Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alexa3Fun
Fenrir
Level 6
God Stats
6W - 1L
1,667 SR
Queue Stats
6W - 5L
1,095 Elo+
Party 1
Erlang Shen
Erlang Shen
EoMalo
Erlang Shen
Level 24
God Stats
2W - 2L
1,185 SR
Queue Stats
6W - 12L
1,033 Elo+
Party 1
Izanami
Izanami
Jokky02
Izanami
Level 24
God Stats
4W - 1L
1,175 SR
Queue Stats
7W - 7L
1,033 Elo+
Party 1
Ix Chel
Ix Chel
Trx_Phil05
Ix Chel
Level 87
God Stats
2W - 4L
1,275 SR
Queue Stats
45W - 46L
1,306 Elo+
Solo
Team Averages
Level 46
1,361 SR
1,193 Elo+

VS

Team Averages
Level 72
1,502 SR
1,426 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AbyssXtreme
Sobek
Level 98
God Stats
8W - 10L
1,512 SR
Queue Stats
42W - 41L
1,254 Elo+
Solo
Izanami
Izanami
Jaesin
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Odiwyn
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,684 Elo+
Party 2
Fenrir
Fenrir
ShadowHaxXYZC
Fenrir
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 46L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 1 / 2
3,980
663
1,561
5,667
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Alexa3Fun
Fenrir
7
1 / 0 / 0
3,926
654
1,652
4,477
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
EoMalo
Erlang Shen
8
2 / 0 / 1
4,861
810
3,832
5,615
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jokky02
Izanami
5
2 / 1 / 0
3,703
617
4,582
3,917
1,149
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Trx_Phil05
Ix Chel
8
1 / 2 / 0
4,466
744
3,065
3,564
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 1 / 1
4,031
672
1,405
3,877
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 2
4,229
705
2,882
6,262
3,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Jaesin
Izanami
7
2 / 2 / 0
3,778
630
3,801
4,149
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Odiwyn
King Arthur
8
0 / 2 / 0
4,345
724
2,862
7,660
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

4
0 / 1 / 0
3,158
526
648
3,780
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
3
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
2
1
L
Ah Puch
 
Ah Puch
1
1
1
1.5
L
0
0
2
1
W
Fenrir
Alexa3Fun
Fenrir
1
0
0
1
W
Erlang Shen
EoMalo
Erlang Shen
2
0
1
2.5
L
Izanami
Jaesin
Izanami
2
2
0
1
W
Izanami
Jokky02
Izanami
2
1
0
2
L
King Arthur
Odiwyn
King Arthur
0
2
0
0
L
0
1
0
0
W
Ix Chel
Trx_Phil05
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
11,598
23,240
Taken
25,728
11,433
Mitigated
12,744
7,018
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,561
467
0
1,525
5,667
3,019
0
1,458
4,209
7,225
0
L
Ah Puch
 
Ah Puch
1,405
41
0
1,062
3,877
1,397
0
2,772
1,105
18,876
0
L
2,882
463
0
3,401
6,262
3,707
0
1,074
5,188
14,886
0
W
Fenrir
Alexa3Fun
Fenrir
1,652
845
0
297
4,477
1,778
0
92
4,385
0
23,711
W
Erlang Shen
EoMalo
Erlang Shen
3,832
2,571
0
2,864
5,615
4,232
0
0
5,615
0
22,242
L
Izanami
Jaesin
Izanami
3,801
3,501
0
802
4,149
1,043
26
487
3,662
0
16,601
W
Izanami
Jokky02
Izanami
4,582
3,854
0
1,346
3,917
1,149
0
1,332
2,585
0
18,362
L
King Arthur
Odiwyn
King Arthur
2,862
845
0
1,023
7,660
5,526
0
0
7,660
0
26,555
L
648
74
0
716
3,780
1,071
0
206
3,574
0
9,478
W
Ix Chel
Trx_Phil05
Ix Chel
3,065
258
0
986
3,564
1,255
0
1,405
2,159
26,796
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
19,541
181
Minions Killed
157
0
Camps Cleared
0
633,110
Distance Traveled
597,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,980
663
2
0
0
132,235
0
L
Ah Puch
4,031
672
32
5
0
120,792
0
L
Sobek
4,229
705
19
3
0
147,002
0
W
Fenrir
3,926
654
42
7
0
133,040
0
W
Erlang Shen
4,861
810
42
7
0
106,805
0
L
Izanami
3,778
630
29
5
0
117,278
0
W
Izanami
3,703
617
40
7
0
135,487
0
L
King Arthur
4,345
724
57
10
0
129,481
0
L
Fenrir
3,158
526
20
3
0
83,232
0
W
Ix Chel
4,466
744
55
9
0
125,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role