Player Matchup

Ra
Ra
Arryyl
Ra
Level 79
God Stats
6W - 12L
1,305 SR
Queue Stats
44W - 39L
1,675 Elo+
Party 2
Danzaburou
Danzaburou
DJ_Danz930
Danzaburou
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 37L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
PopStarLúx
Ah Puch
Level 50
God Stats
1W - 2L
1,271 SR
Queue Stats
21W - 17L
1,812 Elo+
Party 2
Atlas
Atlas
Walhelm
Atlas
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,634 Elo+
Party 2
Pele
Pele
y0Jxstt
Pele
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 338L
1,516 Elo+
Party 1
Team Averages
Level 92
1,415 SR
1,621 Elo+

VS

Team Averages
Level 76
1,548 SR
1,497 Elo+
Scylla
Scylla
Morgi76300
Scylla
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PeanutEarth
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,338 Elo+
Party 3
Bacchus
Bacchus
VallekaStrolling
Bacchus
Level 77
God Stats
22W - 13L
1,734 SR
Queue Stats
402W - 418L
1,546 Elo+
Solo
Chiron
Chiron
ll_M1k3L_ll
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,500 Elo+
Solo
Bellona
Bellona
peanutizaginga
Bellona
Level 5
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 4L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 3 / 3
8,097
623
4,763
7,235
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
DJ_Danz930
Danzaburou
12
2 / 3 / 1
6,375
490
5,651
8,218
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
PopStarLúx
Ah Puch
12
2 / 1 / 0
7,070
544
9,279
7,131
6,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Walhelm
Atlas
10
2 / 0 / 1
6,187
476
3,749
11,322
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
y0Jxstt
Pele
13
2 / 1 / 3
6,860
528
3,610
10,287
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Morgi76300
Scylla
12
1 / 4 / 2
7,038
541
1,083
6,794
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PeanutEarth
Hun Batz
13
3 / 1 / 2
7,013
539
9,885
11,506
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 1
7,229
556
4,406
10,464
9,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 2 / 2
6,792
522
7,074
8,222
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 0
5,818
448
1,742
10,884
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
8
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
3
1.83
W
Danzaburou
DJ_Danz930
Danzaburou
2
3
1
0.83
L
Scylla
Morgi76300
Scylla
1
4
2
0.5
L
Hun Batz
PeanutEarth
Hun Batz
3
1
2
4
W
Ah Puch
PopStarLúx
Ah Puch
2
1
0
2
L
3
3
1
1.17
W
Atlas
Walhelm
Atlas
2
0
1
2.5
L
Chiron
1
2
2
1
L
0
2
0
0
W
Pele
y0Jxstt
Pele
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
24,190
44,193
Taken
47,870
23,885
Mitigated
29,237
9,633
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,763
684
564
2,122
7,235
2,995
772
594
6,641
60,120
0
W
Danzaburou
DJ_Danz930
Danzaburou
5,651
1,849
0
1,794
8,218
3,323
0
1,271
6,947
0
40,360
L
Scylla
Morgi76300
Scylla
1,083
187
0
250
6,794
2,191
0
3,096
3,625
50,091
885
L
Hun Batz
PeanutEarth
Hun Batz
9,885
2,766
0
1,256
11,506
5,265
0
3,060
8,446
0
59,974
W
Ah Puch
PopStarLúx
Ah Puch
9,279
715
0
2,029
7,131
6,220
0
1,171
5,960
43,970
2,904
L
4,406
614
0
1,765
10,464
9,847
0
2,396
8,068
33,875
0
W
Atlas
Walhelm
Atlas
3,749
1,405
0
1,994
11,322
7,062
0
1,114
10,208
21,619
0
L
Chiron
7,074
2,361
326
2,027
8,222
3,404
0
1,720
6,502
0
50,698
L
1,742
297
0
2,587
10,884
8,530
0
7,090
3,794
0
26,232
W
Pele
y0Jxstt
Pele
3,610
990
0
1,130
10,287
4,285
0
1,259
8,967
0
47,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
33,890
338
Minions Killed
385
0
Camps Cleared
0
1,305,214
Distance Traveled
1,221,563
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,097
623
104
8
0
253,580
0
W
Danzaburou
6,375
490
68
5
0
262,996
4
L
Scylla
7,038
541
94
7
0
225,982
0
L
Hun Batz
7,013
539
85
7
0
307,353
0
W
Ah Puch
7,070
544
79
6
0
220,881
0
L
Bacchus
7,229
556
49
4
0
239,814
0
W
Atlas
6,187
476
19
1
0
282,432
3
L
Chiron
6,792
522
86
7
0
217,423
0
L
Bellona
5,818
448
71
5
0
230,991
0
W
Pele
6,860
528
68
5
0
285,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role