Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
TheGratefulDeath
Fenrir
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,454 MMR
Solo
Athena
Athena
Bronze III
TheLulzyBro
Athena
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 33L
1,452 MMR
Solo
Martichoras
Martichoras
Bronze III
chicopiton007
Martichoras
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 24L
1,432 MMR
Solo
Scylla
Scylla
Bronze III
vandeam
Scylla
Bronze III
Level 121
God Stats
7W - 4L
1,622 SR
Queue Stats
293W - 249L
1,499 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,524 SR
1,467 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,540 SR
1,446 MMR
Medusa
Medusa
Bronze III
Lord tony3666
Medusa
Bronze III
Level 51
God Stats
0W - 1L
1,904 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
MappleBoy
Guan Yu
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,500 MMR
Solo
Janus
Janus
Silver V
SlayerzNZ
Janus
Silver V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,363 MMR
Party 2
Surtr
Surtr
Bronze III
V3NOMNZL
Surtr
Bronze III
Level 65
God Stats
5W - 5L
1,294 SR
Queue Stats
33W - 52L
1,411 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
kloxw tv
Ao Kuang
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 1 / 1
11,360
631
11,036
12,370
9,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 9
9,965
554
9,170
12,490
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
15
1 / 2 / 10
9,921
551
5,563
16,156
16,619
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
chicopiton007
Martichoras
15
5 / 0 / 3
10,526
585
11,506
9,510
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
vandeam
Scylla
20
8 / 1 / 1
12,032
668
10,391
6,363
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoAphroditeThothMaman BrigitteBake Kujira

VS

Bans
AchillesJormungandrThorBacchusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,508
417
5,924
10,331
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MappleBoy
Guan Yu
16
1 / 2 / 0
8,947
497
5,209
14,202
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
SlayerzNZ
Janus
16
1 / 5 / 0
9,225
513
4,330
11,560
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
V3NOMNZL
Surtr
12
2 / 5 / 0
7,753
431
7,160
15,710
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
kloxw tv
Ao Kuang
14
0 / 5 / 1
7,620
423
3,743
18,355
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
22
Kills
4
4
Deaths
22
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
L
0
5
1
0.1
L
Guan Yu
MappleBoy
Guan Yu
1
2
0
0.5
L
Janus
SlayerzNZ
Janus
1
5
0
0.2
W
4
0
9
8.5
W
Athena
1
2
10
3
L
Surtr
V3NOMNZL
Surtr
2
5
0
0.4
W
Martichoras
chicopiton007
Martichoras
5
0
3
6.5
L
Ao Kuang
kloxw tv
Ao Kuang
0
5
1
0.1
W
Scylla
vandeam
Scylla
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
26,366
56,889
Taken
70,158
39,623
Mitigated
41,188
15,640
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,036
2,099
0
3,571
12,370
9,657
0
1,050
10,422
0
93,641
L
5,924
1,527
0
230
10,331
4,274
0
1,798
8,533
0
55,225
L
Guan Yu
MappleBoy
Guan Yu
5,209
909
0
4,804
14,202
13,068
57
304
13,898
4,272
67,187
L
Janus
SlayerzNZ
Janus
4,330
288
0
2,290
11,560
3,996
0
6,762
4,798
81,191
0
W
9,170
2,432
0
3,508
12,490
6,309
1,449
1,801
10,444
0
71,163
W
Athena
5,563
1,551
0
3,862
16,156
16,619
257
2,092
13,650
29,685
0
L
Surtr
V3NOMNZL
Surtr
7,160
1,980
0
2,487
15,710
12,317
0
3,830
11,880
365
30,520
W
Martichoras
chicopiton007
Martichoras
11,506
3,659
0
2,948
9,510
4,504
391
1,224
8,110
0
91,952
L
Ao Kuang
kloxw tv
Ao Kuang
3,743
631
0
7,884
18,355
7,533
0
3,132
15,223
61,967
888
W
Scylla
vandeam
Scylla
10,391
2,120
0
1,751
6,363
2,534
645
3,011
3,166
122,826
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
41,053
637
Minions Killed
528
0
Camps Cleared
0
1,764,067
Distance Traveled
1,684,273
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,360
631
161
9
0
318,119
4
L
Medusa
7,508
417
84
5
0
314,871
0
L
Guan Yu
8,947
497
113
6
0
347,315
1
L
Janus
9,225
513
162
9
0
313,697
3
W
Fenrir
9,965
554
91
5
0
412,967
0
W
Athena
9,921
551
41
2
0
343,242
3
L
Surtr
7,753
431
64
4
0
334,112
0
W
Martichoras
10,526
585
151
8
0
333,302
6
L
Ao Kuang
7,620
423
105
6
0
374,278
0
W
Scylla
12,032
668
193
11
0
356,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role