Player Matchup

Ymir
Ymir
BiggestMan185
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
Ecksdar
Anubis
Level 49
God Stats
1W - 2L
1,266 SR
Queue Stats
88W - 98L
1,269 Elo+
Solo
Jing Wei
Jing Wei
ImmortalxProdiGY
Jing Wei
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Osiris
Osiris
Qwerty44044
Osiris
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 135L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteWolf7423
Tsukuyomi
Level 39
God Stats
1W - 3L
1,331 SR
Queue Stats
82W - 70L
1,266 Elo+
Solo
Team Averages
Level 49
1,419 SR
1,398 Elo+

VS

Team Averages
Level 103
1,496 SR
1,471 Elo+
Poseidon
Poseidon
CeresJH
Poseidon
Level 40
God Stats
3W - 4L
1,537 SR
Queue Stats
35W - 38L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GBABY41
Ah Muzen Cab
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 263L
1,432 Elo+
Solo
Pele
Pele
Lvl-1-Cubone
Pele
Level 174
God Stats
7W - 3L
1,475 SR
Queue Stats
34W - 25L
1,527 Elo+
Solo
Nike
Nike
XIxCuBaxIX
Nike
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 181L
1,376 Elo+
Solo
Neith
Neith
wamerthehammer
Neith
Level 126
God Stats
50W - 32L
1,467 SR
Queue Stats
95W - 72L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,880
444
2,961
9,643
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Ecksdar
Anubis
10
1 / 3 / 1
5,749
523
3,251
6,279
2,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
2 / 5 / 0
5,001
455
2,492
9,199
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
10
2 / 3 / 1
5,731
521
4,080
11,772
8,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
WhiteWolf7423
Tsukuyomi
9
2 / 4 / 4
5,422
493
4,148
9,797
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CeresJH
Poseidon
11
2 / 1 / 5
6,464
588
3,120
3,637
1,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
GBABY41
Ah Muzen Cab
10
0 / 1 / 5
5,466
497
8,044
6,624
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 3
7,516
683
9,137
11,275
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 1 / 3
6,960
633
6,474
6,573
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 2 / 4
7,054
641
7,618
4,953
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
18
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Poseidon
CeresJH
Poseidon
2
1
5
4.5
L
Anubis
Ecksdar
Anubis
1
3
1
0.5
W
Ah Muzen Cab
GBABY41
Ah Muzen Cab
0
1
5
2.5
L
2
5
0
0.4
W
6
2
3
3.75
L
Osiris
2
3
1
0.83
L
Tsukuyomi
WhiteWolf7423
Tsukuyomi
2
4
4
1
W
4
1
3
5.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
34,393
46,690
Taken
33,062
25,813
Mitigated
13,409
14,617
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,961
925
0
2,674
9,643
7,973
0
223
9,283
14,316
0
W
Poseidon
CeresJH
Poseidon
3,120
189
0
1,342
3,637
1,396
504
1,801
1,836
31,727
1,839
L
Anubis
Ecksdar
Anubis
3,251
360
0
2,354
6,279
2,589
0
1,499
4,780
34,141
0
W
Ah Muzen Cab
GBABY41
Ah Muzen Cab
8,044
1,389
0
999
6,624
2,516
30
1,314
5,310
0
31,610
L
2,492
1,970
0
1,737
9,199
3,078
0
546
8,606
0
22,504
W
9,137
2,946
0
5,975
11,275
4,029
0
1,510
9,765
0
69,346
L
Osiris
4,080
1,406
0
3,588
11,772
8,718
0
509
10,744
0
34,473
L
Tsukuyomi
WhiteWolf7423
Tsukuyomi
4,148
1,216
0
4,264
9,797
3,455
0
189
9,561
0
30,305
W
6,474
1,453
0
2,283
6,573
3,570
462
799
5,774
0
44,230
W
7,618
3,600
0
1,848
4,953
1,898
1,785
788
4,165
0
48,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
33,460
230
Minions Killed
346
0
Camps Cleared
0
1,021,456
Distance Traveled
1,046,579
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,880
444
19
2
0
206,327
0
W
Poseidon
6,464
588
54
5
0
212,935
0
L
Anubis
5,749
523
63
6
0
172,229
2
W
Ah Muzen Cab
5,466
497
38
3
0
200,644
1
L
Jing Wei
5,001
455
45
4
0
198,930
0
W
Pele
7,516
683
106
10
0
226,833
0
L
Osiris
5,731
521
46
4
0
205,154
0
L
Tsukuyomi
5,422
493
57
5
0
238,816
0
W
Nike
6,960
633
63
6
0
214,081
2
W
Neith
7,054
641
85
8
0
192,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role