Player Matchup

Hercules
Hercules
Bronze III
CmoneyLoL
Hercules
Bronze III
Level 67
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 8L
1,239 MMR
Party 1
Sylvanus
Sylvanus
Silver V
FBG Dad
Sylvanus
Silver V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,239 MMR
Party 1
Freya
Freya
Silver IV
lAdYsLuCkYbEaCh
Freya
Silver IV
Level 205
God Stats
1W - 2L
1,583 SR
Queue Stats
71W - 97L
998 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,447 SR
1,159 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,446 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Bronze III
DoYouEvenDota
Hera
Bronze III
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,445 MMR
Party 2
Cerberus
Cerberus
Bronze III
Zuddo
Cerberus
Bronze III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CmoneyLoL
Hercules
12
1 / 3 / 0
7,267
661
4,128
11,837
7,054
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
FBG Dad
Sylvanus
12
0 / 4 / 1
6,720
611
4,154
14,570
14,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 4 / 1
7,269
661
3,922
8,924
4,287
Bans
MedusaThothChaacAchilles

VS

Bans
OdinNe ZhaBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 7
8,762
797
10,124
6,557
2,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 6
8,725
793
12,234
5,541
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zuddo
Cerberus
13
3 / 1 / 8
8,311
756
7,514
9,784
9,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
7
7.5
L
Hercules
CmoneyLoL
Hercules
1
3
0
0.33
W
4
1
6
7
L
Sylvanus
FBG Dad
Sylvanus
0
4
1
0.13
W
Cerberus
Zuddo
Cerberus
3
1
8
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
29,872
35,331
Taken
21,882
25,672
Mitigated
14,758
7,122
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,124
4,387
0
3,875
6,557
2,988
1,194
2,638
3,919
0
44,219
L
Hercules
CmoneyLoL
Hercules
4,128
1,001
268
1,359
11,837
7,054
0
6,881
4,901
0
19,702
W
12,234
2,653
0
905
5,541
2,466
253
2,442
3,099
43,761
0
L
Sylvanus
FBG Dad
Sylvanus
4,154
483
1,622
2,283
14,570
14,331
0
7,411
7,092
14,295
0
W
Cerberus
Zuddo
Cerberus
7,514
523
0
3,638
9,784
9,304
15
3,054
6,730
17,490
1,250
L
3,922
1,079
0
1,590
8,924
4,287
0
5,629
3,271
32,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
25,798
98
Minions Killed
192
0
Camps Cleared
0
572,971
Distance Traveled
623,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,762
797
59
5
0
207,515
0
L
Hercules
7,267
661
42
4
0
212,709
0
W
Hera
8,725
793
86
8
0
198,650
0
L
Sylvanus
6,720
611
15
1
0
185,704
0
W
Cerberus
8,311
756
47
4
0
217,750
0
L
Freya
7,269
661
41
4
0
174,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role