Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bot Zealot
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,357 Elo+
Solo
Janus
Janus
JamieTEGmosley17
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Persephone
Persephone
VividColt843317
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,171 Elo+
Solo
Tiamat
Tiamat
blalde21
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,406 Elo+

VS

Team Averages
Level 110
1,500 SR
1,392 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JohnnyCacks
Chiron
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,213 Elo+
Party 2
Guan Yu
Guan Yu
Karkainen
Guan Yu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,444 Elo+
Solo
Loki
Loki
ObliviousHaxton
Loki
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,213 Elo+
Party 2
Agni
Agni
ScaryLover
Agni
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 1
5,248
875
3,015
4,530
1,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,485
914
4,733
2,708
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
5,405
901
2,255
1,292
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
VividColt843317
Persephone
10
0 / 1 / 2
5,203
867
4,808
3,611
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
blalde21
Tiamat
7
0 / 1 / 1
4,761
794
40
1,338
1,118
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 3
6,014
1,002
1,498
6,369
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
12
3 / 0 / 2
6,631
1,105
4,675
4,096
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Karkainen
Guan Yu
11
0 / 0 / 2
6,086
1,014
1,310
5,684
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 2 / 2
5,379
897
821
3,237
1,288
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 0 / 0
6,491
1,082
4,495
4,267
1,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
0
0
0
0
L
2
1
0
2
W
Chiron
3
0
2
4
W
Guan Yu
Karkainen
Guan Yu
0
0
2
1
W
0
2
2
0.5
W
3
0
0
3
L
Persephone
VividColt843317
Persephone
0
1
2
1
L
Tiamat
blalde21
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
12,799
13,479
Taken
23,653
5,555
Mitigated
16,399
2,655
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,015
223
40
183
4,530
1,653
0
1,870
2,660
5,211
0
W
Kuzenbo
 
Kuzenbo
1,498
291
1,551
1,066
6,369
6,774
146
2,290
3,917
3,473
302
L
4,733
379
367
1,161
2,708
1,038
0
998
1,710
16,314
0
L
2,255
0
0
0
1,292
479
0
672
620
4,838
0
W
Chiron
4,675
395
537
707
4,096
1,776
801
3,102
872
0
13,406
W
Guan Yu
Karkainen
Guan Yu
1,310
0
4,087
2,313
5,684
4,673
169
3,992
1,524
0
3,557
W
821
118
283
171
3,237
1,288
513
1,618
1,581
0
3,642
W
4,495
162
1,265
1,055
4,267
1,888
385
3,030
1,112
17,719
370
L
Persephone
VividColt843317
Persephone
4,808
43
100
750
3,611
1,267
0
1,768
1,833
8,172
301
L
Tiamat
blalde21
Tiamat
40
0
0
54
1,338
1,118
0
588
750
106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
30,601
49
Minions Killed
72
0
Camps Cleared
0
388,289
Distance Traveled
608,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,248
875
9
2
0
69,828
0
W
Kuzenbo
6,014
1,002
5
1
0
128,511
0
L
Ra
5,485
914
28
5
0
119,135
0
L
Janus
5,405
901
2
0
0
34,425
0
W
Chiron
6,631
1,105
19
3
0
119,183
0
W
Guan Yu
6,086
1,014
7
1
0
142,195
0
W
Loki
5,379
897
5
1
0
113,278
0
W
Agni
6,491
1,082
36
6
0
105,811
0
L
Persephone
5,203
867
10
2
0
120,884
0
L
Tiamat
4,761
794
0
0
0
44,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role