Player Matchup

Chaac
Chaac
Carl0Xx
Chaac
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
272W - 290L
1,517 Elo+
Party 1
Anubis
Anubis
Jokarr12
Anubis
Level 54
God Stats
7W - 5L
1,737 SR
Queue Stats
21W - 32L
1,433 Elo+
Party 1
Surtr
Surtr
cancerbeef
Surtr
Level 128
God Stats
19W - 10L
1,567 SR
Queue Stats
237W - 236L
1,547 Elo+
Party 1
Team Averages
Level 100
1,601 SR
1,499 Elo+

VS

Team Averages
Level 108
1,564 SR
1,489 Elo+
Nox
Nox
BearOwl
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Da Ji
Da Ji
LilRicaNx561
Da Ji
Level 145
God Stats
1W - 1L
1,692 SR
Queue Stats
50W - 58L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
RenderedParrot3
Sun Wukong
Level 96
God Stats
6W - 7L
1,500 SR
Queue Stats
52W - 56L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carl0Xx
Chaac
13
0 / 0 / 2
7,451
677
3,731
7,836
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Jokarr12
Anubis
13
1 / 2 / 1
7,796
709
4,129
4,342
2,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Surtr
13
1 / 1 / 1
7,945
722
9,124
10,972
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
0 / 1 / 3
7,685
699
2,572
6,860
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
6,253
568
2,187
3,355
1,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
RenderedParrot3
Sun Wukong
14
2 / 0 / 1
7,828
712
6,171
10,264
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
3
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
0
1
3
1.5
W
Chaac
Carl0Xx
Chaac
0
0
2
1
W
Anubis
Jokarr12
Anubis
1
2
1
0.75
L
1
1
0
1
L
Sun Wukong
RenderedParrot3
Sun Wukong
2
0
1
2.5
W
Surtr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
10,930
23,150
Taken
20,479
19,268
Mitigated
11,380
5,402
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,572
543
0
370
6,860
3,168
536
499
5,887
28,562
0
W
Chaac
Carl0Xx
Chaac
3,731
400
0
1,604
7,836
7,639
365
1,053
6,774
0
25,753
W
Anubis
Jokarr12
Anubis
4,129
478
0
664
4,342
2,211
429
290
4,052
38,410
0
L
2,187
383
0
861
3,355
1,770
0
1,018
2,073
0
5,198
L
Sun Wukong
RenderedParrot3
Sun Wukong
6,171
708
0
1,876
10,264
6,442
417
3,128
6,436
0
31,608
W
Surtr
9,124
2,639
0
3,134
10,972
9,418
715
1,261
9,702
1,006
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
21,766
154
Minions Killed
117
0
Camps Cleared
0
660,494
Distance Traveled
477,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,685
699
59
5
0
169,362
0
W
Chaac
7,451
677
39
4
0
238,795
0
W
Anubis
7,796
709
75
7
0
191,899
3
L
Da Ji
6,253
568
8
1
0
97,356
0
L
Sun Wukong
7,828
712
50
5
0
210,912
0
W
Surtr
7,945
722
40
4
0
229,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role