Player Matchup

Susano
Susano
Gold IV
AnAnomaly
Susano
Gold IV
Level 201
God Stats
31W - 27L
1,700 SR
Queue Stats
128W - 112L
1,696 MMR
Party 1
Khepri
Khepri
Gold IV
Cαleb
Khepri
Gold IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,674 MMR
Solo
Nike
Nike
Silver I
Vénatus
Nike
Silver I
Level 154
God Stats
1W - 0L
1,798 SR
Queue Stats
36W - 20L
1,687 MMR
Party 2
Raijin
Raijin
Silver I
WARHOGG 117
Raijin
Silver I
Level 157
God Stats
7W - 1L
1,615 SR
Queue Stats
37W - 34L
1,605 MMR
Party 1
Charybdis
Charybdis
Silver I
Ądzi
Charybdis
Silver I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 214L
1,615 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,623 SR
1,655 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,547 SR
1,628 MMR
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
Blasphеmy
Thor
Silver II
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
157W - 141L
1,637 MMR
Party 3
Yu Huang
Yu Huang
Gold V
Nhy Koh
Yu Huang
Gold V
Level 192
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 30L
1,640 MMR
Solo
Anhur
Anhur
Gold V
TYEGVELI
Anhur
Gold V
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 28L
1,650 MMR
Solo
Bellona
Bellona
Gold III
stretchmilk
Bellona
Gold III
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
115W - 105L
1,713 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AnAnomaly
Susano
17
7 / 0 / 3
9,597
600
13,154
13,991
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Cαleb
Khepri
12
1 / 0 / 9
8,545
534
4,559
8,199
6,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
14
2 / 4 / 1
8,747
547
15,020
17,444
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
14
0 / 2 / 4
8,663
541
7,005
7,901
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Ądzi
Charybdis
18
4 / 0 / 3
10,878
680
11,289
8,896
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LokiAwilixMaman Brigitte

VS

Bans
AchillesAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 1
7,095
443
4,290
15,990
9,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 1
8,308
519
9,046
17,672
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Nhy Koh
Yu Huang
14
1 / 1 / 1
8,052
503
5,731
9,861
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
TYEGVELI
Anhur
13
0 / 4 / 0
7,554
472
3,493
12,265
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
stretchmilk
Bellona
15
0 / 2 / 5
9,101
569
10,039
18,781
24,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
W
Susano
AnAnomaly
Susano
7
0
3
8.5
L
5
3
1
1.83
W
Khepri
Cαleb
Khepri
1
0
9
5.5
L
Yu Huang
Nhy Koh
Yu Huang
1
1
1
1.5
L
Anhur
TYEGVELI
Anhur
0
4
0
0
W
Nike
2
4
1
0.63
W
Raijin
0
2
4
1
L
Bellona
stretchmilk
Bellona
0
2
5
1.25
W
Charybdis
Ądzi
Charybdis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
32,599
56,431
Taken
74,569
34,547
Mitigated
49,463
9,040
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,290
1,862
1,821
4,837
15,990
9,603
0
3,988
11,913
20,298
0
W
Susano
AnAnomaly
Susano
13,154
3,554
0
477
13,991
7,173
0
1,522
12,418
0
85,405
L
9,046
1,521
0
6,444
17,672
7,819
0
1,584
16,040
0
79,585
W
Khepri
Cαleb
Khepri
4,559
662
0
1,336
8,199
6,965
0
2,870
5,329
21,116
0
L
Yu Huang
Nhy Koh
Yu Huang
5,731
334
0
625
9,861
4,121
0
3,084
6,726
71,614
0
L
Anhur
TYEGVELI
Anhur
3,493
1,375
0
3,729
12,265
3,651
0
1,916
10,349
0
60,545
W
Nike
15,020
2,227
0
2,788
17,444
13,270
0
718
15,739
0
66,807
W
Raijin
7,005
872
0
540
7,901
3,087
0
3,815
4,086
65,402
2,422
L
Bellona
stretchmilk
Bellona
10,039
1,986
0
5,328
18,781
24,269
0
842
16,673
0
72,603
W
Charybdis
Ądzi
Charybdis
11,289
6,319
0
3,899
8,896
4,052
888
1,618
7,278
0
123,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
40,110
562
Minions Killed
507
0
Camps Cleared
0
1,699,936
Distance Traveled
1,618,051
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,095
443
28
2
0
335,445
0
W
Susano
9,597
600
119
7
0
400,456
3
L
Thor
8,308
519
112
7
0
368,841
0
W
Khepri
8,545
534
23
1
0
377,541
3
L
Yu Huang
8,052
503
137
9
0
322,000
3
L
Anhur
7,554
472
103
6
0
272,200
2
W
Nike
8,747
547
102
6
0
293,915
0
W
Raijin
8,663
541
124
8
0
302,411
2
L
Bellona
9,101
569
127
8
0
319,565
0
W
Charybdis
10,878
680
194
12
0
325,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role