Player Matchup

Medusa
Medusa
Bronze III
Bilelx
Medusa
Bronze III
Level 191
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 39L
1,456 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Danega
Cu Chulainn
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 193L
1,437 MMR
Party 3
Merlin
Merlin
Bronze III
JaggerWocky
Merlin
Bronze III
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 101L
1,437 MMR
Party 3
Ao Kuang
Ao Kuang
Silver III
Mojeyy_
Ao Kuang
Silver III
Level 148
God Stats
3W - 2L
1,267 SR
Queue Stats
57W - 66L
1,408 MMR
Solo
Nox
Nox
Silver III
Pattedevelours
Nox
Silver III
Level 227
God Stats
4W - 7L
1,500 SR
Queue Stats
87W - 73L
1,410 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 171
1,453 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,624 SR
1,421 MMR
Sun Wukong
Sun Wukong
Silver III
Akinaksong
Sun Wukong
Silver III
Level 170
God Stats
12W - 6L
1,705 SR
Queue Stats
304W - 299L
1,420 MMR
Solo
Vulcan
Vulcan
Silver III
Joseliitonc9
Vulcan
Silver III
Level 81
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 26L
1,466 MMR
Party 4
Ganesha
Ganesha
Bronze III
Tjoetje
Ganesha
Bronze III
Level 65
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2
Ne Zha
Ne Zha
Silver V
labra64_-
Ne Zha
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
1,420 MMR
Party 4
Cernunnos
Cernunnos
Bronze III
twan83
Cernunnos
Bronze III
Level 61
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bilelx
Medusa
19
16 / 0 / 3
13,327
701
31,251
14,278
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
Danega
Cu Chulainn
16
2 / 4 / 7
10,426
549
15,414
23,622
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
0 / 1 / 7
10,877
572
9,044
10,937
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
Mojeyy_
Ao Kuang
17
5 / 1 / 7
10,676
562
8,428
15,975
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 2 / 12
11,009
579
5,871
14,364
12,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnhurAwilixApolloCharon

VS

Bans
AchillesBake KujiraAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akinaksong
Sun Wukong
15
4 / 5 / 1
9,129
480
13,960
24,018
31,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
14
0 / 5 / 4
8,513
448
7,087
11,575
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Tjoetje
Ganesha
13
0 / 5 / 5
8,416
443
5,738
19,718
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
labra64_-
Ne Zha
16
2 / 3 / 5
8,916
469
8,622
16,909
9,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
twan83
Cernunnos
14
2 / 8 / 1
8,302
437
9,500
18,483
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
8
8
Deaths
26
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akinaksong
Sun Wukong
4
5
1
0.9
W
Medusa
Bilelx
Medusa
16
0
3
17.5
W
Cu Chulainn
Danega
Cu Chulainn
2
4
7
1.38
W
Merlin
0
1
7
3.5
L
Vulcan
0
5
4
0.4
W
Ao Kuang
Mojeyy_
Ao Kuang
5
1
7
8.5
W
3
2
12
4.5
L
Ganesha
Tjoetje
Ganesha
0
5
5
0.5
L
Ne Zha
labra64_-
Ne Zha
2
3
5
1.5
L
Cernunnos
twan83
Cernunnos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,008
Damage
44,907
79,176
Taken
90,703
55,862
Mitigated
76,834
22,383
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akinaksong
Sun Wukong
13,960
2,851
0
8,083
24,018
31,550
0
7,712
14,860
228
64,742
W
Medusa
Bilelx
Medusa
31,251
18,575
0
7,949
14,278
6,805
4,650
2,170
12,060
0
141,943
W
Cu Chulainn
Danega
Cu Chulainn
15,414
1,908
0
8,015
23,622
23,001
28
3,934
18,625
13,784
63,866
W
Merlin
9,044
597
0
1,412
10,937
5,214
1,447
3,864
7,021
101,322
689
L
Vulcan
7,087
2,217
0
879
11,575
5,655
0
4,342
7,181
69,172
0
W
Ao Kuang
Mojeyy_
Ao Kuang
8,428
2,566
0
3,546
15,975
8,237
0
1,974
13,622
94,050
1,412
W
5,871
582
0
1,461
14,364
12,605
350
3,174
11,001
28,544
1,192
L
Ganesha
Tjoetje
Ganesha
5,738
1,376
126
1,846
19,718
22,588
0
6,037
13,436
36,418
0
L
Ne Zha
labra64_-
Ne Zha
8,622
2,209
0
2,863
16,909
9,256
0
3,356
13,458
0
89,495
L
Cernunnos
twan83
Cernunnos
9,500
4,361
0
2,203
18,483
7,785
0
4,177
14,206
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,315
Gold Earned
43,276
630
Minions Killed
468
0
Camps Cleared
0
1,982,891
Distance Traveled
1,876,060
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,129
480
101
5
0
362,297
4
W
Medusa
13,327
701
170
9
0
378,588
2
W
Cu Chulainn
10,426
549
115
6
0
352,864
3
W
Merlin
10,877
572
154
8
0
366,306
3
L
Vulcan
8,513
448
115
6
0
369,614
0
W
Ao Kuang
10,676
562
148
8
0
457,064
2
W
Nox
11,009
579
43
2
0
428,069
11
L
Ganesha
8,416
443
12
1
0
368,238
1
L
Ne Zha
8,916
469
123
6
0
420,103
0
L
Cernunnos
8,302
437
117
6
0
355,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role