Player Matchup

Rama
Rama
 
Rama
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Grim_Zombiez_
Neith
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 75L
1,574 Elo+
Party 1
Pele
Pele
ON3MeltingHuman
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,118 Elo+
Solo
Hercules
Hercules
jeebs10
Hercules
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
397W - 436L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
twinkjam
Ix Chel
Level 118
God Stats
0W - 4L
1,715 SR
Queue Stats
22W - 37L
1,714 Elo+
Solo
Team Averages
Level 147
1,586 SR
1,483 Elo+

VS

Team Averages
Level 133
1,500 SR
1,476 Elo+
Bastet
Bastet
HiFi CloudZ
Bastet
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,686 Elo+
Solo
Horus
Horus
KuroSalehi
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nametab
Kumbhakarna
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 247L
1,595 Elo+
Solo
Medusa
Medusa
Xizi
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,508 Elo+
Solo
Mulan
Mulan
theancientsones
Mulan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
1,248
250
0
0
0
11
4 / 2 / 1
6,072
1,214
9,819
4,400
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 2
5,232
1,046
2,653
4,499
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
jeebs10
Hercules
10
0 / 2 / 3
5,110
1,022
3,279
7,224
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
twinkjam
Ix Chel
10
1 / 2 / 2
5,269
1,054
3,527
4,242
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 0 / 6
5,587
1,117
5,166
3,688
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
10
3 / 3 / 4
6,078
1,216
2,080
9,181
5,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Nametab
Kumbhakarna
11
0 / 0 / 8
5,833
1,167
2,037
5,932
5,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Xizi
Medusa
10
3 / 1 / 3
5,789
1,158
6,957
4,019
2,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 6
5,365
1,073
2,775
6,221
5,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
8
8
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
4
2
1
2.25
W
Bastet
1
0
6
4
W
Horus
3
3
4
1.67
W
Kumbhakarna
Nametab
Kumbhakarna
0
0
8
4
L
0
2
2
0.5
W
Medusa
Xizi
Medusa
3
1
3
4.5
L
Hercules
jeebs10
Hercules
0
2
3
0.75
W
1
1
6
4
L
Ix Chel
twinkjam
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
19,015
20,365
Taken
29,041
12,962
Mitigated
19,827
6,420
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
9,819
1,009
0
629
4,400
1,792
0
388
4,012
0
16,791
W
Bastet
5,166
1,049
1,210
693
3,688
1,536
0
290
3,326
0
7,782
W
Horus
2,080
869
478
1,449
9,181
5,942
78
846
8,189
0
2,374
W
Kumbhakarna
Nametab
Kumbhakarna
2,037
264
1,909
1,652
5,932
5,077
184
521
5,335
5,207
0
L
2,653
327
779
630
4,499
1,689
0
995
3,504
0
7,570
W
Medusa
Xizi
Medusa
6,957
1,468
309
54
4,019
2,010
564
658
3,295
0
18,599
L
Hercules
jeebs10
Hercules
3,279
462
0
2,496
7,224
7,782
0
480
6,744
0
7,067
W
2,775
194
223
1,412
6,221
5,262
78
742
5,369
0
7,774
L
Ix Chel
twinkjam
Ix Chel
3,527
304
912
974
4,242
1,699
0
174
4,068
7,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
28,652
57
Minions Killed
55
0
Camps Cleared
0
311,566
Distance Traveled
572,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
1,248
250
0
0
0
0
0
L
Neith
6,072
1,214
21
4
0
65,478
0
W
Bastet
5,587
1,117
14
3
0
122,766
0
W
Horus
6,078
1,216
2
0
0
101,565
0
W
Kumbhakarna
5,833
1,167
2
0
0
116,033
0
L
Pele
5,232
1,046
16
3
0
82,934
0
W
Medusa
5,789
1,158
22
4
0
121,629
0
L
Hercules
5,110
1,022
9
2
0
74,133
0
W
Mulan
5,365
1,073
15
3
0
110,476
0
L
Ix Chel
5,269
1,054
11
2
0
89,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role