Player Matchup

Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
ESPARTA116
Rama
Silver I
Level 154
God Stats
3W - 3L
1,715 SR
Queue Stats
115W - 104L
1,500 MMR
Party 2
Pele
Pele
Bronze III
KNB SMAUG xX
Pele
Bronze III
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 120L
1,546 MMR
Solo
Anubis
Anubis
Gold IV
Marihuan0x
Anubis
Gold IV
Level 65
God Stats
3W - 5L
1,695 SR
Queue Stats
159W - 122L
1,592 MMR
Party 2
Tiamat
Tiamat
Silver I
Simplfate
Tiamat
Silver I
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 116L
1,549 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,582 SR
1,538 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,489 SR
1,538 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
HoodiesMan
Hou Yi
Silver I
Level 140
God Stats
4W - 2L
1,765 SR
Queue Stats
118W - 107L
1,595 MMR
Party 1
Maui
Maui
Bronze III
OneGame1LiFe
Maui
Bronze III
Level 46
God Stats
6W - 10L
1,500 SR
Queue Stats
10W - 21L
1,546 MMR
Solo
Arachne
Arachne
Bronze III
ShaoKahnMain
Arachne
Bronze III
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 MMR
Solo
Achilles
Achilles
Silver II
WeabooTrash64
Achilles
Silver II
Level 125
God Stats
10W - 11L
1,179 SR
Queue Stats
123W - 119L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 4
7,188
553
6,465
11,666
12,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 2
7,338
564
5,920
8,285
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
5,203
400
2,366
8,096
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Marihuan0x
Anubis
14
1 / 2 / 0
8,032
618
5,501
10,276
4,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Simplfate
Tiamat
14
2 / 0 / 0
7,634
587
3,919
5,610
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraAwilixThanatosAthena

VS

Bans
Maman BrigitteAresKukulkanMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 2 / 1
7,250
558
6,569
9,105
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
HoodiesMan
Hou Yi
13
1 / 0 / 3
7,312
562
5,376
8,655
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,247
404
1,658
8,278
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
ShaoKahnMain
Arachne
12
2 / 1 / 1
6,603
508
4,784
10,731
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
WeabooTrash64
Achilles
13
3 / 0 / 0
7,150
550
6,742
9,564
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
8
8
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
4
3
W
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
2
2
2
1.5
W
Hou Yi
HoodiesMan
Hou Yi
1
0
3
2.5
L
0
3
1
0.17
L
Anubis
Marihuan0x
Anubis
1
2
0
0.5
W
0
3
1
0.17
W
Arachne
ShaoKahnMain
Arachne
2
1
1
2.5
L
Tiamat
Simplfate
Tiamat
2
0
0
2
W
Achilles
WeabooTrash64
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
25,129
43,933
Taken
46,333
26,418
Mitigated
24,340
13,194
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,465
2,966
0
1,985
11,666
12,731
24
1,899
9,543
32,506
0
W
Morgan Le Fay
 
Morgan Le Fay
6,569
309
0
1,335
9,105
3,999
0
5,623
3,482
52,347
3,767
L
5,920
5,105
0
2,342
8,285
3,233
0
1,269
6,964
0
60,847
W
Hou Yi
HoodiesMan
Hou Yi
5,376
2,522
0
2,766
8,655
3,293
0
2,229
6,426
0
63,256
L
2,366
516
0
1,136
8,096
3,050
0
1,920
5,931
0
34,997
L
Anubis
Marihuan0x
Anubis
5,501
281
0
5,907
10,276
4,210
0
0
9,669
72,138
0
W
1,658
628
60
1,311
8,278
7,132
338
2,424
5,854
14,472
1,517
W
Arachne
ShaoKahnMain
Arachne
4,784
3,843
0
5,898
10,731
3,758
376
2,333
8,398
0
45,757
L
Tiamat
Simplfate
Tiamat
3,919
609
0
1,824
5,610
3,194
0
2,225
3,224
60,363
894
W
Achilles
WeabooTrash64
Achilles
6,742
868
0
1,418
9,564
6,158
0
3,141
6,423
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
33,562
458
Minions Killed
389
0
Camps Cleared
0
1,227,642
Distance Traveled
1,317,120
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,188
553
33
3
0
279,648
4
W
Morgan Le Fay
7,250
558
113
9
0
248,533
1
L
Rama
7,338
564
99
8
0
262,247
2
W
Hou Yi
7,312
562
103
8
0
242,874
0
L
Pele
5,203
400
61
5
0
181,650
0
L
Anubis
8,032
618
131
10
0
227,206
1
W
Maui
5,247
404
29
2
0
267,114
2
W
Arachne
6,603
508
76
6
0
282,464
2
L
Tiamat
7,634
587
134
10
0
276,891
0
W
Achilles
7,150
550
68
5
0
276,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role