Player Matchup

Chronos
Chronos
Platinum V
Amirі
Chronos
Platinum V
Level 184
God Stats
11W - 9L
1,500 SR
Queue Stats
154W - 158L
1,749 MMR
Party 2
Ganesha
Ganesha
Gold IV
Atainable
Ganesha
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 107L
1,733 MMR
Party 2
Thor
Thor
Gold III
MenjaXddd
Thor
Gold III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,678 MMR
Party 4
Mulan
Mulan
Gold IV
PaulaDeenButter
Mulan
Gold IV
Level 151
God Stats
24W - 14L
1,846 SR
Queue Stats
264W - 265L
1,721 MMR
Solo
Heimdallr
Heimdallr
Gold I
Wecci
Heimdallr
Gold I
Level 235
God Stats
76W - 51L
1,752 SR
Queue Stats
339W - 282L
1,887 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,619 SR
1,753 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 171
1,662 SR
1,718 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
FactsRelaxed
Bacchus
Gold I
Level 159
God Stats
10W - 13L
1,500 SR
Queue Stats
225W - 205L
1,817 MMR
Party 1
Mercury
Mercury
Gold IV
JaguarXC
Mercury
Gold IV
Level 202
God Stats
19W - 17L
1,527 SR
Queue Stats
325W - 287L
1,613 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
MiggsOP
Cu Chulainn
Gold II
Level 161
God Stats
118W - 91L
1,900 SR
Queue Stats
471W - 390L
1,869 MMR
Party 3
Charon
Charon
Gold III
OMGItsHarryy
Charon
Gold III
Level 159
God Stats
137W - 90L
1,881 SR
Queue Stats
726W - 655L
1,792 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amirі
Chronos
14
4 / 5 / 1
7,825
559
6,766
12,135
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Atainable
Ganesha
10
0 / 4 / 5
6,471
462
5,093
15,233
10,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
11
0 / 6 / 4
6,320
451
4,282
13,705
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,862
490
5,833
13,538
10,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Wecci
Heimdallr
14
0 / 3 / 0
7,125
509
8,624
11,444
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurAthenaMaman BrigitteAchilles

VS

Bans
NemesisLokiBake KujiraRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 1
9,387
671
7,410
10,272
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FactsRelaxed
Bacchus
11
0 / 1 / 10
7,421
530
7,607
11,741
12,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
JaguarXC
Mercury
14
8 / 1 / 4
8,587
613
7,802
9,661
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
MiggsOP
Cu Chulainn
15
4 / 1 / 7
9,415
673
13,709
12,336
11,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
14
5 / 1 / 12
8,799
629
14,918
5,744
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
21
21
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
L
Chronos
Amirі
Chronos
4
5
1
0.9
L
Ganesha
Atainable
Ganesha
0
4
5
0.63
W
Bacchus
FactsRelaxed
Bacchus
0
1
10
5
W
Mercury
JaguarXC
Mercury
8
1
4
10
L
Thor
0
6
4
0.33
W
Cu Chulainn
MiggsOP
Cu Chulainn
4
1
7
7.5
W
Charon
5
1
12
11
L
1
3
0
0.33
L
Heimdallr
Wecci
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
51,446
66,055
Taken
49,754
37,048
Mitigated
35,226
12,167
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,410
6,205
0
3,047
10,272
4,142
0
1,045
9,227
0
87,623
L
Chronos
Amirі
Chronos
6,766
2,096
0
722
12,135
5,546
0
5,882
5,983
57,342
2,178
L
Ganesha
Atainable
Ganesha
5,093
976
1,447
2,243
15,233
10,186
0
7,666
7,285
13,632
0
W
Bacchus
FactsRelaxed
Bacchus
7,607
1,679
0
3,046
11,741
12,727
0
4,856
6,885
22,936
0
W
Mercury
JaguarXC
Mercury
7,802
5,200
0
872
9,661
4,163
282
2,860
6,801
0
64,839
L
Thor
4,282
1,597
0
750
13,705
6,058
0
3,915
9,662
0
48,004
W
Cu Chulainn
MiggsOP
Cu Chulainn
13,709
2,322
0
2,663
12,336
11,189
0
1,320
11,016
0
79,058
W
Charon
14,918
2,867
0
250
5,744
3,005
0
2,424
3,320
60,127
2,478
L
5,833
191
0
3,896
13,538
10,426
0
793
12,699
0
42,222
L
Heimdallr
Wecci
Heimdallr
8,624
5,423
0
3,109
11,444
4,832
0
2,869
8,571
0
68,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
43,609
411
Minions Killed
517
0
Camps Cleared
0
1,243,313
Distance Traveled
1,478,083
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,387
671
170
12
0
270,974
0
L
Chronos
7,825
559
130
9
0
258,367
0
L
Ganesha
6,471
462
3
0
0
259,385
10
W
Bacchus
7,421
530
13
1
0
321,880
0
W
Mercury
8,587
613
97
7
0
341,157
0
L
Thor
6,320
451
72
5
0
260,086
0
W
Cu Chulainn
9,415
673
121
9
0
269,743
0
W
Charon
8,799
629
116
8
0
274,329
0
L
Mulan
6,862
490
84
6
0
199,940
2
L
Heimdallr
7,125
509
122
9
0
265,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role