Player Matchup

Janus
Janus
BogusPanda799
Janus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 50L
1,721 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 158
God Stats
560W - 488L
1,298 SR
Queue Stats
818W - 823L
1,423 Elo+
Solo
Thanatos
Thanatos
XyDanielsZ
Thanatos
Level 108
God Stats
2W - 4L
1,285 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Kukulkan
Kukulkan
chubbzzx12
Kukulkan
Level 125
God Stats
4W - 4L
1,703 SR
Queue Stats
140W - 150L
1,449 Elo+
Solo
Cernunnos
Cernunnos
sins20
Cernunnos
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
186W - 171L
1,384 Elo+
Solo
Team Averages
Level 124
1,416 SR
1,442 Elo+

VS

Team Averages
Level 104
1,443 SR
1,558 Elo+
Susano
Susano
JIAFEIgrande
Susano
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 161L
1,967 Elo+
Solo
Jing Wei
Jing Wei
Jazmine
Jing Wei
Level 67
God Stats
1W - 4L
1,197 SR
Queue Stats
94W - 90L
1,203 Elo+
Solo
Chronos
Chronos
Montezuma16
Chronos
Level 148
God Stats
6W - 7L
1,626 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Achilles
Achilles
PROFMAROC
Achilles
Level 129
God Stats
10W - 11L
1,390 SR
Queue Stats
32W - 20L
1,364 Elo+
Solo
Anubis
Anubis
nomumaru
Anubis
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 131L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 5
12,033
602
15,971
8,784
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 6
10,279
514
14,773
11,055
4,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XyDanielsZ
Thanatos
20
8 / 3 / 4
11,726
586
8,030
18,763
9,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
chubbzzx12
Kukulkan
18
4 / 1 / 7
12,075
604
16,317
7,458
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
sins20
Cernunnos
19
3 / 1 / 5
11,101
555
12,370
13,934
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 3 / 1
6,500
325
1,203
9,560
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Jazmine
Jing Wei
17
2 / 3 / 2
9,450
473
7,014
13,848
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Montezuma16
Chronos
17
3 / 4 / 0
10,730
537
8,888
19,569
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
PROFMAROC
Achilles
13
1 / 5 / 2
8,225
411
7,625
29,053
28,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
nomumaru
Anubis
15
0 / 7 / 2
8,889
444
6,463
15,842
6,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
6
6
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
3
0
6
6
L
Susano
0
3
1
0.17
L
Jing Wei
Jazmine
Jing Wei
2
3
2
1
L
Chronos
Montezuma16
Chronos
3
4
0
0.75
L
Achilles
PROFMAROC
Achilles
1
5
2
0.4
W
Thanatos
XyDanielsZ
Thanatos
8
3
4
3.33
W
Kukulkan
chubbzzx12
Kukulkan
4
1
7
7.5
L
Anubis
nomumaru
Anubis
0
7
2
0.14
W
Cernunnos
sins20
Cernunnos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,461
Damage
31,193
59,994
Taken
87,872
28,322
Mitigated
47,490
24,085
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,971
388
0
1,059
8,784
4,673
2,814
4,913
3,871
98,130
1,869
W
14,773
5,801
0
6,363
11,055
4,238
3,062
3,222
7,833
76,427
809
L
Susano
1,203
208
0
2,495
9,560
2,969
0
2,898
6,602
0
23,567
L
Jing Wei
Jazmine
Jing Wei
7,014
5,949
0
2,729
13,848
4,588
0
5,754
8,042
0
82,874
L
Chronos
Montezuma16
Chronos
8,888
1,475
0
3,029
19,569
4,897
296
14,009
4,998
98,307
1,338
L
Achilles
PROFMAROC
Achilles
7,625
1,618
176
5,603
29,053
28,937
0
14,925
13,984
0
41,475
W
Thanatos
XyDanielsZ
Thanatos
8,030
1,951
0
12,887
18,763
9,607
0
3,014
15,749
0
117,502
W
Kukulkan
chubbzzx12
Kukulkan
16,317
1,236
0
470
7,458
3,232
1,114
3,466
3,992
98,093
1,174
L
Anubis
nomumaru
Anubis
6,463
135
0
3,176
15,842
6,099
0
8,397
7,381
78,949
0
W
Cernunnos
sins20
Cernunnos
12,370
7,179
0
3,306
13,934
6,572
3,164
1,234
12,700
0
99,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
43,794
706
Minions Killed
550
0
Camps Cleared
0
1,952,572
Distance Traveled
1,586,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,033
602
157
8
0
378,448
0
W
Nu Wa
10,279
514
101
5
0
337,764
0
L
Susano
6,500
325
54
3
0
185,919
0
L
Jing Wei
9,450
473
144
7
0
347,144
3
L
Chronos
10,730
537
171
9
0
349,336
0
L
Achilles
8,225
411
40
2
0
379,795
0
W
Thanatos
11,726
586
147
7
0
465,832
2
W
Kukulkan
12,075
604
168
8
0
396,607
0
L
Anubis
8,889
444
141
7
0
324,475
0
W
Cernunnos
11,101
555
133
7
0
373,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role