Player Matchup

Nemesis
Nemesis
Danlenton
Nemesis
Level 109
God Stats
4W - 6L
1,289 SR
Queue Stats
76W - 76L
1,255 Elo+
Party 1
Ra
Ra
snowee
Ra
Level 32
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 67L
1,255 Elo+
Party 1
King Arthur
King Arthur
xX_Suarez96
King Arthur
Level 149
God Stats
3W - 4L
1,505 SR
Queue Stats
68W - 72L
1,628 Elo+
Solo
Team Averages
Level 97
1,431 SR
1,379 Elo+

VS

Team Averages
Level 111
1,518 SR
1,547 Elo+
Camazotz
Camazotz
I_hatePC_players
Camazotz
Level 79
God Stats
35W - 39L
1,543 SR
Queue Stats
334W - 335L
1,497 Elo+
Solo
Vulcan
Vulcan
MyszczKysztian
Vulcan
Level 126
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 1L
1,291 Elo+
Solo
Medusa
Medusa
shimshon1245
Medusa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 64L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danlenton
Nemesis
11
2 / 3 / 0
7,641
695
4,002
9,845
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
1 / 3 / 2
7,962
724
2,674
6,345
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xX_Suarez96
King Arthur
12
0 / 3 / 3
7,571
688
5,391
11,731
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,897
536
180
381
100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 2
9,731
885
13,016
3,798
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 2 / 6
8,979
816
9,402
9,863
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
9
9
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danlenton
Nemesis
2
3
0
0.67
W
0
0
0
0
W
6
1
2
7
W
Medusa
3
2
6
3
L
Ra
1
3
2
0.67
L
King Arthur
xX_Suarez96
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
22,598
27,921
Taken
14,042
17,839
Mitigated
6,257
4,748
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danlenton
Nemesis
4,002
954
0
1,652
9,845
4,913
0
2,944
6,870
0
29,202
W
180
0
0
47
381
100
0
0
381
0
2,860
W
13,016
7,435
0
0
3,798
1,782
0
253
3,275
53,863
500
W
Medusa
9,402
4,772
0
1,830
9,863
4,375
0
2,345
6,994
0
40,813
L
Ra
2,674
113
732
897
6,345
2,585
0
3,416
2,915
29,203
0
L
King Arthur
xX_Suarez96
King Arthur
5,391
376
0
1,467
11,731
10,341
0
6,563
5,142
0
29,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
24,607
157
Minions Killed
157
0
Camps Cleared
0
638,268
Distance Traveled
461,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,641
695
47
4
0
226,120
0
W
Camazotz
5,897
536
3
0
0
25,056
0
W
Vulcan
9,731
885
88
8
0
237,812
0
W
Medusa
8,979
816
66
6
0
198,474
0
L
Ra
7,962
724
66
6
0
200,852
0
L
King Arthur
7,571
688
44
4
0
211,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role