Player Matchup

Janus
Janus
Mitnichten
Janus
Level 145
God Stats
1W - 1L
1,269 SR
Queue Stats
83W - 63L
1,529 Elo+
Solo
Yemoja
Yemoja
Ragnaröк
Yemoja
Level 161
God Stats
12W - 7L
1,902 SR
Queue Stats
172W - 94L
1,792 Elo+
Party 1
Danzaburou
Danzaburou
Sonosoiii
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 49L
1,657 Elo+
Party 1
Surtr
Surtr
pJjohnny
Surtr
Level 60
God Stats
7W - 5L
1,836 SR
Queue Stats
31W - 23L
1,875 Elo+
Party 1
Fenrir
Fenrir
υoyager
Fenrir
Level 127
God Stats
8W - 3L
1,836 SR
Queue Stats
247W - 183L
1,756 Elo+
Party 1
Team Averages
Level 119
1,669 SR
1,722 Elo+

VS

Team Averages
Level 142
1,529 SR
1,527 Elo+
Cthulhu
Cthulhu
Persivalj
Cthulhu
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,644 Elo+
Solo
Tiamat
Tiamat
Unbrokenlegend2
Tiamat
Level 128
God Stats
0W - 4L
1,300 SR
Queue Stats
161W - 140L
1,677 Elo+
Solo
Vamana
Vamana
ownage7
Vamana
Level 140
God Stats
1W - 5L
1,738 SR
Queue Stats
236W - 233L
1,330 Elo+
Solo
Ishtar
Ishtar
stalker121
Ishtar
Level 120
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 11L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
xrisko123
Gilgamesh
Level 108
God Stats
3W - 4L
1,407 SR
Queue Stats
14W - 10L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 1 / 4
6,350
577
7,517
5,500
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ragnaröк
Yemoja
10
1 / 0 / 5
6,316
574
4,771
8,115
4,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Sonosoiii
Danzaburou
13
3 / 1 / 1
7,184
653
3,241
7,102
2,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
pJjohnny
Surtr
10
0 / 2 / 1
5,533
503
5,891
13,234
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
υoyager
Fenrir
13
7 / 0 / 3
6,966
633
9,188
10,358
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Persivalj
Cthulhu
9
1 / 2 / 0
5,303
482
7,108
7,303
4,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,207
473
2,693
10,456
4,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
ownage7
Vamana
12
2 / 0 / 0
6,896
627
10,080
10,430
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
stalker121
Ishtar
11
0 / 3 / 1
6,087
553
3,587
6,774
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
xrisko123
Gilgamesh
10
0 / 2 / 1
5,500
500
4,638
11,915
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
1
1
4
3
L
Cthulhu
Persivalj
Cthulhu
1
2
0
0.5
W
Yemoja
Ragnaröк
Yemoja
1
0
5
3.5
W
Danzaburou
Sonosoiii
Danzaburou
3
1
1
3.5
L
0
5
0
0
L
Vamana
ownage7
Vamana
2
0
0
2
W
Surtr
pJjohnny
Surtr
0
2
1
0.25
L
Ishtar
stalker121
Ishtar
0
3
1
0.17
L
Gilgamesh
xrisko123
Gilgamesh
0
2
1
0.25
W
Fenrir
υoyager
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
28,106
44,309
Taken
46,878
25,309
Mitigated
27,045
16,179
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,517
552
0
740
5,500
1,889
56
2,252
3,248
50,565
0
L
Cthulhu
Persivalj
Cthulhu
7,108
454
88
2,014
7,303
4,508
0
2,509
4,700
33,342
0
W
Yemoja
Ragnaröк
Yemoja
4,771
907
3,075
3,542
8,115
4,736
12
3,025
5,090
22,725
208
W
Danzaburou
Sonosoiii
Danzaburou
3,241
1,553
0
2,760
7,102
2,857
1,053
2,046
5,056
0
55,109
L
2,693
250
0
3,000
10,456
4,039
0
4,036
6,101
25,441
0
L
Vamana
ownage7
Vamana
10,080
4,047
0
4,072
10,430
10,024
0
1,015
8,594
0
59,346
W
Surtr
pJjohnny
Surtr
5,891
2,094
0
4,299
13,234
10,886
0
658
11,516
1,020
35,500
L
Ishtar
stalker121
Ishtar
3,587
2,205
0
796
6,774
2,628
0
909
5,865
0
45,400
L
Gilgamesh
xrisko123
Gilgamesh
4,638
1,324
0
853
11,915
5,846
0
3,559
8,114
0
43,744
W
Fenrir
υoyager
Fenrir
9,188
3,240
0
1,763
10,358
4,941
0
1,916
8,322
0
55,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
28,993
357
Minions Killed
367
0
Camps Cleared
0
1,213,444
Distance Traveled
1,093,353
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,350
577
82
7
0
245,489
0
L
Cthulhu
5,303
482
51
5
0
246,346
2
W
Yemoja
6,316
574
36
3
0
232,190
2
W
Danzaburou
7,184
653
105
10
0
215,175
1
L
Tiamat
5,207
473
52
5
0
191,916
0
L
Vamana
6,896
627
106
10
0
215,479
3
W
Surtr
5,533
503
51
5
0
231,530
0
L
Ishtar
6,087
553
83
8
0
197,007
0
L
Gilgamesh
5,500
500
75
7
0
242,605
0
W
Fenrir
6,966
633
83
8
0
289,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role