Player Matchup

Scylla
Scylla
Amberkush94
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 145L
1,438 Elo+
Party 1
Anhur
Anhur
Meschix
Anhur
Level 108
God Stats
5W - 5L
1,536 SR
Queue Stats
68W - 60L
1,506 Elo+
Party 1
Yemoja
Yemoja
SKORTIS
Yemoja
Level 185
God Stats
12W - 15L
1,519 SR
Queue Stats
957W - 1,018L
1,353 Elo+
Solo
Team Averages
Level 144
1,518 SR
1,432 Elo+

VS

Team Averages
Level 52
1,579 SR
1,470 Elo+
Atlas
Atlas
LightKuzunoha
Atlas
Level 35
God Stats
5W - 6L
1,846 SR
Queue Stats
55W - 60L
1,573 Elo+
Solo
Fenrir
Fenrir
Pastagagame
Fenrir
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
matrixshoter
Ao Kuang
Level 80
God Stats
11W - 8L
1,389 SR
Queue Stats
129W - 126L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 4 / 4
10,987
732
13,348
10,110
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Meschix
Anhur
15
4 / 4 / 3
10,505
700
10,404
11,462
5,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SKORTIS
Yemoja
15
0 / 3 / 6
9,717
648
8,485
12,604
12,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,433
696
11,343
14,381
12,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
3 / 3 / 7
10,412
694
9,598
15,018
9,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
matrixshoter
Ao Kuang
17
6 / 2 / 1
11,167
744
6,520
11,897
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
7
Kills
11
11
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
4
1.25
W
2
2
6
2.5
L
Anhur
Meschix
Anhur
4
4
3
1.38
W
Fenrir
3
3
7
2.17
L
Yemoja
SKORTIS
Yemoja
0
3
6
1
W
Ao Kuang
matrixshoter
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,237
Damage
27,461
34,176
Taken
41,296
22,391
Mitigated
27,621
3,150
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,348
1,842
0
400
10,110
4,650
76
4,826
5,274
59,656
0
W
11,343
3,703
215
1,297
14,381
12,218
295
8,077
6,304
47,969
781
L
Anhur
Meschix
Anhur
10,404
5,894
0
500
11,462
5,508
1,506
5,549
5,871
0
31,196
W
Fenrir
9,598
1,944
0
3,909
15,018
9,764
406
7,433
7,564
247
26,932
L
Yemoja
SKORTIS
Yemoja
8,485
377
1,650
600
12,604
12,233
54
6,892
5,643
22,936
146
W
Ao Kuang
matrixshoter
Ao Kuang
6,520
1,427
0
1,592
11,897
5,639
555
6,462
5,435
39,590
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
32,012
171
Minions Killed
174
0
Camps Cleared
0
812,561
Distance Traveled
849,854
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,987
732
88
6
0
254,473
6
W
Atlas
10,433
696
70
5
0
290,152
0
L
Anhur
10,505
700
51
3
0
274,478
2
W
Fenrir
10,412
694
38
3
0
291,405
0
L
Yemoja
9,717
648
32
2
0
283,610
0
W
Ao Kuang
11,167
744
66
4
0
268,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role