Player Matchup

King Arthur
King Arthur
PurP ICE MAN
King Arthur
Level 135
God Stats
33W - 19L
1,500 SR
Queue Stats
199W - 212L
1,757 Elo+
Solo
Scylla
Scylla
dregsy
Scylla
Level 82
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 6L
1,542 Elo+
Solo
Neith
Neith
stanracing3
Neith
Level 78
God Stats
9W - 14L
1,485 SR
Queue Stats
9W - 15L
1,415 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,571 Elo+

VS

Team Averages
Level 91
1,559 SR
1,451 Elo+
Yemoja
Yemoja
DaddyHux
Yemoja
Level 31
God Stats
3W - 7L
1,678 SR
Queue Stats
51W - 75L
1,278 Elo+
Solo
Ra
Ra
DripWeSoul
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,335 Elo+
Solo
Osiris
Osiris
Nilscreed40
Osiris
Level 194
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 47L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PurP ICE MAN
King Arthur
9
1 / 2 / 2
6,650
665
3,750
7,646
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
dregsy
Scylla
13
3 / 3 / 5
8,209
821
10,044
6,330
2,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
4 / 0 / 1
8,198
820
8,008
7,838
3,314
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaddyHux
Yemoja
10
0 / 4 / 3
6,455
646
3,917
9,590
8,054
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 2
7,014
701
5,764
7,805
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
2 / 2 / 1
7,467
747
6,621
9,745
6,295
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DaddyHux
Yemoja
0
4
3
0.38
L
3
2
2
2
L
Osiris
2
2
1
1.25
W
King Arthur
PurP ICE MAN
King Arthur
1
2
2
1
W
Scylla
dregsy
Scylla
3
3
5
1.83
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
16,302
21,814
Taken
27,140
10,760
Mitigated
17,509
3,521
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DaddyHux
Yemoja
3,917
1,300
243
226
9,590
8,054
0
3,146
6,282
13,402
856
L
5,764
222
156
1,690
7,805
3,160
0
4,150
3,616
20,408
0
L
Osiris
6,621
1,906
120
1,332
9,745
6,295
0
2,387
7,053
0
33,123
W
King Arthur
PurP ICE MAN
King Arthur
3,750
124
67
510
7,646
5,095
0
3,174
4,308
0
16,467
W
Scylla
dregsy
Scylla
10,044
1,106
0
865
6,330
2,351
0
3,145
3,111
29,532
681
W
8,008
3,986
98
1,981
7,838
3,314
0
3,157
4,615
0
27,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
20,936
111
Minions Killed
99
0
Camps Cleared
0
575,093
Distance Traveled
521,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,455
646
25
3
0
143,054
0
L
Ra
7,014
701
31
3
0
190,229
0
L
Osiris
7,467
747
43
4
0
188,700
0
W
King Arthur
6,650
665
16
2
0
198,540
0
W
Scylla
8,209
821
47
5
0
207,700
0
W
Neith
8,198
820
48
5
0
168,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role