Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Sangbag
Ah Muzen Cab
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,546 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Vreland
Jormungandr
Bronze III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 61L
1,545 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
XJhonatanX
Sun Wukong
Silver I
Level 138
God Stats
86W - 53L
1,748 SR
Queue Stats
250W - 245L
1,543 MMR
Solo
Fenrir
Fenrir
Silver I
XurShmOre
Fenrir
Silver I
Level 170
God Stats
4W - 5L
1,500 SR
Queue Stats
156W - 158L
1,545 MMR
Party 2
Anubis
Anubis
Silver II
pedra997
Anubis
Silver II
Level 156
God Stats
2W - 0L
1,690 SR
Queue Stats
6W - 4L
1,545 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,587 SR
1,545 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,547 SR
1,537 MMR
Jing Wei
Jing Wei
Bronze III
KingOfUruk_
Jing Wei
Bronze III
Level 155
God Stats
1W - 4L
1,733 SR
Queue Stats
15W - 16L
1,546 MMR
Solo
Bastet
Bastet
Bronze III
Lil Dag2
Bastet
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 214L
1,546 MMR
Solo
Nox
Nox
Bronze III
Tsukuonii
Nox
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,546 MMR
Solo
Sol
Sol
Bronze III
br0k0ly0
Sol
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,523 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
juansebasl835
Kuzenbo
Bronze III
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 144L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sangbag
Ah Muzen Cab
18
2 / 0 / 3
10,416
694
5,731
5,408
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Vreland
Jormungandr
12
1 / 1 / 4
8,112
541
8,616
12,556
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
XJhonatanX
Sun Wukong
17
3 / 0 / 3
10,308
687
9,016
12,410
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fenrir
XurShmOre
Fenrir
15
6 / 2 / 3
8,907
594
5,775
13,742
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
pedra997
Anubis
15
0 / 0 / 5
8,941
596
5,861
5,811
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AnhurAthenaChang'e

VS

Bans
AwilixThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingOfUruk_
Jing Wei
15
0 / 0 / 0
8,420
561
5,255
9,553
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Lil Dag2
Bastet
12
2 / 6 / 0
7,204
480
7,844
13,852
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 0
6,652
443
3,325
7,609
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,085
472
4,333
10,385
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
12
0 / 1 / 1
7,192
479
3,770
14,420
14,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
KingOfUruk_
Jing Wei
0
0
0
0
L
Bastet
Lil Dag2
Bastet
2
6
0
0.33
W
Ah Muzen Cab
Sangbag
Ah Muzen Cab
2
0
3
3.5
L
1
2
0
0.5
W
Jormungandr
Vreland
Jormungandr
1
1
4
3
W
Sun Wukong
XJhonatanX
Sun Wukong
3
0
3
4.5
W
Fenrir
XurShmOre
Fenrir
6
2
3
3.75
L
0
3
1
0.17
L
Kuzenbo
0
1
1
0.5
W
Anubis
pedra997
Anubis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
24,527
49,927
Taken
55,819
29,285
Mitigated
28,824
18,021
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
KingOfUruk_
Jing Wei
5,255
4,247
0
3,749
9,553
3,953
0
2,508
7,045
0
82,695
L
Bastet
Lil Dag2
Bastet
7,844
1,967
0
3,364
13,852
4,761
0
2,209
11,643
0
57,227
W
Ah Muzen Cab
Sangbag
Ah Muzen Cab
5,731
2,517
0
1,719
5,408
2,197
219
190
5,218
0
107,915
L
3,325
218
0
1,150
7,609
2,757
0
2,613
4,996
46,959
0
W
Jormungandr
Vreland
Jormungandr
8,616
2,647
0
2,378
12,556
10,738
0
3,766
8,790
47,952
2,146
W
Sun Wukong
XJhonatanX
Sun Wukong
9,016
1,927
0
4,472
12,410
7,517
167
4,581
7,829
0
88,616
W
Fenrir
XurShmOre
Fenrir
5,775
1,203
0
6,888
13,742
5,905
0
1,780
11,962
0
55,538
L
4,333
1,987
0
4,364
10,385
3,058
0
0
10,385
43,797
6,735
L
Kuzenbo
3,770
1,690
0
2,418
14,420
14,295
18
7,117
7,303
28,806
0
W
Anubis
pedra997
Anubis
5,861
124
0
2,564
5,811
2,928
0
1,118
4,693
80,545
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
36,553
649
Minions Killed
484
0
Camps Cleared
0
1,578,525
Distance Traveled
1,502,154
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,420
561
174
12
0
307,288
0
L
Bastet
7,204
480
89
6
0
312,683
0
W
Ah Muzen Cab
10,416
694
194
13
0
336,473
5
L
Nox
6,652
443
100
7
0
307,213
5
W
Jormungandr
8,112
541
64
4
0
283,441
5
W
Sun Wukong
10,308
687
147
10
0
301,779
0
W
Fenrir
8,907
594
95
6
0
345,645
0
L
Sol
7,085
472
89
6
0
274,174
3
L
Kuzenbo
7,192
479
32
2
0
300,796
4
W
Anubis
8,941
596
149
10
0
311,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role