Player Matchup

Danzaburou
Danzaburou
Emiya7K
Danzaburou
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,268 Elo+
Solo
Yu Huang
Yu Huang
janvanriel
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,707 Elo+
Party 1
Charon
Charon
pewdiepoods
Charon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,804 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,593 Elo+

VS

Team Averages
Level 98
1,507 SR
1,447 Elo+
Rama
Rama
SEЯR
Rama
Level 87
God Stats
1W - 2L
1,668 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Hercules
Hercules
ULTIMAT3S3NPAI
Hercules
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 2
Janus
Janus
zHGTz
Janus
Level 105
God Stats
19W - 26L
1,352 SR
Queue Stats
130W - 131L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emiya7K
Danzaburou
14
1 / 2 / 3
8,758
730
5,804
7,627
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
janvanriel
Yu Huang
14
2 / 3 / 2
8,758
730
13,527
7,921
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
14
1 / 0 / 3
8,057
671
7,095
11,950
10,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
SEЯR
Rama
13
1 / 0 / 2
8,245
687
4,202
8,936
3,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
14
2 / 0 / 2
8,019
668
5,245
11,808
12,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
zHGTz
Janus
14
2 / 4 / 1
8,611
718
9,503
11,197
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
4
Kills
5
5
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emiya7K
Danzaburou
1
2
3
1.25
L
Rama
SEЯR
Rama
1
0
2
2
L
Hercules
2
0
2
3
W
Yu Huang
janvanriel
Yu Huang
2
3
2
1
W
Charon
1
0
3
2.5
L
Janus
zHGTz
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
18,950
27,498
Taken
31,941
16,149
Mitigated
20,983
4,292
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emiya7K
Danzaburou
5,804
1,433
0
2,396
7,627
2,363
256
2,620
4,995
0
38,800
L
Rama
SEЯR
Rama
4,202
2,584
0
2,672
8,936
3,682
0
4,967
3,779
0
39,824
L
Hercules
5,245
1,087
0
5,601
11,808
12,326
95
6,629
4,728
0
11,086
W
Yu Huang
janvanriel
Yu Huang
13,527
442
190
1,456
7,921
3,026
82
3,143
4,722
34,772
926
W
Charon
7,095
748
0
250
11,950
10,760
0
3,613
8,245
17,517
935
L
Janus
zHGTz
Janus
9,503
210
0
1,307
11,197
4,975
110
6,802
4,049
42,489
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
24,875
145
Minions Killed
159
0
Camps Cleared
0
721,068
Distance Traveled
721,202
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,758
730
72
6
0
216,956
0
L
Rama
8,245
687
69
6
0
228,851
0
L
Hercules
8,019
668
15
1
0
258,298
4
W
Yu Huang
8,758
730
58
5
0
240,683
5
W
Charon
8,057
671
15
1
0
263,429
0
L
Janus
8,611
718
75
6
0
234,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role