Player Matchup

Cthulhu
Cthulhu
Araesha
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,731 Elo+
Solo
Charybdis
Charybdis
Matope7
Charybdis
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,292 Elo+
Solo
Hel
Hel
TheAverageSheep
Hel
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 15L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
Ylthalas
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Solo
He Bo
He Bo
notYoMama
He Bo
Level 124
God Stats
0W - 4L
1,280 SR
Queue Stats
129W - 150L
1,438 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,490 Elo+

VS

Team Averages
Level 112
1,435 SR
1,580 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Rud9000
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,693 Elo+
Party 1
Medusa
Medusa
Wanted-bushido
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 79L
1,682 Elo+
Party 1
Charon
Charon
ПРОСТИТУТО4КА
Charon
Level 62
God Stats
23W - 7L
1,176 SR
Queue Stats
220W - 226L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Araesha
Cthulhu
14
1 / 5 / 2
7,809
781
7,323
14,228
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Matope7
Charybdis
11
0 / 5 / 1
6,353
635
7,747
11,445
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 3
7,040
704
4,281
9,321
3,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Ylthalas
Ratatoskr
10
0 / 7 / 1
6,323
632
6,057
10,490
3,609
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
notYoMama
He Bo
12
2 / 5 / 0
6,824
682
6,752
7,972
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 14
9,756
976
14,967
8,057
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
14
2 / 1 / 18
9,144
914
3,203
9,175
8,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Rud9000
Jormungandr
16
6 / 1 / 19
9,369
937
11,088
14,698
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 11
8,906
891
9,014
9,404
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 19
9,011
901
10,885
11,207
7,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
106
3
Kills
25
25
Deaths
6
7
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
14
14
W
Yemoja
 
Yemoja
2
1
18
11
L
Cthulhu
Araesha
Cthulhu
1
5
2
0.4
L
Charybdis
Matope7
Charybdis
0
5
1
0.1
W
Jormungandr
Rud9000
Jormungandr
6
1
19
15.5
L
0
3
3
0.5
W
5
2
11
5.25
L
Ratatoskr
Ylthalas
Ratatoskr
0
7
1
0.07
L
He Bo
notYoMama
He Bo
2
5
0
0.4
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
49,157
53,456
Taken
52,541
30,311
Mitigated
40,225
12,976
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,967
5,455
1,796
1,474
8,057
4,095
2,166
2,194
5,863
0
38,063
W
Yemoja
 
Yemoja
3,203
1,185
11,009
2,585
9,175
8,807
596
3,036
6,139
6,649
0
L
Cthulhu
Araesha
Cthulhu
7,323
119
699
1,005
14,228
16,051
0
5,578
8,359
15,432
357
L
Charybdis
Matope7
Charybdis
7,747
2,379
286
1,399
11,445
4,188
0
4,982
6,187
0
16,462
W
Jormungandr
Rud9000
Jormungandr
11,088
2,453
421
1,720
14,698
14,962
456
2,446
12,252
27,777
706
L
4,281
74
3,705
4,279
9,321
3,635
0
3,939
5,252
15,906
365
W
9,014
4,051
124
283
9,404
5,341
2,858
4,930
4,474
0
18,963
L
Ratatoskr
Ylthalas
Ratatoskr
6,057
1,529
112
594
10,490
3,609
0
4,665
5,499
0
8,952
L
He Bo
notYoMama
He Bo
6,752
43
597
300
7,972
2,828
0
4,092
3,777
8,236
0
W
10,885
1,207
1,643
2,630
11,207
7,020
1,508
5,238
5,969
17,267
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
46,186
68
Minions Killed
122
0
Camps Cleared
0
854,283
Distance Traveled
928,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,756
976
52
5
0
187,432
0
W
Yemoja
9,144
914
6
1
0
159,294
0
L
Cthulhu
7,809
781
15
2
0
161,903
0
L
Charybdis
6,353
635
20
2
0
140,329
0
W
Jormungandr
9,369
937
33
3
0
195,760
0
L
Hel
7,040
704
25
3
0
175,430
0
W
Medusa
8,906
891
19
2
0
189,778
0
L
Ratatoskr
6,323
632
4
0
0
195,775
0
L
He Bo
6,824
682
4
0
0
180,846
0
W
Charon
9,011
901
12
1
0
196,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role