Player Matchup

Bake Kujira
Bake Kujira
Aldumas
Bake Kujira
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,765 Elo+
Solo
Nu Wa
Nu Wa
amy roundhouse
Nu Wa
Level 171
God Stats
21W - 19L
1,575 SR
Queue Stats
194W - 192L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
popicajr2
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,317 Elo+
Solo
Charon
Charon
stalker121
Charon
Level 120
God Stats
2W - 2L
1,852 SR
Queue Stats
19W - 11L
1,517 Elo+
Solo
Hachiman
Hachiman
z Kirkk z
Hachiman
Level 83
God Stats
1W - 2L
1,364 SR
Queue Stats
26W - 37L
1,400 Elo+
Party 1
Team Averages
Level 122
1,558 SR
1,489 Elo+

VS

Team Averages
Level 108
1,469 SR
1,471 Elo+
Hades
Hades
 
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeCapit4in3
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,502 Elo+
Party 2
Bacchus
Bacchus
LeVi3tn4mi3n
Bacchus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
xrisko123
Gilgamesh
Level 108
God Stats
3W - 4L
1,347 SR
Queue Stats
14W - 10L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Aldumas
Bake Kujira
13
3 / 1 / 0
7,569
631
8,492
10,813
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 1
6,307
526
6,759
4,239
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
popicajr2
Tsukuyomi
11
0 / 4 / 0
5,523
460
3,339
9,828
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
stalker121
Charon
9
1 / 2 / 1
5,933
494
3,212
9,703
6,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
z Kirkk z
Hachiman
9
0 / 3 / 0
5,096
425
2,803
10,299
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 1 / 2
7,600
633
7,347
10,503
4,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
 
Anhur
13
3 / 0 / 3
7,124
594
6,449
6,676
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
1 / 1 / 4
6,323
527
2,979
9,636
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LeVi3tn4mi3n
Bacchus
11
1 / 1 / 5
6,485
540
4,898
9,209
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
xrisko123
Gilgamesh
11
1 / 2 / 0
6,701
558
5,512
12,192
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
11
11
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
2
6
W
Anhur
 
Anhur
3
0
3
4.5
L
Bake Kujira
Aldumas
Bake Kujira
3
1
0
3
W
Fenrir
1
1
4
3
W
Bacchus
LeVi3tn4mi3n
Bacchus
1
1
5
3.5
L
1
1
1
1.5
L
Tsukuyomi
popicajr2
Tsukuyomi
0
4
0
0
L
Charon
stalker121
Charon
1
2
1
0.75
W
Gilgamesh
xrisko123
Gilgamesh
1
2
0
0.5
L
Hachiman
z Kirkk z
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
27,185
44,882
Taken
48,216
26,988
Mitigated
30,433
10,039
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,347
1,028
165
6,133
10,503
4,983
0
4,554
5,949
68,014
0
W
Anhur
 
Anhur
6,449
2,930
0
3,204
6,676
2,479
696
1,658
5,018
0
61,362
L
Bake Kujira
Aldumas
Bake Kujira
8,492
4,076
0
952
10,813
12,792
0
529
9,493
56,469
706
W
Fenrir
2,979
213
0
787
9,636
4,299
0
2,257
7,379
0
49,085
W
Bacchus
LeVi3tn4mi3n
Bacchus
4,898
1,090
0
3,426
9,209
8,338
68
2,261
6,907
21,707
1,489
L
6,759
2,177
0
1,203
4,239
1,433
0
2,676
1,563
48,367
1,635
L
Tsukuyomi
popicajr2
Tsukuyomi
3,339
416
150
2,361
9,828
3,517
0
2,981
6,847
0
43,667
L
Charon
stalker121
Charon
3,212
827
0
2,625
9,703
6,215
0
3,820
5,883
22,446
0
W
Gilgamesh
xrisko123
Gilgamesh
5,512
1,276
0
1,957
12,192
10,334
0
5,802
5,759
0
47,650
L
Hachiman
z Kirkk z
Hachiman
2,803
1,515
0
2,748
10,299
3,031
0
2,161
8,138
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
34,233
342
Minions Killed
398
0
Camps Cleared
0
1,149,042
Distance Traveled
1,195,785
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,600
633
101
8
0
216,139
1
W
Anhur
7,124
594
111
9
0
211,323
0
L
Bake Kujira
7,569
631
119
10
0
232,171
0
W
Fenrir
6,323
527
76
6
0
298,432
0
W
Bacchus
6,485
540
23
2
0
246,042
2
L
Nu Wa
6,307
526
89
7
0
205,211
0
L
Tsukuyomi
5,523
460
70
6
0
266,211
0
L
Charon
5,933
494
23
2
0
240,862
1
W
Gilgamesh
6,701
558
87
7
0
223,849
0
L
Hachiman
5,096
425
41
3
0
204,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role