Player Matchup

Fenrir
Fenrir
Hasbullas_Dad
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,365 Elo+
Solo
Eset
Eset
TaylorFx1
Eset
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 113L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
kartynezusz
Erlang Shen
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 341L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
samatahiri
Baron Samedi
Level 148
God Stats
2W - 1L
1,703 SR
Queue Stats
89W - 77L
1,556 Elo+
Solo
Chernobog
Chernobog
vLumiing
Chernobog
Level 146
God Stats
2W - 3L
1,383 SR
Queue Stats
89W - 72L
1,467 Elo+
Party 2
Team Averages
Level 142
1,517 SR
1,449 Elo+

VS

Team Averages
Level 111
1,550 SR
1,728 Elo+
Lancelot
Lancelot
ChickenMcFit
Lancelot
Level 137
God Stats
4W - 6L
1,749 SR
Queue Stats
116W - 101L
1,657 Elo+
Solo
Merlin
Merlin
Medibearable
Merlin
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 97L
1,593 Elo+
Solo
Artemis
Artemis
Nodogodo
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,844 Elo+
Party 1
Nike
Nike
ThievesEnd
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,702 Elo+
Party 1
Khepri
Khepri
emzyyy
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,425
428
3,552
12,114
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
15
5 / 5 / 1
9,154
610
10,355
10,932
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
kartynezusz
Erlang Shen
14
0 / 2 / 0
8,571
571
9,715
16,557
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
samatahiri
Baron Samedi
12
1 / 2 / 4
8,126
542
4,357
15,173
16,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
vLumiing
Chernobog
16
5 / 2 / 3
9,388
626
11,201
12,016
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChickenMcFit
Lancelot
14
4 / 1 / 4
8,349
557
8,134
12,763
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
5 / 4 / 2
8,779
585
10,678
9,048
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Nodogodo
Artemis
14
2 / 4 / 3
8,004
534
7,704
12,863
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 3
8,356
557
9,197
13,134
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
emzyyy
Khepri
11
3 / 2 / 2
6,806
454
3,860
9,572
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
16
17
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ChickenMcFit
Lancelot
4
1
4
6
L
1
6
1
0.25
W
Merlin
5
4
2
1.5
W
Artemis
Nodogodo
Artemis
2
4
3
0.88
L
Eset
5
5
1
1.1
W
2
1
3
3.5
W
Khepri
emzyyy
Khepri
3
2
2
2
L
Erlang Shen
kartynezusz
Erlang Shen
0
2
0
0
L
Baron Samedi
samatahiri
Baron Samedi
1
2
4
1.5
L
Chernobog
vLumiing
Chernobog
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
39,573
66,792
Taken
57,380
50,413
Mitigated
34,510
19,629
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ChickenMcFit
Lancelot
8,134
1,273
0
4,262
12,763
5,827
0
3,970
8,749
0
56,795
L
3,552
578
0
1,327
12,114
4,990
0
2,499
9,571
0
34,431
W
Merlin
10,678
585
0
1,386
9,048
3,670
0
4,992
4,056
70,125
1,237
W
Artemis
Nodogodo
Artemis
7,704
2,795
0
2,411
12,863
6,664
0
2,293
10,570
0
65,519
L
Eset
10,355
707
269
2,091
10,932
4,961
47
5,378
5,554
71,035
1,775
W
9,197
2,265
0
2,052
13,134
9,790
0
0
12,243
0
70,847
W
Khepri
emzyyy
Khepri
3,860
379
0
1,792
9,572
8,559
0
3,110
6,462
21,371
0
L
Erlang Shen
kartynezusz
Erlang Shen
9,715
5,059
0
6,077
16,557
18,206
906
0
15,660
0
72,928
L
Baron Samedi
samatahiri
Baron Samedi
4,357
157
1,255
4,584
15,173
16,674
0
4,503
10,623
18,309
1,864
L
Chernobog
vLumiing
Chernobog
11,201
8,594
0
4,026
12,016
5,582
1,604
1,874
10,142
0
89,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
40,294
474
Minions Killed
453
0
Camps Cleared
0
1,338,374
Distance Traveled
1,559,622
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,349
557
96
6
0
391,806
0
L
Fenrir
6,425
428
59
4
0
245,467
1
W
Merlin
8,779
585
119
8
0
290,070
1
W
Artemis
8,004
534
92
6
0
260,814
0
L
Eset
9,154
610
132
9
0
294,810
0
W
Nike
8,356
557
121
8
0
293,585
5
W
Khepri
6,806
454
25
2
0
323,347
5
L
Erlang Shen
8,571
571
117
8
0
238,748
0
L
Baron Samedi
8,126
542
25
2
0
293,852
3
L
Chernobog
9,388
626
141
9
0
265,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role