Player Matchup

Freya
Freya
BeastShot2000
Freya
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 65L
1,699 Elo+
Solo
Agni
Agni
DotHD
Agni
Level 138
God Stats
12W - 2L
1,700 SR
Queue Stats
14W - 3L
1,838 Elo+
Solo
Atlas
Atlas
Gudinai
Atlas
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,279 Elo+
Solo
King Arthur
King Arthur
bucko_rules
King Arthur
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 48L
1,612 Elo+
Solo
Mercury
Mercury
j_amiel
Mercury
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 108L
1,634 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,612 Elo+

VS

Team Averages
Level 104
1,493 SR
1,523 Elo+
Hercules
Hercules
Relintlez
Hercules
Level 146
God Stats
5W - 3L
1,505 SR
Queue Stats
82W - 78L
1,587 Elo+
Solo
Freya
Freya
Wavtsun6767
Freya
Level 144
God Stats
60W - 37L
1,134 SR
Queue Stats
124W - 104L
1,373 Elo+
Solo
Serqet
Serqet
ZebraCorn7
Serqet
Level 87
God Stats
5W - 0L
1,831 SR
Queue Stats
5W - 1L
1,626 Elo+
Party 1
Bake Kujira
Bake Kujira
twinkmod
Bake Kujira
Level 15
God Stats
4W - 1L
1,495 SR
Queue Stats
4W - 1L
1,480 Elo+
Party 1
Merlin
Merlin
zay-gaymer
Merlin
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 57L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
8,810
518
7,182
11,022
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
DotHD
Agni
14
0 / 3 / 2
8,107
477
6,954
8,472
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Gudinai
Atlas
13
4 / 2 / 2
8,233
484
8,866
18,041
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
bucko_rules
King Arthur
14
0 / 3 / 0
7,867
463
5,920
18,147
15,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
j_amiel
Mercury
13
1 / 6 / 1
7,130
419
2,802
15,272
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Relintlez
Hercules
18
6 / 0 / 0
11,728
690
15,146
12,782
18,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 2 / 2
8,975
528
10,888
11,887
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
ZebraCorn7
Serqet
16
4 / 0 / 5
9,142
538
8,416
16,041
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
twinkmod
Bake Kujira
14
3 / 3 / 5
8,716
513
9,449
14,897
14,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
zay-gaymer
Merlin
15
2 / 2 / 3
9,058
533
5,680
7,074
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
17
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Agni
DotHD
Agni
0
3
2
0.33
L
Atlas
Gudinai
Atlas
4
2
2
2.5
W
Hercules
Relintlez
Hercules
6
0
0
6
W
2
2
2
1.5
W
Serqet
ZebraCorn7
Serqet
4
0
5
6.5
L
King Arthur
bucko_rules
King Arthur
0
3
0
0
L
Mercury
j_amiel
Mercury
1
6
1
0.25
W
Bake Kujira
twinkmod
Bake Kujira
3
3
5
1.83
W
Merlin
zay-gaymer
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
49,579
70,954
Taken
62,681
47,536
Mitigated
49,320
10,089
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,182
2,176
0
3,540
11,022
5,124
0
6,159
4,171
64,015
4,704
L
Agni
DotHD
Agni
6,954
554
0
984
8,472
3,347
0
3,714
4,675
73,915
172
L
Atlas
Gudinai
Atlas
8,866
3,366
0
1,664
18,041
17,119
0
10,914
5,911
27,535
0
W
Hercules
Relintlez
Hercules
15,146
3,608
0
6,574
12,782
18,837
0
827
11,955
16,096
95,696
W
10,888
2,757
0
4,739
11,887
5,823
233
6,129
5,475
74,735
985
W
Serqet
ZebraCorn7
Serqet
8,416
2,300
0
8,597
16,041
7,440
0
3,915
12,126
0
72,843
L
King Arthur
bucko_rules
King Arthur
5,920
705
0
1,795
18,147
15,477
0
2,472
14,439
0
71,198
L
Mercury
j_amiel
Mercury
2,802
954
0
2,106
15,272
6,469
0
4,194
10,622
0
55,785
W
Bake Kujira
twinkmod
Bake Kujira
9,449
5,619
0
2,336
14,897
14,305
295
7,338
7,224
44,236
0
W
Merlin
zay-gaymer
Merlin
5,680
157
0
1,354
7,074
2,915
470
3,862
3,212
56,109
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
47,619
495
Minions Killed
609
0
Camps Cleared
0
1,716,710
Distance Traveled
1,753,301
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,810
518
132
8
0
309,228
2
L
Agni
8,107
477
134
8
0
339,831
6
L
Atlas
8,233
484
22
1
0
346,001
3
W
Hercules
11,728
690
195
11
0
324,813
0
W
Freya
8,975
528
133
8
0
342,966
2
W
Serqet
9,142
538
107
6
0
412,979
0
L
King Arthur
7,867
463
118
7
0
353,576
6
L
Mercury
7,130
419
89
5
0
368,074
0
W
Bake Kujira
8,716
513
62
4
0
354,342
0
W
Merlin
9,058
533
112
7
0
318,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role