Player Matchup

Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Anelynn
Gilgamesh
Silver II
Level 141
God Stats
21W - 15L
1,901 SR
Queue Stats
326W - 321L
1,600 MMR
Party 1
Achilles
Achilles
Gold V
DestroyerViZs
Achilles
Gold V
Level 157
God Stats
19W - 17L
1,673 SR
Queue Stats
544W - 541L
1,571 MMR
Solo
Agni
Agni
Silver II
MEKANIC7
Agni
Silver II
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
415W - 409L
1,557 MMR
Party 1
Ravana
Ravana
Silver I
Thib_Squad
Ravana
Silver I
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 80L
1,584 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,615 SR
1,562 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,555 SR
1,560 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
TheBirdGuy
Thoth
Silver I
Level 64
God Stats
21W - 11L
1,740 SR
Queue Stats
90W - 88L
1,551 MMR
Party 2
Cabrakan
Cabrakan
Silver I
killingmoo
Cabrakan
Silver I
Level 167
God Stats
3W - 3L
1,536 SR
Queue Stats
468W - 477L
1,583 MMR
Solo
Arachne
Arachne
Silver I
shaharlLS
Arachne
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,596 MMR
Party 2
Osiris
Osiris
Silver I
wambala
Osiris
Silver I
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 38L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 4 / 4
7,245
483
6,616
12,723
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Anelynn
Gilgamesh
12
0 / 6 / 0
7,190
479
7,628
17,130
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
DestroyerViZs
Achilles
12
4 / 2 / 1
7,724
515
7,320
15,801
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
13
1 / 2 / 1
7,202
480
6,128
9,159
2,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Thib_Squad
Ravana
13
1 / 3 / 3
7,179
479
7,164
11,177
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Bake KujiraBellonaMaman BrigitteAo KuangThanatos

VS

Bans
AnhurThorAthenaAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 3
8,152
543
9,972
10,773
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
16
6 / 0 / 0
9,280
619
9,423
4,966
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
killingmoo
Cabrakan
11
1 / 3 / 5
7,213
481
3,499
14,129
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
shaharlLS
Arachne
15
1 / 0 / 7
8,313
554
7,794
14,813
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
wambala
Osiris
16
7 / 0 / 3
9,603
640
15,337
16,575
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
17
17
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
4
0.5
W
Ullr
 
Ullr
2
3
3
1.17
L
Gilgamesh
Anelynn
Gilgamesh
0
6
0
0
L
Achilles
DestroyerViZs
Achilles
4
2
1
2.25
L
Agni
1
2
1
0.75
W
Thoth
6
0
0
6
L
Ravana
Thib_Squad
Ravana
1
3
3
0.83
W
Cabrakan
killingmoo
Cabrakan
1
3
5
1.17
W
Arachne
shaharlLS
Arachne
1
0
7
4.5
W
Osiris
wambala
Osiris
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
46,025
65,990
Taken
61,256
41,418
Mitigated
47,386
14,939
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,616
4,978
0
4,037
12,723
4,895
0
1,713
10,970
0
60,896
W
Ullr
 
Ullr
9,972
4,561
0
1,815
10,773
4,850
0
219
10,554
0
65,709
L
Gilgamesh
Anelynn
Gilgamesh
7,628
1,876
0
2,536
17,130
12,732
0
278
15,775
0
56,458
L
Achilles
DestroyerViZs
Achilles
7,320
1,059
0
2,858
15,801
14,824
0
4,165
11,356
0
41,113
L
Agni
6,128
676
0
3,275
9,159
2,821
0
4,186
4,627
72,700
0
W
Thoth
9,423
608
0
2,834
4,966
1,890
0
2,849
2,117
76,755
0
L
Ravana
Thib_Squad
Ravana
7,164
2,017
0
2,233
11,177
6,146
10
1,888
8,971
0
60,036
W
Cabrakan
killingmoo
Cabrakan
3,499
662
0
2,079
14,129
12,213
0
1,080
12,965
18,446
0
W
Arachne
shaharlLS
Arachne
7,794
5,300
0
7,018
14,813
7,361
0
3,672
11,097
0
81,040
W
Osiris
wambala
Osiris
15,337
5,386
0
7,296
16,575
21,072
0
1,205
14,463
0
68,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
42,561
459
Minions Killed
476
0
Camps Cleared
0
1,490,887
Distance Traveled
1,531,851
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,245
483
104
7
0
263,209
0
W
Ullr
8,152
543
104
7
0
280,606
1
L
Gilgamesh
7,190
479
84
6
0
284,014
4
L
Achilles
7,724
515
41
3
0
312,283
2
L
Agni
7,202
480
139
9
0
303,445
0
W
Thoth
9,280
619
146
10
0
313,666
3
L
Ravana
7,179
479
91
6
0
327,936
0
W
Cabrakan
7,213
481
21
1
0
287,818
2
W
Arachne
8,313
554
107
7
0
345,703
3
W
Osiris
9,603
640
98
7
0
304,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role