Player Matchup

Anubis
Anubis
DoonCarlos12
Anubis
Level 89
God Stats
7W - 5L
1,701 SR
Queue Stats
138W - 133L
1,458 Elo+
Party 1
Maui
Maui
GospodB0G
Maui
Level 118
God Stats
16W - 22L
1,521 SR
Queue Stats
666W - 670L
1,645 Elo+
Solo
Susano
Susano
I_ViE4Z-ol
Susano
Level 87
God Stats
3W - 7L
1,715 SR
Queue Stats
44W - 37L
1,831 Elo+
Solo
Achilles
Achilles
LorDoChan
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 1
Chernobog
Chernobog
Seba03812
Chernobog
Level 49
God Stats
2W - 2L
1,285 SR
Queue Stats
7W - 9L
1,374 Elo+
Solo
Team Averages
Level 85
1,544 SR
1,565 Elo+

VS

Team Averages
Level 111
1,500 SR
1,683 Elo+
Anubis
Anubis
Binisher
Anubis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,588 Elo+
Solo
Aphrodite
Aphrodite
Gucciki
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,820 Elo+
Solo
Serqet
Serqet
Na_Ru_Schin
Serqet
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,724 Elo+
Party 2
Cernunnos
Cernunnos
O---Kakashi---O
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,742 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ragna_Gamma
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 2 / 5
9,776
543
14,323
10,540
5,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
14
0 / 5 / 7
8,541
475
5,218
17,294
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
I_ViE4Z-ol
Susano
18
5 / 2 / 3
10,107
562
12,821
17,757
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
LorDoChan
Achilles
17
4 / 0 / 1
9,838
547
10,549
16,732
21,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Seba03812
Chernobog
15
3 / 1 / 6
9,542
530
8,898
12,589
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Binisher
Anubis
17
6 / 3 / 1
10,041
558
16,094
13,903
7,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Gucciki
Aphrodite
13
0 / 3 / 2
8,257
459
4,926
12,996
10,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
3 / 7 / 4
8,413
467
5,263
17,668
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
O---Kakashi---O
Cernunnos
13
1 / 2 / 1
8,217
457
7,494
12,721
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Ragna_Gamma
Ah Muzen Cab
15
0 / 3 / 1
9,016
501
10,721
15,759
10,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Binisher
Anubis
6
3
1
2.17
W
Anubis
6
2
5
4.25
W
Maui
0
5
7
0.7
L
Aphrodite
Gucciki
Aphrodite
0
3
2
0.33
W
Susano
I_ViE4Z-ol
Susano
5
2
3
3.25
W
Achilles
LorDoChan
Achilles
4
0
1
4.5
L
Serqet
3
7
4
0.71
L
Cernunnos
O---Kakashi---O
Cernunnos
1
2
1
0.75
L
Ah Muzen Cab
Ragna_Gamma
Ah Muzen Cab
0
3
1
0.17
W
Chernobog
Seba03812
Chernobog
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
44,498
74,912
Taken
73,047
45,427
Mitigated
40,968
21,721
Healing
22,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Binisher
Anubis
16,094
663
0
6,407
13,903
7,098
450
5,392
8,219
97,312
1,720
W
Anubis
14,323
687
597
4,414
10,540
5,210
421
2,797
7,743
65,885
2,697
W
Maui
5,218
1,001
0
3,345
17,294
5,910
272
12,473
4,504
39,254
4,442
L
Aphrodite
Gucciki
Aphrodite
4,926
351
3,865
6,043
12,996
10,563
0
3,469
9,527
27,885
548
W
Susano
I_ViE4Z-ol
Susano
12,821
3,418
0
6,165
17,757
7,533
439
2,517
14,664
0
95,932
W
Achilles
LorDoChan
Achilles
10,549
1,123
0
3,164
16,732
21,309
33
997
15,735
0
71,962
L
Serqet
5,263
1,853
0
1,208
17,668
8,228
0
5,681
11,987
0
63,581
L
Cernunnos
O---Kakashi---O
Cernunnos
7,494
2,678
0
2,066
12,721
4,838
0
3,102
9,619
0
64,028
L
Ah Muzen Cab
Ragna_Gamma
Ah Muzen Cab
10,721
2,439
0
2,649
15,759
10,241
0
1,216
14,453
1,228
72,376
W
Chernobog
Seba03812
Chernobog
8,898
5,402
0
4,036
12,589
5,465
2,350
2,608
9,709
0
60,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
43,944
503
Minions Killed
496
0
Camps Cleared
0
1,813,809
Distance Traveled
1,680,486
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,041
558
148
8
0
313,603
0
W
Anubis
9,776
543
112
6
0
339,765
0
W
Maui
8,541
475
74
4
0
321,195
0
L
Aphrodite
8,257
459
32
2
0
356,093
3
W
Susano
10,107
562
129
7
0
408,031
0
W
Achilles
9,838
547
89
5
0
383,158
0
L
Serqet
8,413
467
88
5
0
351,438
5
L
Cernunnos
8,217
457
110
6
0
327,859
0
L
Ah Muzen Cab
9,016
501
118
7
0
331,493
2
W
Chernobog
9,542
530
99
6
0
361,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role