Player Matchup

Nike
Nike
Bronze III
SOSxCheif
Nike
Bronze III
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 146L
1,565 MMR
Solo
Jing Wei
Jing Wei
Gold IV
SaltyManBusiness
Jing Wei
Gold IV
Level 99
God Stats
21W - 29L
1,232 SR
Queue Stats
256W - 237L
1,670 MMR
Solo
Kukulkan
Kukulkan
Silver I
baty57
Kukulkan
Silver I
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 206L
1,605 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,411 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,500 SR
1,612 MMR
Xbalanque
Xbalanque
Gold III
Ri0t17
Xbalanque
Gold III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Vhhstatic
Cthulhu
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 111L
1,546 MMR
Solo
Discordia
Discordia
Gold III
justfeedmemore
Discordia
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 7 / 3
7,967
613
5,932
18,616
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 0
9,407
724
7,533
14,020
6,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
baty57
Kukulkan
15
3 / 3 / 1
9,259
712
9,209
12,032
5,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesPersephoneThothKuzenboNe Zha

VS

Bans
Bake KujiraCharonBacchusAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ri0t17
Xbalanque
17
4 / 1 / 9
11,045
850
14,636
10,569
4,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Vhhstatic
Cthulhu
14
3 / 2 / 10
10,013
770
10,311
15,336
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
justfeedmemore
Discordia
16
6 / 3 / 7
10,524
810
16,562
8,669
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
13
13
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ri0t17
Xbalanque
4
1
9
8.5
L
Nike
0
7
3
0.21
L
3
3
0
1
W
Cthulhu
Vhhstatic
Cthulhu
3
2
10
4
L
Kukulkan
baty57
Kukulkan
3
3
1
1.17
W
Discordia
justfeedmemore
Discordia
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
41,509
44,668
Taken
34,574
26,783
Mitigated
24,492
4,787
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ri0t17
Xbalanque
14,636
7,899
0
2,971
10,569
4,760
1,922
2,424
8,060
0
58,516
L
Nike
5,932
474
0
720
18,616
15,067
0
9,667
8,159
0
14,235
L
7,533
7,113
0
3,577
14,020
6,345
0
7,658
5,750
0
42,819
W
Cthulhu
Vhhstatic
Cthulhu
10,311
747
0
2,980
15,336
16,460
204
3,810
11,145
20,975
153
L
Kukulkan
baty57
Kukulkan
9,209
205
0
490
12,032
5,371
0
7,623
3,970
40,161
2,174
W
Discordia
justfeedmemore
Discordia
16,562
371
0
1,830
8,669
3,272
546
2,833
5,662
53,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
31,582
172
Minions Killed
195
0
Camps Cleared
0
729,926
Distance Traveled
771,506
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,045
850
89
7
0
248,761
2
L
Nike
7,967
613
25
2
0
231,285
0
L
Jing Wei
9,407
724
72
6
0
254,247
0
W
Cthulhu
10,013
770
25
2
0
275,276
0
L
Kukulkan
9,259
712
75
6
0
244,394
5
W
Discordia
10,524
810
81
6
0
247,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role