Player Matchup

Izanami
Izanami
Aldxsuda
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo
Fafnir
Fafnir
Futabt
Fafnir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
LVFC
Nu Wa
Level 69
God Stats
1W - 3L
1,736 SR
Queue Stats
5W - 5L
1,874 Elo+
Party 3
Ne Zha
Ne Zha
RadicalCrypt
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,440 Elo+
Party 2
Mulan
Mulan
UberBad
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 2
Team Averages
Level 61
1,547 SR
1,551 Elo+

VS

Team Averages
Level 84
1,543 SR
1,515 Elo+
Chang'e
Chang'e
AlphaRaBit
Chang'e
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 120L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Asoft9844
Cernunnos
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 106L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
GERbberentz
Sylvanus
Level 50
God Stats
6W - 7L
1,715 SR
Queue Stats
186W - 188L
1,602 Elo+
Solo
Thor
Thor
Nokoribi-_-
Thor
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 89L
1,526 Elo+
Solo
Nike
Nike
kizaru529
Nike
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 109L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldxsuda
Izanami
9
0 / 6 / 0
6,026
430
6,293
12,539
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Futabt
Fafnir
10
0 / 1 / 1
6,652
475
6,587
11,699
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
LVFC
Nu Wa
11
1 / 2 / 0
6,650
475
3,652
7,087
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
12
1 / 3 / 1
6,819
487
5,969
13,501
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
UberBad
Mulan
12
0 / 2 / 0
6,725
480
4,773
11,874
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaRaBit
Chang'e
15
1 / 0 / 2
8,472
605
7,059
7,306
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Asoft9844
Cernunnos
14
4 / 0 / 5
8,285
592
17,280
9,319
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GERbberentz
Sylvanus
14
2 / 0 / 4
8,850
632
7,171
9,061
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 0
7,276
520
3,478
10,859
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
12
3 / 1 / 4
7,843
560
4,287
10,657
8,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aldxsuda
Izanami
0
6
0
0
W
Chang'e
AlphaRaBit
Chang'e
1
0
2
2
W
Cernunnos
Asoft9844
Cernunnos
4
0
5
6.5
L
Fafnir
Futabt
Fafnir
0
1
1
0.5
W
Sylvanus
GERbberentz
Sylvanus
2
0
4
4
L
Nu Wa
LVFC
Nu Wa
1
2
0
0.5
W
4
1
0
4
L
Ne Zha
1
3
1
0.5
L
Mulan
UberBad
Mulan
0
2
0
0
W
Nike
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
39,275
56,700
Taken
47,202
35,715
Mitigated
25,671
11,974
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aldxsuda
Izanami
6,293
4,422
0
1,050
12,539
4,523
0
942
11,597
0
46,643
W
Chang'e
AlphaRaBit
Chang'e
7,059
868
466
5,209
7,306
2,530
106
2,180
4,874
60,046
4,758
W
Cernunnos
Asoft9844
Cernunnos
17,280
10,915
0
4,614
9,319
4,068
1,940
2,021
7,268
0
81,074
L
Fafnir
Futabt
Fafnir
6,587
2,381
0
2,533
11,699
14,485
0
490
11,209
12,785
0
W
Sylvanus
GERbberentz
Sylvanus
7,171
2,333
544
4,302
9,061
5,441
750
966
8,035
51,155
14,059
L
Nu Wa
LVFC
Nu Wa
3,652
884
0
2,002
7,087
2,403
0
4,402
2,685
36,273
1,446
W
3,478
638
0
844
10,859
4,749
0
1,063
9,730
0
52,614
L
Ne Zha
5,969
1,049
0
3,116
13,501
6,813
0
2,158
11,343
0
57,536
L
Mulan
UberBad
Mulan
4,773
1,860
0
3,273
11,874
7,491
0
4,591
7,283
0
46,981
W
Nike
4,287
849
347
3,308
10,657
8,883
480
3,571
7,056
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
40,726
333
Minions Killed
436
0
Camps Cleared
0
1,316,026
Distance Traveled
1,325,854
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,026
430
89
6
0
250,310
0
W
Chang'e
8,472
605
132
9
0
258,743
0
W
Cernunnos
8,285
592
99
7
0
256,904
1
L
Fafnir
6,652
475
5
0
0
294,316
2
W
Sylvanus
8,850
632
92
7
0
222,162
4
L
Nu Wa
6,650
475
81
6
0
242,465
1
W
Thor
7,276
520
70
5
0
303,886
0
L
Ne Zha
6,819
487
88
6
0
294,706
0
L
Mulan
6,725
480
70
5
0
234,229
0
W
Nike
7,843
560
43
3
0
284,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role