Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ironhide_1999
Artemis
Level 105
God Stats
12W - 7L
1,500 SR
Queue Stats
171W - 156L
1,741 Elo+
Party 1
Ymir
Ymir
Kashak74
Ymir
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
259W - 241L
1,281 Elo+
Solo
Pele
Pele
Neon20XD
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 151L
1,836 Elo+
Solo
Nu Wa
Nu Wa
corona_or_lose
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 256L
1,738 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,619 Elo+

VS

Team Averages
Level 91
1,500 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
CaRaMo_
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 72L
1,187 Elo+
Solo
Hercules
Hercules
DKG_FrustaX
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 139L
1,275 Elo+
Solo
Ishtar
Ishtar
SrNoche11
Ishtar
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,686 Elo+
Solo
Chaac
Chaac
TAwN
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 137L
1,413 Elo+
Solo
Da Ji
Da Ji
XG x TRIP3Y
Da Ji
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
43W - 37L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 0 / 1
6,610
661
5,976
8,779
11,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
2 / 3 / 0
5,518
552
5,636
6,456
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 3 / 3
5,034
503
3,038
8,177
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
8
0 / 4 / 0
4,755
476
2,335
8,903
3,072
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,408
541
2,783
6,037
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaRaMo_
Morgan Le Fay
12
5 / 1 / 3
6,789
679
5,944
5,078
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
DKG_FrustaX
Hercules
9
1 / 0 / 2
4,860
486
2,510
7,974
4,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ishtar
SrNoche11
Ishtar
9
0 / 2 / 2
4,752
475
2,896
5,733
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
TAwN
Chaac
10
0 / 2 / 2
5,625
563
5,679
9,341
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 1 / 2
6,704
670
8,160
9,106
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
1
3.5
W
Morgan Le Fay
CaRaMo_
Morgan Le Fay
5
1
3
6.5
W
Hercules
DKG_FrustaX
Hercules
1
0
2
2
L
Artemis
2
3
0
0.67
L
Ymir
0
3
3
0.5
L
Pele
0
4
0
0
W
Ishtar
SrNoche11
Ishtar
0
2
2
0.5
W
Chaac
TAwN
Chaac
0
2
2
0.5
W
9
1
2
10
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
25,189
38,352
Taken
37,232
24,774
Mitigated
20,534
7,186
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,976
2,297
0
2,398
8,779
11,761
32
316
8,463
34,950
2,535
W
Morgan Le Fay
CaRaMo_
Morgan Le Fay
5,944
388
0
1,226
5,078
2,154
0
1,988
3,090
47,219
0
W
Hercules
DKG_FrustaX
Hercules
2,510
782
0
3,140
7,974
4,307
0
1,934
6,040
0
23,595
L
Artemis
5,636
1,476
0
1,983
6,456
2,104
0
0
6,456
0
33,032
L
Ymir
3,038
1,163
0
1,651
8,177
6,127
0
665
7,512
12,923
1,465
L
Pele
2,335
614
0
804
8,903
3,072
0
741
8,162
0
31,864
W
Ishtar
SrNoche11
Ishtar
2,896
1,698
0
1,120
5,733
1,894
0
872
4,861
0
23,380
W
Chaac
TAwN
Chaac
5,679
1,182
0
2,421
9,341
8,669
0
5,292
4,049
0
39,381
W
8,160
2,944
0
4,591
9,106
3,510
0
1,180
7,926
0
50,541
L
2,783
741
0
350
6,037
1,710
0
4,222
1,815
27,355
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
28,730
247
Minions Killed
292
0
Camps Cleared
0
918,589
Distance Traveled
978,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,610
661
67
7
0
211,519
0
W
Morgan Le Fay
6,789
679
68
7
0
186,031
0
W
Hercules
4,860
486
33
3
0
207,622
0
L
Artemis
5,518
552
56
6
0
161,586
0
L
Ymir
5,034
503
20
2
0
177,782
0
L
Pele
4,755
476
50
5
0
197,516
0
W
Ishtar
4,752
475
39
4
0
184,519
0
W
Chaac
5,625
563
75
8
0
173,201
0
W
Da Ji
6,704
670
77
8
0
227,615
0
L
Nu Wa
5,408
541
54
5
0
170,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role