Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Goldenbabyjesus1
Ullr
Level 156
God Stats
6W - 1L
1,705 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
RK Renegax
Nu Wa
Level 158
God Stats
6W - 5L
1,187 SR
Queue Stats
634W - 643L
1,298 Elo+
Solo
Bellona
Bellona
Titanz
Bellona
Level 146
God Stats
2W - 2L
1,734 SR
Queue Stats
20W - 12L
1,626 Elo+
Party 1
Pele
Pele
olasoilalo
Pele
Level 145
God Stats
20W - 25L
1,719 SR
Queue Stats
77W - 73L
1,447 Elo+
Solo
Team Averages
Level 142
1,569 SR
1,485 Elo+

VS

Team Averages
Level 95
1,460 SR
1,445 Elo+
Anubis
Anubis
Akhari
Anubis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,242 Elo+
Solo
Arachne
Arachne
El_Viejito_2000
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
TrizzyThaSavage
Gilgamesh
Level 88
God Stats
9W - 5L
1,500 SR
Queue Stats
679W - 649L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
bigbosssnowman
Baron Samedi
Level 127
God Stats
1W - 8L
1,298 SR
Queue Stats
68W - 82L
1,360 Elo+
Party 2
Rama
Rama
xDreamxYT
Rama
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 0 / 3
6,459
587
2,780
6,287
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
3 / 0 / 4
6,580
598
7,650
6,727
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
2 / 5 / 2
5,615
510
3,865
8,976
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Titanz
Bellona
12
2 / 0 / 0
7,342
667
8,092
9,576
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
5,714
519
4,082
9,901
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akhari
Anubis
12
6 / 2 / 1
7,551
686
9,908
8,488
3,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 1
5,443
495
2,090
8,923
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TrizzyThaSavage
Gilgamesh
11
0 / 0 / 0
5,906
537
5,632
10,868
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
bigbosssnowman
Baron Samedi
8
0 / 3 / 0
4,453
405
2,649
5,734
3,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
10
0 / 4 / 0
5,141
467
3,588
8,916
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
7
7
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
3
4.5
L
Anubis
Akhari
Anubis
6
2
1
3.25
L
1
2
1
0.75
W
3
0
4
5
W
Nu Wa
2
5
2
0.6
W
Bellona
Titanz
Bellona
2
0
0
2
L
Gilgamesh
TrizzyThaSavage
Gilgamesh
0
0
0
0
L
Baron Samedi
bigbosssnowman
Baron Samedi
0
3
0
0
W
1
2
1
0.75
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
23,867
41,467
Taken
42,929
23,600
Mitigated
24,959
13,548
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,780
65
313
1,885
6,287
4,706
13
1,204
5,083
16,013
2,628
L
Anubis
Akhari
Anubis
9,908
186
0
4,903
8,488
3,563
607
2,815
5,000
61,238
1,456
L
2,090
1,682
0
1,695
8,923
3,741
0
588
8,205
0
37,236
W
7,650
2,943
0
1,420
6,727
3,395
0
1,257
5,470
0
58,305
W
Nu Wa
3,865
625
0
1,690
8,976
2,015
0
7,096
1,880
24,197
0
W
Bellona
Titanz
Bellona
8,092
2,834
0
4,471
9,576
9,627
0
0
8,638
0
59,683
L
Gilgamesh
TrizzyThaSavage
Gilgamesh
5,632
1,906
0
2,567
10,868
11,304
0
170
10,656
0
43,049
L
Baron Samedi
bigbosssnowman
Baron Samedi
2,649
115
902
1,230
5,734
3,265
0
1,135
4,562
16,605
0
W
4,082
1,000
0
3,769
9,901
3,857
0
2,987
6,914
0
40,480
L
Rama
3,588
2,376
0
1,858
8,916
3,086
0
1,397
7,473
0
35,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
28,494
352
Minions Killed
329
0
Camps Cleared
0
1,132,818
Distance Traveled
1,064,913
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,459
587
28
3
0
244,061
6
L
Anubis
7,551
686
101
9
0
196,182
0
L
Arachne
5,443
495
61
6
0
271,931
0
W
Ullr
6,580
598
102
9
0
218,567
1
W
Nu Wa
5,615
510
38
3
0
202,857
0
W
Bellona
7,342
667
116
11
0
226,900
0
L
Gilgamesh
5,906
537
91
8
0
224,413
0
L
Baron Samedi
4,453
405
14
1
0
187,248
4
W
Pele
5,714
519
68
6
0
240,433
0
L
Rama
5,141
467
62
6
0
185,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role