Player Matchup

Guan Yu
Guan Yu
Itjustworks4289
Guan Yu
Level 65
God Stats
7W - 9L
1,305 SR
Queue Stats
652W - 683L
1,422 Elo+
Solo
Cerberus
Cerberus
NECROPS1A
Cerberus
Level 123
God Stats
35W - 23L
1,806 SR
Queue Stats
97W - 111L
1,731 Elo+
Solo
Bakasura
Bakasura
NivekOP
Bakasura
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 19L
1,874 Elo+
Solo
Medusa
Medusa
ctbeastmode
Medusa
Level 125
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 1L
1,867 Elo+
Party 1
Janus
Janus
ekbeastmode
Janus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,831 Elo+
Party 1
Team Averages
Level 96
1,585 SR
1,745 Elo+

VS

Team Averages
Level 116
1,567 SR
1,533 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alexanderxkiba
Da Ji
Level 111
God Stats
57W - 15L
1,492 SR
Queue Stats
96W - 23L
1,704 Elo+
Solo
Ix Chel
Ix Chel
Jihibukai
Ix Chel
Level 149
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 13L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Riodevida
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Cabrakan
Cabrakan
softchickenman
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,550
1,092
612
1,469
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
NECROPS1A
Cerberus
13
3 / 4 / 4
8,052
1,342
5,392
13,050
12,410
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
NivekOP
Bakasura
13
2 / 4 / 5
8,127
1,355
5,352
10,796
6,870
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
12
1 / 5 / 4
7,476
1,246
8,986
11,661
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 4
8,091
1,349
9,456
6,992
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 0 / 10
8,907
1,485
9,211
4,686
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 3 / 8
9,045
1,508
7,407
7,938
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Jihibukai
Ix Chel
13
5 / 2 / 9
8,404
1,401
11,004
5,168
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
Riodevida
Cthulhu
13
0 / 2 / 9
7,116
1,186
7,263
9,212
6,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
13
0 / 3 / 14
8,166
1,361
5,441
7,308
7,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
10
Kills
17
17
Deaths
10
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
10
10
W
7
3
8
3.67
L
1
1
0
1
W
Ix Chel
Jihibukai
Ix Chel
5
2
9
4.75
L
Cerberus
NECROPS1A
Cerberus
3
4
4
1.25
L
Bakasura
NivekOP
Bakasura
2
4
5
1.13
W
Cthulhu
Riodevida
Cthulhu
0
2
9
2.25
L
Medusa
1
5
4
0.6
L
3
3
4
1.67
W
Cabrakan
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
40,326
43,968
Taken
34,312
27,840
Mitigated
23,701
3,297
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,211
5,521
0
125
4,686
2,318
0
2,505
1,931
0
29,131
W
7,407
2,074
0
557
7,938
4,722
0
2,548
4,832
0
13,531
L
612
132
89
102
1,469
675
0
609
860
0
1,354
W
Ix Chel
Jihibukai
Ix Chel
11,004
1,828
1,468
789
5,168
2,063
0
2,690
2,410
22,740
0
L
Cerberus
NECROPS1A
Cerberus
5,392
462
0
1,682
13,050
12,410
0
7,705
5,345
14,753
0
L
Bakasura
NivekOP
Bakasura
5,352
3,593
0
1,012
10,796
6,870
0
4,819
5,922
0
10,597
W
Cthulhu
Riodevida
Cthulhu
7,263
935
326
644
9,212
6,977
0
3,295
5,389
19,072
541
L
Medusa
8,986
3,522
302
50
11,661
5,010
0
6,508
5,153
0
28,661
L
9,456
197
0
60
6,992
2,875
0
3,768
3,224
24,715
396
W
Cabrakan
5,441
785
0
671
7,308
7,621
0
2,989
3,966
11,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
41,638
132
Minions Killed
130
7
Camps Cleared
5
555,434
Distance Traveled
648,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,907
1,485
52
9
1
126,404
0
W
Da Ji
9,045
1,508
14
2
0
135,025
0
L
Guan Yu
6,550
1,092
0
0
0
17,855
0
W
Ix Chel
8,404
1,401
26
4
1
137,848
0
L
Cerberus
8,052
1,342
14
2
0
131,040
0
L
Bakasura
8,127
1,355
20
3
4
143,803
0
W
Cthulhu
7,116
1,186
26
4
1
124,936
0
L
Medusa
7,476
1,246
56
9
0
124,800
0
L
Janus
8,091
1,349
42
7
3
137,936
0
W
Cabrakan
8,166
1,361
12
2
2
124,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role