Player Matchup

Arachne
Arachne
Bronze III
Aim__potato
Arachne
Bronze III
Level 81
God Stats
12W - 16L
1,500 SR
Queue Stats
93W - 112L
1,493 MMR
Solo
Charon
Charon
Bronze III
BrorGroda
Charon
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,455 MMR
Party 1
Rama
Rama
Bronze III
IKylis
Rama
Bronze III
Level 144
God Stats
8W - 6L
1,867 SR
Queue Stats
182W - 173L
1,502 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
manuufiusa09
Baron Samedi
Bronze III
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 46L
1,496 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
stigmvtv
Morgan Le Fay
Silver I
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 242L
1,491 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,573 SR
1,487 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,563 SR
1,487 MMR
Sun Wukong
Sun Wukong
Bronze III
Darkrayo1
Sun Wukong
Bronze III
Level 185
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 41L
1,476 MMR
Solo
Hachiman
Hachiman
Silver I
FeelmyKarmA
Hachiman
Silver I
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 71L
1,483 MMR
Solo
Ares
Ares
Silver III
ILoveKrystalEU
Ares
Silver III
Level 82
God Stats
37W - 22L
1,577 SR
Queue Stats
51W - 40L
1,497 MMR
Solo
Agni
Agni
Bronze III
Krätôs56
Agni
Bronze III
Level 162
God Stats
17W - 17L
1,740 SR
Queue Stats
94W - 97L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
Manuflea
Ratatoskr
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 143L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aim__potato
Arachne
15
2 / 6 / 3
8,823
464
6,903
17,742
8,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
BrorGroda
Charon
13
1 / 4 / 7
8,867
467
9,624
18,540
19,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
IKylis
Rama
17
5 / 4 / 4
10,319
543
10,661
12,849
5,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
manuufiusa09
Baron Samedi
13
1 / 3 / 1
8,099
426
2,702
10,203
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
stigmvtv
Morgan Le Fay
17
2 / 7 / 0
9,792
515
12,847
17,630
12,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KukulkanThorOsiris

VS

Bans
Ao KuangThanatosHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkrayo1
Sun Wukong
19
10 / 1 / 3
12,661
666
12,887
19,656
15,884
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
FeelmyKarmA
Hachiman
17
6 / 5 / 3
10,850
571
9,905
13,123
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 10
9,982
525
14,304
20,643
21,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 0 / 8
10,718
564
9,864
7,970
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Manuflea
Ratatoskr
18
5 / 2 / 5
10,150
534
8,750
15,105
8,112
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
24
24
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aim__potato
Arachne
2
6
3
0.58
L
Charon
BrorGroda
Charon
1
4
7
1.13
W
Sun Wukong
Darkrayo1
Sun Wukong
10
1
3
11.5
W
Hachiman
FeelmyKarmA
Hachiman
6
5
3
1.5
L
Rama
IKylis
Rama
5
4
4
1.75
W
3
4
10
2
W
0
0
8
4
W
Ratatoskr
Manuflea
Ratatoskr
5
2
5
3.75
L
Baron Samedi
manuufiusa09
Baron Samedi
1
3
1
0.5
L
Morgan Le Fay
stigmvtv
Morgan Le Fay
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,737
Damage
55,710
76,964
Taken
76,497
50,021
Mitigated
54,498
18,285
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aim__potato
Arachne
6,903
5,324
0
3,068
17,742
8,492
0
3,469
14,273
0
81,066
L
Charon
BrorGroda
Charon
9,624
1,841
0
2,231
18,540
19,183
0
8,452
10,088
39,229
0
W
Sun Wukong
Darkrayo1
Sun Wukong
12,887
2,554
0
6,102
19,656
15,884
320
11,557
8,099
0
98,447
W
Hachiman
FeelmyKarmA
Hachiman
9,905
4,953
0
4,403
13,123
5,818
1,065
3,249
9,874
0
78,708
L
Rama
IKylis
Rama
10,661
8,835
0
4,657
12,849
5,540
528
4,406
8,443
0
96,965
W
14,304
1,265
0
2,604
20,643
21,242
785
3,818
16,825
37,088
440
W
9,864
484
95
1,545
7,970
3,442
794
3,413
4,557
93,135
1,411
W
Ratatoskr
Manuflea
Ratatoskr
8,750
2,450
0
470
15,105
8,112
487
2,869
12,236
0
108,883
L
Baron Samedi
manuufiusa09
Baron Samedi
2,702
391
191
2,007
10,203
4,720
0
4,222
5,981
56,285
0
L
Morgan Le Fay
stigmvtv
Morgan Le Fay
12,847
1,336
0
6,131
17,630
12,086
0
3,190
14,440
80,074
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
54,361
561
Minions Killed
641
0
Camps Cleared
0
1,618,478
Distance Traveled
1,943,987
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,823
464
122
6
0
372,542
0
L
Charon
8,867
467
37
2
0
350,226
6
W
Sun Wukong
12,661
666
177
9
0
429,006
5
W
Hachiman
10,850
571
129
7
0
348,707
4
L
Rama
10,319
543
163
9
0
352,541
3
W
Ares
9,982
525
31
2
0
383,430
0
W
Agni
10,718
564
165
9
0
364,538
5
W
Ratatoskr
10,150
534
139
7
0
418,306
2
L
Baron Samedi
8,099
426
102
5
0
240,061
0
L
Morgan Le Fay
9,792
515
137
7
0
303,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role