Player Matchup

Sol
Sol
Arcthenos
Sol
Level 143
God Stats
15W - 13L
1,824 SR
Queue Stats
683W - 680L
1,477 Elo+
Solo
Arachne
Arachne
Kawamatsu4416
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 135L
1,530 Elo+
Solo
Hachiman
Hachiman
Nation585Blood
Hachiman
Level 62
God Stats
4W - 3L
1,715 SR
Queue Stats
158W - 180L
1,330 Elo+
Party 1
Yemoja
Yemoja
UnseenCloud6399
Yemoja
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
1,029W - 1,061L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iBanG_QsA-_-
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 271L
1,344 Elo+
Party 1
Team Averages
Level 111
1,608 SR
1,419 Elo+

VS

Team Averages
Level 137
1,500 SR
1,440 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaMrLeon
King Arthur
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 137L
1,257 Elo+
Party 2
Vulcan
Vulcan
Psilisophic
Vulcan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 3
Apollo
Apollo
krystaldigsyou
Apollo
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
511W - 543L
1,444 Elo+
Party 2
Tiamat
Tiamat
xy Genesis yz
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,220
244
0
0
0
Arachne
11
1 / 0 / 0
5,020
1,004
1,744
3,589
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
10
0 / 1 / 1
4,918
984
3,634
3,278
1,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,220
244
0
0
0
Ah Muzen Cab
iBanG_QsA-_-
Ah Muzen Cab
12
0 / 0 / 1
5,263
1,053
4,373
2,312
949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,341
1,068
587
5,405
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
DaMrLeon
King Arthur
9
0 / 0 / 0
4,864
973
1,246
5,266
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
10
0 / 0 / 1
5,367
1,073
3,667
1,331
530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,170
1,034
628
1,626
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,086
1,017
1,198
1,237
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
0
0
L
0
0
0
0
W
King Arthur
DaMrLeon
King Arthur
0
0
0
0
L
Arachne
1
0
0
1
L
Hachiman
0
1
1
0.5
W
Vulcan
0
0
1
0.5
L
0
0
0
0
L
Ah Muzen Cab
iBanG_QsA-_-
Ah Muzen Cab
0
0
1
0.5
W
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,751
Damage
7,326
9,179
Taken
14,865
4,906
Mitigated
7,324
2,436
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
587
77
3,259
2,282
5,405
2,583
0
0
5,405
2,257
877
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DaMrLeon
King Arthur
1,246
116
139
1,711
5,266
2,970
0
0
5,147
0
3,860
L
Arachne
1,744
1,387
324
1,179
3,589
2,723
0
2,330
1,063
0
4,282
L
Hachiman
3,634
2,105
229
355
3,278
1,234
0
2,214
1,022
0
8,518
W
Vulcan
3,667
1,720
0
0
1,331
530
0
0
1,331
15,625
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
iBanG_QsA-_-
Ah Muzen Cab
4,373
1,385
49
300
2,312
949
0
816
1,410
0
17,700
W
628
103
193
55
1,626
554
0
0
1,582
0
4,587
W
1,198
34
0
236
1,237
687
29
0
1,237
6,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,641
Gold Earned
25,828
47
Minions Killed
90
0
Camps Cleared
0
295,044
Distance Traveled
505,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,341
1,068
15
3
0
102,032
0
L
Sol
1,220
244
0
0
0
0
0
W
King Arthur
4,864
973
10
2
0
108,904
0
L
Arachne
5,020
1,004
5
1
0
105,997
0
L
Hachiman
4,918
984
17
3
0
95,361
0
W
Vulcan
5,367
1,073
25
5
0
112,897
0
L
Yemoja
1,220
244
0
0
0
0
0
L
Ah Muzen Cab
5,263
1,053
25
5
0
93,686
0
W
Apollo
5,170
1,034
14
3
0
96,363
0
W
Tiamat
5,086
1,017
26
5
0
85,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role