Player Matchup

Serqet
Serqet
GHOSTRIDER8711
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
SlimKill_214
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 1
Anubis
Anubis
Well20058_
Anubis
Level 17
God Stats
18W - 9L
1,538 SR
Queue Stats
18W - 11L
1,636 Elo+
Party 1
Team Averages
Level 43
1,513 SR
1,593 Elo+

VS

Team Averages
Level 84
1,500 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
Level 63
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SGVbigpapii
Gilgamesh
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 32L
1,500 Elo+
Party 2
Anubis
Anubis
XllSpiDerM4NllX
Anubis
Level 122
God Stats
23W - 13L
1,500 SR
Queue Stats
258W - 248L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,348
584
9,088
16,934
7,853
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SlimKill_214
Cthulhu
12
0 / 6 / 1
8,648
541
6,103
19,046
13,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Well20058_
Anubis
15
1 / 4 / 0
10,071
629
10,727
13,817
6,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
16
6 / 0 / 10
11,433
715
10,905
4,817
2,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
SGVbigpapii
Gilgamesh
17
5 / 1 / 10
11,681
730
14,440
20,001
23,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 11
12,171
761
15,852
10,836
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
6
0
10
11
W
Gilgamesh
SGVbigpapii
Gilgamesh
5
1
10
10
L
Cthulhu
SlimKill_214
Cthulhu
0
6
1
0.08
L
Anubis
Well20058_
Anubis
1
4
0
0.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
41,197
49,797
Taken
35,654
27,428
Mitigated
30,853
4,823
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,088
941
0
225
16,934
7,853
0
6,814
9,602
0
30,759
W
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
10,905
786
0
1,114
4,817
2,247
1,122
1,831
2,861
41,972
0
W
Gilgamesh
SGVbigpapii
Gilgamesh
14,440
2,937
0
2,075
20,001
23,001
818
9,350
9,499
0
42,142
L
Cthulhu
SlimKill_214
Cthulhu
6,103
447
108
577
19,046
13,495
15
10,590
8,115
17,916
270
L
Anubis
Well20058_
Anubis
10,727
738
0
3,913
13,817
6,080
0
7,591
5,810
54,687
467
W
15,852
982
0
5,422
10,836
5,605
949
5,844
4,413
58,696
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
35,285
156
Minions Killed
187
0
Camps Cleared
0
745,804
Distance Traveled
870,192
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,348
584
37
2
0
292,309
0
W
Morgan Le Fay
11,433
715
35
2
0
285,165
0
W
Gilgamesh
11,681
730
45
3
0
319,523
0
L
Cthulhu
8,648
541
29
2
0
221,678
0
L
Anubis
10,071
629
90
6
0
231,817
0
W
Anubis
12,171
761
107
7
0
265,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role