Player Matchup

Chernobog
Chernobog
FindingRyan
Chernobog
Level 88
God Stats
16W - 13L
1,273 SR
Queue Stats
27W - 20L
1,383 Elo+
Solo
Bellona
Bellona
Ghostofdark041
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Sobek
Sobek
HisuianZoroark
Sobek
Level 68
God Stats
68W - 52L
1,747 SR
Queue Stats
538W - 494L
1,930 Elo+
Solo
Nemesis
Nemesis
llcy66
Nemesis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,585 Elo+
Party 1
Janus
Janus
wpggbudhazin
Janus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,366 Elo+
Party 1
Team Averages
Level 46
1,504 SR
1,526 Elo+

VS

Team Averages
Level 134
1,631 SR
1,535 Elo+
Hachiman
Hachiman
Cop3XxSn1p3r
Hachiman
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
377W - 359L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
Kyllar75
Sun Wukong
Level 147
God Stats
25W - 26L
1,824 SR
Queue Stats
145W - 141L
1,839 Elo+
Solo
Nu Wa
Nu Wa
The Wet Up
Nu Wa
Level 150
God Stats
9W - 0L
1,744 SR
Queue Stats
234W - 217L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
lHM-432l
Erlang Shen
Level 145
God Stats
24W - 17L
1,384 SR
Queue Stats
154W - 161L
1,477 Elo+
Solo
Fenrir
Fenrir
xtujfa
Fenrir
Level 82
God Stats
5W - 3L
1,703 SR
Queue Stats
229W - 181L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FindingRyan
Chernobog
14
1 / 6 / 4
8,764
461
3,960
14,645
5,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
7,906
416
5,120
14,485
13,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 4
9,639
507
10,359
19,554
22,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
llcy66
Nemesis
15
1 / 4 / 4
8,251
434
4,777
18,263
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 9 / 4
9,717
511
13,501
16,295
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cop3XxSn1p3r
Hachiman
17
6 / 1 / 3
11,031
581
10,682
10,080
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kyllar75
Sun Wukong
15
6 / 1 / 11
9,425
496
10,576
16,400
18,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
1 / 4 / 9
10,028
528
12,991
11,959
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
lHM-432l
Erlang Shen
16
1 / 2 / 4
10,719
564
11,236
16,700
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
xtujfa
Fenrir
18
12 / 3 / 6
11,257
592
15,736
22,871
13,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
11
Kills
26
26
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cop3XxSn1p3r
Hachiman
6
1
3
7.5
L
Chernobog
FindingRyan
Chernobog
1
6
4
0.5
L
1
5
2
0.4
L
4
2
4
3
W
Sun Wukong
Kyllar75
Sun Wukong
6
1
11
11.5
W
Nu Wa
1
4
9
1.38
W
Erlang Shen
lHM-432l
Erlang Shen
1
2
4
1.5
L
Nemesis
llcy66
Nemesis
1
4
4
0.75
L
4
9
4
0.67
W
Fenrir
xtujfa
Fenrir
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
61,221
83,242
Taken
78,010
56,131
Mitigated
57,019
14,195
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cop3XxSn1p3r
Hachiman
10,682
5,782
0
4,040
10,080
4,685
4,111
742
9,338
0
91,300
L
Chernobog
FindingRyan
Chernobog
3,960
2,256
0
3,178
14,645
5,227
0
840
13,424
0
68,206
L
5,120
1,679
0
1,054
14,485
13,539
90
1,779
12,191
0
23,709
L
10,359
861
0
6,996
19,554
22,333
0
1,634
16,912
39,076
0
W
Sun Wukong
Kyllar75
Sun Wukong
10,576
1,423
0
3,710
16,400
18,079
668
3,628
12,608
0
34,685
W
Nu Wa
12,991
4,172
0
2,127
11,959
4,996
782
6,477
5,078
70,631
1,741
W
Erlang Shen
lHM-432l
Erlang Shen
11,236
5,135
0
4,930
16,700
15,508
550
6,655
9,950
0
80,350
L
Nemesis
llcy66
Nemesis
4,777
2,433
0
188
18,263
8,166
0
4,273
13,710
0
75,526
L
13,501
345
0
2,779
16,295
6,866
0
4,008
11,950
75,017
1,946
W
Fenrir
xtujfa
Fenrir
15,736
5,467
0
6,597
22,871
13,751
1,421
5,416
17,295
0
116,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
52,460
410
Minions Killed
559
0
Camps Cleared
0
1,749,162
Distance Traveled
1,794,591
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,031
581
133
7
0
324,093
0
L
Chernobog
8,764
461
100
5
0
317,488
0
L
Bellona
7,906
416
30
2
0
363,702
0
L
Sobek
9,639
507
51
3
0
342,943
1
W
Sun Wukong
9,425
496
45
2
0
367,782
3
W
Nu Wa
10,028
528
102
5
0
315,297
2
W
Erlang Shen
10,719
564
136
7
0
364,776
0
L
Nemesis
8,251
434
111
6
0
396,774
0
L
Janus
9,717
511
118
6
0
328,255
0
W
Fenrir
11,257
592
143
8
0
422,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role