Player Matchup

Ra
Ra
Exotic_Cricket23
Ra
Level 66
God Stats
4W - 4L
1,176 SR
Queue Stats
10W - 9L
1,690 Elo+
Party 1
Neith
Neith
Ke3l2y4-XY
Neith
Level 51
God Stats
5W - 7L
1,500 SR
Queue Stats
74W - 67L
1,500 Elo+
Solo
Artio
Artio
antunez28
Artio
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,690 Elo+
Party 1
Team Averages
Level 55
1,392 SR
1,627 Elo+

VS

Team Averages
Level 127
1,557 SR
1,562 Elo+
King Arthur
King Arthur
Birritem420
King Arthur
Level 156
God Stats
14W - 8L
1,500 SR
Queue Stats
171W - 179L
1,507 Elo+
Solo
Awilix
Awilix
Boldpeter v2
Awilix
Level 69
God Stats
3W - 4L
1,789 SR
Queue Stats
11W - 11L
1,812 Elo+
Solo
Ra
Ra
SOUNDOFSANA1432
Ra
Level 155
God Stats
1,558W - 1,496L
1,383 SR
Queue Stats
2,278W - 2,471L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,866
652
3,406
7,060
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 1 / 0
5,413
601
1,653
5,205
1,837
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
antunez28
Artio
9
0 / 5 / 0
5,357
595
1,639
9,445
6,696
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Birritem420
King Arthur
12
3 / 0 / 7
7,386
821
7,353
12,623
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
6 / 0 / 3
7,307
812
6,647
5,551
2,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
6,208
690
2,717
1,682
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Birritem420
King Arthur
3
0
7
6.5
W
Awilix
6
0
3
7.5
L
0
4
0
0
L
Neith
0
1
0
0
W
0
0
4
2
L
Artio
antunez28
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,698
Damage
16,717
21,710
Taken
19,856
11,209
Mitigated
13,441
4,224
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Birritem420
King Arthur
7,353
703
151
2,035
12,623
10,794
9
2,658
9,875
0
28,674
W
Awilix
6,647
1,638
0
691
5,551
2,061
283
1,585
3,966
0
22,836
L
3,406
408
672
945
7,060
2,676
0
1,279
5,392
23,639
0
L
Neith
1,653
733
0
2,124
5,205
1,837
0
580
4,451
0
13,323
W
2,717
56
1,368
694
1,682
586
209
707
913
16,187
254
L
Artio
antunez28
Artio
1,639
162
71
412
9,445
6,696
0
642
8,400
4,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,636
Gold Earned
20,901
78
Minions Killed
98
0
Camps Cleared
0
458,992
Distance Traveled
504,664
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,386
821
38
4
0
172,813
0
W
Awilix
7,307
812
33
4
0
197,343
0
L
Ra
5,866
652
40
4
0
164,682
0
L
Neith
5,413
601
33
4
0
109,371
0
W
Ra
6,208
690
27
3
0
134,508
4
L
Artio
5,357
595
5
1
0
184,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role