Player Matchup

Sol
Sol
Kalypos
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Cerberus
Cerberus
OmegaSquad
Cerberus
Level 60
God Stats
3W - 8L
1,308 SR
Queue Stats
30W - 34L
1,378 Elo+
Solo
Heimdallr
Heimdallr
Toxic-_-Viperrzz
Heimdallr
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 29L
1,545 Elo+
Solo
Mercury
Mercury
Webersitoo0
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Surtr
Surtr
gyurcitoth
Surtr
Level 64
God Stats
3W - 8L
1,500 SR
Queue Stats
63W - 56L
1,097 Elo+
Solo
Team Averages
Level 64
1,462 SR
1,419 Elo+

VS

Team Averages
Level 118
1,500 SR
1,474 Elo+
Gilgamesh
Gilgamesh
NovaJetx
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 204L
1,705 Elo+
Solo
Fenrir
Fenrir
PEDRO85647475
Fenrir
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 69L
1,500 Elo+
Party 1
Geb
Geb
SEDFRL
Geb
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 105L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Vict0rinaSS
Cernunnos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,323 Elo+
Party 1
Anubis
Anubis
likala01
Anubis
Level 177
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 173L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
5
0 / 3 / 0
4,381
438
1,218
3,653
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
OmegaSquad
Cerberus
6
0 / 3 / 0
4,668
467
1,792
8,314
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
6
0 / 4 / 0
4,087
409
2,120
6,511
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
Webersitoo0
Mercury
10
0 / 1 / 0
5,050
505
2,973
7,025
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
12
3 / 1 / 0
6,710
671
7,826
7,855
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NovaJetx
Gilgamesh
10
1 / 3 / 0
5,573
557
3,962
12,259
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 4
5,630
563
3,990
7,212
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
SEDFRL
Geb
10
1 / 0 / 5
5,990
599
3,649
4,583
3,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Vict0rinaSS
Cernunnos
10
3 / 0 / 3
5,503
550
4,647
4,683
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
likala01
Anubis
11
4 / 1 / 3
6,501
650
3,616
4,288
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
12
12
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
0
0
W
Gilgamesh
NovaJetx
Gilgamesh
1
3
0
0.33
L
Cerberus
OmegaSquad
Cerberus
0
3
0
0
W
3
0
4
5
W
Geb
SEDFRL
Geb
1
0
5
3.5
L
Heimdallr
0
4
0
0
W
Cernunnos
Vict0rinaSS
Cernunnos
3
0
3
4.5
L
Mercury
Webersitoo0
Mercury
0
1
0
0
L
Surtr
3
1
0
3
W
Anubis
likala01
Anubis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
19,864
33,358
Taken
33,025
15,977
Mitigated
20,510
7,968
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
1,218
136
0
620
3,653
631
0
1,936
1,717
14,325
3,861
W
Gilgamesh
NovaJetx
Gilgamesh
3,962
1,405
0
3,463
12,259
10,200
0
857
10,766
0
38,331
L
Cerberus
OmegaSquad
Cerberus
1,792
168
0
1,868
8,314
5,191
0
1,967
6,347
16,675
0
W
3,990
574
0
1,936
7,212
3,446
102
342
6,870
0
35,440
W
Geb
SEDFRL
Geb
3,649
150
0
1,564
4,583
3,055
193
881
3,702
21,429
0
L
Heimdallr
2,120
569
0
1,405
6,511
2,415
0
1,710
4,801
0
18,842
W
Cernunnos
Vict0rinaSS
Cernunnos
4,647
1,954
0
2,007
4,683
1,659
637
666
3,950
0
41,758
L
Mercury
Webersitoo0
Mercury
2,973
1,152
0
1,023
7,025
2,682
0
1,652
5,373
0
38,408
L
Surtr
7,826
3,174
0
3,052
7,855
5,058
0
0
7,343
3,459
46,543
W
Anubis
likala01
Anubis
3,616
191
0
1,956
4,288
2,150
0
1,068
3,220
50,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
29,197
239
Minions Killed
295
0
Camps Cleared
0
821,709
Distance Traveled
959,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,381
438
34
3
0
97,979
0
W
Gilgamesh
5,573
557
71
7
0
137,195
0
L
Cerberus
4,668
467
18
2
0
183,450
2
W
Fenrir
5,630
563
50
5
0
242,657
0
W
Geb
5,990
599
17
2
0
213,239
1
L
Heimdallr
4,087
409
40
4
0
154,015
0
W
Cernunnos
5,503
550
70
7
0
176,095
2
L
Mercury
5,050
505
64
6
0
226,227
0
L
Surtr
6,710
671
83
8
0
160,038
1
W
Anubis
6,501
650
87
9
0
190,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role