Player Matchup

Jing Wei
Jing Wei
Silver II
Danega
Jing Wei
Silver II
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 257L
1,480 MMR
Party 2
Ah Puch
Ah Puch
Silver II
JaggerWocky
Ah Puch
Silver II
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 101L
1,480 MMR
Party 2
Sobek
Sobek
Silver III
Lima
Sobek
Silver III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,497 MMR
Solo
Susano
Susano
Bronze III
Py5coticPopcorn
Susano
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,522 MMR
Party 3
Jormungandr
Jormungandr
Silver III
SubhanVII
Jormungandr
Silver III
Level 146
God Stats
5W - 1L
1,841 SR
Queue Stats
8W - 6L
1,451 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,568 SR
1,486 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,501 SR
1,490 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
NatOP
Raijin
Gold V
Level 103
God Stats
22W - 27L
1,503 SR
Queue Stats
303W - 324L
1,496 MMR
Solo
Pele
Pele
Bronze III
Nyrestein
Pele
Bronze III
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 163L
1,499 MMR
Party 1
Mulan
Mulan
Bronze III
hoggu
Mulan
Bronze III
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
148W - 132L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danega
Jing Wei
7
0 / 0 / 0
3,648
730
119
830
231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
JaggerWocky
Ah Puch
6
0 / 0 / 2
3,487
697
2,181
1,877
565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Lima
Sobek
6
0 / 1 / 0
3,178
636
1,133
4,802
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 1 / 0
3,750
750
905
4,499
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SubhanVII
Jormungandr
6
0 / 0 / 1
3,111
622
1,446
1,961
981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneBake KujiraMaman Brigitte

VS

Bans
AwilixThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 0
3,174
635
331
2,047
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
1
0 / 0 / 0
2,440
488
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Raijin
NatOP
Raijin
5
0 / 1 / 0
3,170
634
713
1,857
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
7
1 / 1 / 0
3,508
702
1,496
4,461
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
hoggu
Mulan
7
1 / 0 / 0
4,060
812
2,372
3,390
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
W
Jing Wei
Danega
Jing Wei
0
0
0
0
W
Ah Puch
JaggerWocky
Ah Puch
0
0
2
1
W
Sobek
Lima
Sobek
0
1
0
0
L
Raijin
NatOP
Raijin
0
1
0
0
L
Pele
1
1
0
1
W
2
1
0
2
W
Jormungandr
SubhanVII
Jormungandr
0
0
1
0.5
L
Mulan
hoggu
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,784
Damage
4,912
13,969
Taken
11,755
6,454
Mitigated
4,510
6,830
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
331
0
0
769
2,047
1,162
0
881
1,131
9,391
0
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Danega
Jing Wei
119
119
0
314
830
231
0
0
830
0
18,975
W
Ah Puch
JaggerWocky
Ah Puch
2,181
124
0
1,275
1,877
565
0
405
1,472
15,588
1,175
W
Sobek
Lima
Sobek
1,133
235
0
2,468
4,802
3,376
0
0
4,802
12,704
1,598
L
Raijin
NatOP
Raijin
713
35
0
229
1,857
501
0
964
893
15,414
0
L
Pele
1,496
519
0
757
4,461
1,667
0
1,555
2,832
0
19,101
W
905
304
0
2,176
4,499
1,301
0
116
4,383
0
17,923
W
Jormungandr
SubhanVII
Jormungandr
1,446
545
0
597
1,961
981
0
523
1,438
12,337
1,102
L
Mulan
hoggu
Mulan
2,372
438
0
1,468
3,390
1,180
0
866
2,275
0
23,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,174
Gold Earned
16,352
165
Minions Killed
131
0
Camps Cleared
0
560,675
Distance Traveled
436,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,174
635
10
2
0
121,982
0
L
Anhur
2,440
488
0
0
0
0
0
W
Jing Wei
3,648
730
57
11
0
105,395
0
W
Ah Puch
3,487
697
34
7
0
100,373
1
W
Sobek
3,178
636
25
5
0
112,434
0
L
Raijin
3,170
634
32
6
0
98,873
0
L
Pele
3,508
702
47
9
0
128,283
0
W
Susano
3,750
750
34
7
0
129,590
0
W
Jormungandr
3,111
622
15
3
0
112,883
0
L
Mulan
4,060
812
42
8
0
87,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role