Player Matchup

Bacchus
Bacchus
BiggestMan185
Bacchus
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,259 Elo+
Party 1
Poseidon
Poseidon
CeresJH
Poseidon
Level 40
God Stats
3W - 4L
1,631 SR
Queue Stats
35W - 38L
1,596 Elo+
Solo
Jing Wei
Jing Wei
ImmortalxProdiGY
Jing Wei
Level 89
God Stats
1W - 3L
1,274 SR
Queue Stats
6W - 6L
1,259 Elo+
Party 1
Chaac
Chaac
KHN DaVinci
Chaac
Level 119
God Stats
5W - 4L
1,335 SR
Queue Stats
34W - 26L
1,782 Elo+
Solo
Set
Set
MooNabi15
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,270 Elo+
Solo
Team Averages
Level 71
1,448 SR
1,433 Elo+

VS

Team Averages
Level 91
1,600 SR
1,449 Elo+
Maman Brigitte
Maman Brigitte
Aeu0
Maman Brigitte
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 52L
1,269 Elo+
Solo
Neith
Neith
Pink_Queen75
Neith
Level 66
God Stats
38W - 40L
1,429 SR
Queue Stats
209W - 196L
1,457 Elo+
Solo
Nu Wa
Nu Wa
RangatangStaunch
Nu Wa
Level 153
God Stats
77W - 52L
1,688 SR
Queue Stats
136W - 124L
1,640 Elo+
Solo
Mulan
Mulan
SwiftFox285
Mulan
Level 46
God Stats
16W - 18L
1,673 SR
Queue Stats
57W - 51L
1,612 Elo+
Solo
Surtr
Surtr
White87Mamba
Surtr
Level 85
God Stats
5W - 2L
1,710 SR
Queue Stats
17W - 12L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 3 / 2
6,790
453
7,203
11,408
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
CeresJH
Poseidon
12
1 / 5 / 2
7,046
470
3,178
11,098
4,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,238
483
7,414
12,432
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
6,607
440
6,048
16,657
14,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 1
6,642
443
2,987
13,340
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Aeu0
Maman Brigitte
16
7 / 0 / 3
9,451
630
10,161
12,317
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
8,042
536
7,623
8,740
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 2 / 5
9,786
652
9,339
5,500
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
6,613
441
6,017
12,813
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 2
10,824
722
14,516
13,718
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Aeu0
Maman Brigitte
7
0
3
8.5
L
Bacchus
2
3
2
1
L
Poseidon
CeresJH
Poseidon
1
5
2
0.4
L
3
1
2
4
L
0
4
0
0
L
1
5
1
0.3
W
2
1
2
3
W
1
2
5
1.75
W
1
4
3
0.63
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
47,656
64,935
Taken
53,088
38,410
Mitigated
33,120
15,316
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Aeu0
Maman Brigitte
10,161
833
0
5,188
12,317
5,443
339
1,709
10,608
73,892
2,764
L
Bacchus
7,203
768
245
3,487
11,408
7,651
0
2,217
8,904
33,125
1,542
L
Poseidon
CeresJH
Poseidon
3,178
361
0
1,562
11,098
4,512
0
8,458
2,593
44,871
2,185
L
7,414
4,834
0
4,758
12,432
4,349
325
4,299
7,845
0
46,622
L
6,048
1,114
0
4,062
16,657
14,693
0
3,103
12,604
6,060
42,120
L
2,987
1,377
0
1,202
13,340
7,205
0
1,960
11,197
0
49,450
W
7,623
2,633
0
4,609
8,740
3,652
0
2,879
5,861
0
57,554
W
9,339
3,012
0
494
5,500
2,111
5,276
1,395
4,105
85,494
2,111
W
6,017
1,302
0
1,793
12,813
8,718
21
4,118
8,695
0
22,531
W
14,516
6,545
0
5,603
13,718
13,196
459
1,237
12,481
3,018
82,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
44,716
344
Minions Killed
510
0
Camps Cleared
0
1,292,595
Distance Traveled
1,484,965
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,451
630
108
7
0
352,831
0
L
Bacchus
6,790
453
38
3
0
303,058
0
L
Poseidon
7,046
470
72
5
0
230,773
0
L
Jing Wei
7,238
483
77
5
0
298,366
0
L
Chaac
6,607
440
90
6
0
227,228
2
L
Set
6,642
443
67
4
0
233,170
0
W
Neith
8,042
536
101
7
0
270,867
3
W
Nu Wa
9,786
652
148
10
0
267,578
6
W
Mulan
6,613
441
20
1
0
291,082
0
W
Surtr
10,824
722
133
9
0
302,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role