThor

VS

Bans
CerberusArachneAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
10,680
628
6,898
13,935
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
5 / 1 / 7
10,178
599
11,675
9,304
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
WriteThatDown
Bake Kujira
16
4 / 2 / 12
10,767
633
11,060
16,016
18,223
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Xenga
Danzaburou
18
11 / 0 / 3
11,905
700
19,605
11,080
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xxHeavyArtillery
Cu Chulainn
16
3 / 1 / 7
11,080
652
12,819
15,542
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
4
Kills
29
29
Deaths
4
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
AlyRee
Pele
3
7
0
0.43
W
6
0
6
9
L
Cernunnos
Brоll
Cernunnos
0
7
0
0
L
0
4
0
0
W
Scylla
5
1
7
8.5
W
Bake Kujira
WriteThatDown
Bake Kujira
4
2
12
5
W
Danzaburou
Xenga
Danzaburou
11
0
3
12.5
L
Aphrodite
0
6
0
0
L
Fenrir
kw0tez
Fenrir
1
5
0
0.2
W
Cu Chulainn
xxHeavyArtillery
Cu Chulainn
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
62,057
84,960
Taken
65,877
47,067
Mitigated
52,943
22,290
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AlyRee
Pele
4,884
921
0
1,908
17,920
8,132
13
2,685
15,130
0
67,838
W
6,898
2,337
0
8,842
13,935
6,446
140
1,755
12,052
0
105,079
L
Cernunnos
Brоll
Cernunnos
6,160
3,151
0
1,972
14,718
5,156
0
733
13,985
0
66,789
L
9,100
450
214
5,721
16,942
6,797
0
10,709
6,125
64,664
978
W
Scylla
11,675
1,343
0
1,665
9,304
3,723
1,432
3,536
5,524
73,120
0
W
Bake Kujira
WriteThatDown
Bake Kujira
11,060
5,885
0
2,269
16,016
18,223
492
5,505
10,232
56,700
981
W
Danzaburou
Xenga
Danzaburou
19,605
9,685
0
2,517
11,080
5,680
2,923
1,383
9,646
0
120,631
L
Aphrodite
3,348
878
2,288
3,510
14,002
9,556
0
4,770
9,083
14,853
997
L
Fenrir
kw0tez
Fenrir
8,324
2,715
0
6,677
21,378
17,426
0
4,031
16,427
0
64,327
W
Cu Chulainn
xxHeavyArtillery
Cu Chulainn
12,819
1,450
0
6,315
15,542
18,871
372
1,496
13,400
1,023
79,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
54,610
502
Minions Killed
639
0
Camps Cleared
0
1,580,779
Distance Traveled
1,741,986
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,787
458
98
6
0
370,404
0
W
Susano
10,680
628
144
8
0
395,600
2
L
Cernunnos
7,966
469
130
8
0
294,951
2
L
Chang'e
8,171
481
141
8
0
311,388
0
W
Scylla
10,178
599
111
7
0
347,891
0
W
Bake Kujira
10,767
633
93
5
0
358,368
6
W
Danzaburou
11,905
700
151
9
0
323,451
4
L
Aphrodite
6,479
381
17
1
0
307,509
2
L
Fenrir
8,514
501
116
7
0
296,527
1
W
Cu Chulainn
11,080
652
140
8
0
316,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role