Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Coruptedmask
Jormungandr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Sweentown
Danzaburou
Level 107
God Stats
1W - 5L
1,259 SR
Queue Stats
32W - 32L
1,430 Elo+
Solo
Tiamat
Tiamat
feroz445vencedor
Tiamat
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 96L
1,339 Elo+
Party 1
Thanatos
Thanatos
nachonahuel1
Thanatos
Level 148
God Stats
14W - 18L
1,663 SR
Queue Stats
261W - 297L
1,460 Elo+
Party 1
Team Averages
Level 125
1,484 SR
1,459 Elo+

VS

Team Averages
Level 119
1,535 SR
1,673 Elo+
Ishtar
Ishtar
Enji
Ishtar
Level 126
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 0L
1,743 Elo+
Party 2
Thanatos
Thanatos
Frisky-1k
Thanatos
Level 97
God Stats
6W - 10L
1,431 SR
Queue Stats
88W - 88L
1,307 Elo+
Solo
Khepri
Khepri
Gage
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,876 Elo+
Party 2
Nu Wa
Nu Wa
ImNotNice9649
Nu Wa
Level 128
God Stats
29W - 24L
1,500 SR
Queue Stats
153W - 138L
1,553 Elo+
Solo
Amaterasu
Amaterasu
robert84
Amaterasu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 5 / 0
7,380
410
5,771
17,854
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Coruptedmask
Jormungandr
15
0 / 1 / 0
9,271
515
14,600
12,440
12,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Sweentown
Danzaburou
13
1 / 4 / 0
8,688
483
8,073
12,742
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
0 / 4 / 1
9,180
510
6,916
9,412
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
nachonahuel1
Thanatos
15
1 / 3 / 0
8,366
465
5,539
14,340
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Enji
Ishtar
15
3 / 1 / 6
8,836
491
14,740
11,274
5,473
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Frisky-1k
Thanatos
19
9 / 0 / 5
10,875
604
12,875
14,347
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
Gage
Khepri
14
3 / 0 / 5
8,948
497
5,817
12,803
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 4
9,807
545
5,912
8,855
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
robert84
Amaterasu
15
0 / 0 / 8
9,075
504
6,237
21,010
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
17
17
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
L
Jormungandr
Coruptedmask
Jormungandr
0
1
0
0
W
Ishtar
Enji
Ishtar
3
1
6
6
W
Thanatos
Frisky-1k
Thanatos
9
0
5
11.5
W
Khepri
Gage
Khepri
3
0
5
5.5
W
2
1
4
4
L
Danzaburou
Sweentown
Danzaburou
1
4
0
0.25
L
0
4
1
0.13
L
Thanatos
nachonahuel1
Thanatos
1
3
0
0.33
W
Amaterasu
robert84
Amaterasu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,899
Damage
45,581
66,788
Taken
68,289
44,933
Mitigated
41,014
21,779
Healing
39,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,771
489
0
5,411
17,854
15,958
0
2,368
15,486
33,909
0
L
Jormungandr
Coruptedmask
Jormungandr
14,600
3,813
0
2,412
12,440
12,318
0
1,154
11,286
80,495
4,832
W
Ishtar
Enji
Ishtar
14,740
10,997
0
3,550
11,274
5,473
1,014
3,825
7,449
0
79,826
W
Thanatos
Frisky-1k
Thanatos
12,875
2,551
0
20,387
14,347
7,626
1,506
2,545
11,802
0
104,742
W
Khepri
Gage
Khepri
5,817
1,463
0
2,576
12,803
13,526
288
2,503
10,300
28,191
0
W
5,912
2,567
0
2,491
8,855
2,908
0
5,410
3,445
68,927
0
L
Danzaburou
Sweentown
Danzaburou
8,073
4,280
0
2,098
12,742
5,056
41
1,485
11,257
0
65,888
L
6,916
156
0
1,634
9,412
4,931
0
4,433
4,979
80,145
3,370
L
Thanatos
nachonahuel1
Thanatos
5,539
1,062
0
10,224
14,340
6,670
0
2,289
12,051
0
83,921
W
Amaterasu
robert84
Amaterasu
6,237
2,953
0
10,448
21,010
11,481
742
11,038
9,972
0
61,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
47,541
586
Minions Killed
561
0
Camps Cleared
0
1,730,615
Distance Traveled
1,822,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,380
410
90
5
0
346,572
7
L
Jormungandr
9,271
515
116
6
0
325,537
0
W
Ishtar
8,836
491
122
7
0
331,309
0
W
Thanatos
10,875
604
158
9
0
435,214
0
W
Khepri
8,948
497
29
2
0
368,862
3
W
Nu Wa
9,807
545
138
8
0
310,477
7
L
Danzaburou
8,688
483
108
6
0
326,955
0
L
Tiamat
9,180
510
154
9
0
325,228
3
L
Thanatos
8,366
465
118
7
0
406,323
1
W
Amaterasu
9,075
504
114
6
0
376,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role