Player Matchup

Nemesis
Nemesis
Dont Hard Reset
Nemesis
Level 243
God Stats
8W - 14L
1,500 SR
Queue Stats
725W - 691L
1,583 Elo+
Solo
Shiva
Shiva
FlamingoEnFuoco
Shiva
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,378 Elo+
Solo
Anubis
Anubis
KitsuVa1712
Anubis
Level 108
God Stats
8W - 8L
1,500 SR
Queue Stats
188W - 210L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
Zallish
Jormungandr
Level 188
God Stats
6W - 7L
1,500 SR
Queue Stats
516W - 545L
1,289 Elo+
Party 1
Anhur
Anhur
temp-7819666754
Anhur
Level 92
God Stats
4W - 2L
1,713 SR
Queue Stats
137W - 132L
1,497 Elo+
Solo
Team Averages
Level 148
1,543 SR
1,401 Elo+

VS

Team Averages
Level 119
1,621 SR
1,568 Elo+
Sobek
Sobek
AuGatman
Sobek
Level 62
God Stats
5W - 3L
1,667 SR
Queue Stats
13W - 11L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
MatrixKTR_
Erlang Shen
Level 113
God Stats
2W - 1L
1,488 SR
Queue Stats
9W - 7L
1,546 Elo+
Solo
Xbalanque
Xbalanque
SmashedCatBox
Xbalanque
Level 84
God Stats
5W - 1L
1,714 SR
Queue Stats
17W - 13L
1,600 Elo+
Solo
Ra
Ra
Steavejohn15
Ra
Level 211
God Stats
12W - 21L
1,500 SR
Queue Stats
291W - 274L
1,495 Elo+
Solo
Cupid
Cupid
tanman021203
Cupid
Level 126
God Stats
20W - 12L
1,736 SR
Queue Stats
163W - 129L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
8,574
536
3,989
12,022
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 6 / 1
7,310
457
9,209
17,599
16,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
1 / 5 / 1
7,390
462
8,642
11,510
5,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Zallish
Jormungandr
16
4 / 2 / 0
9,730
608
15,269
13,164
12,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 0
7,294
456
7,105
13,766
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AuGatman
Sobek
11
1 / 1 / 8
7,318
457
6,139
17,830
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MatrixKTR_
Erlang Shen
14
2 / 4 / 2
8,511
532
8,735
18,342
11,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SmashedCatBox
Xbalanque
15
3 / 1 / 5
8,412
526
5,053
11,994
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 3
9,079
567
13,730
8,452
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 3
8,219
514
10,211
10,447
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
16
16
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
AuGatman
Sobek
1
1
8
5
L
1
0
0
1
L
0
6
1
0.08
L
Anubis
1
5
1
0.3
W
Erlang Shen
MatrixKTR_
Erlang Shen
2
4
2
0.75
W
Xbalanque
SmashedCatBox
Xbalanque
3
1
5
5.5
W
5
0
3
6.5
L
Jormungandr
Zallish
Jormungandr
4
2
0
2
W
5
1
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,214
Damage
43,868
68,061
Taken
67,065
45,636
Mitigated
37,097
11,451
Healing
28,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AuGatman
Sobek
6,139
750
0
6,588
17,830
14,288
0
2,939
14,821
25,221
0
L
3,989
1,122
0
828
12,022
6,399
0
1,962
10,060
0
91,322
L
9,209
1,023
440
2,140
17,599
16,440
0
7,358
10,241
0
35,002
L
Anubis
8,642
611
0
3,301
11,510
5,471
0
5,533
5,917
52,718
0
W
Erlang Shen
MatrixKTR_
Erlang Shen
8,735
5,907
0
7,285
18,342
11,227
0
12,111
5,702
0
62,014
W
Xbalanque
SmashedCatBox
Xbalanque
5,053
3,387
0
3,799
11,994
4,622
0
3,206
8,754
0
69,338
W
13,730
1,086
1,802
3,634
8,452
3,628
209
2,931
5,475
74,377
1,051
L
Jormungandr
Zallish
Jormungandr
15,269
4,431
0
1,214
13,164
12,364
0
259
12,905
76,850
1,479
W
10,211
5,940
541
4,362
10,447
3,332
375
2,693
7,688
0
59,914
L
7,105
4,688
0
3,528
13,766
4,962
240
4,296
9,398
0
54,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
41,539
486
Minions Killed
454
0
Camps Cleared
0
1,545,467
Distance Traveled
1,562,169
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,318
457
31
2
0
332,652
5
L
Nemesis
8,574
536
132
8
0
341,369
0
L
Shiva
7,310
457
26
2
0
330,036
5
L
Anubis
7,390
462
104
7
0
298,319
3
W
Erlang Shen
8,511
532
111
7
0
276,248
0
W
Xbalanque
8,412
526
107
7
0
329,272
0
W
Ra
9,079
567
129
8
0
328,661
4
L
Jormungandr
9,730
608
131
8
0
295,020
0
W
Cupid
8,219
514
76
5
0
295,336
2
L
Anhur
7,294
456
93
6
0
280,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role