Player Matchup

Osiris
Osiris
Indelmaen
Osiris
Level 180
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 26L
1,593 Elo+
Party 2
Olorun
Olorun
Rawlout
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,675 Elo+
Party 2
Shiva
Shiva
ToddlerShredder
Shiva
Level 165
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 22L
1,562 Elo+
Party 1
Thoth
Thoth
starfoxa
Thoth
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 15L
1,516 Elo+
Party 2
Anubis
Anubis
stikkaa
Anubis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,562 Elo+
Party 1
Team Averages
Level 158
1,543 SR
1,582 Elo+

VS

Team Averages
Level 154
1,500 SR
1,622 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Featherstone122
Olorun
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 84L
1,502 Elo+
Party 3
Ymir
Ymir
ImNotVolkor
Ymir
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 124L
1,586 Elo+
Solo
Mulan
Mulan
profetises2
Mulan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 102L
1,841 Elo+
Solo
Rama
Rama
xexoes
Rama
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 124L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Indelmaen
Osiris
16
8 / 2 / 12
10,123
1,012
12,092
12,059
17,282
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Olorun
Rawlout
Olorun
15
3 / 1 / 14
8,717
872
8,509
6,903
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 1 / 14
9,109
911
15,542
11,453
12,603
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
starfoxa
Thoth
14
2 / 3 / 12
8,235
824
8,706
7,252
3,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
stikkaa
Anubis
16
5 / 1 / 14
9,489
949
9,951
6,849
4,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 6 / 2
7,434
743
2,486
8,709
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 3
7,745
775
11,170
10,579
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 5
8,193
819
5,457
15,430
14,835
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 6
6,633
663
6,901
17,258
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
xexoes
Rama
14
0 / 3 / 5
7,166
717
6,509
8,382
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
22
Kills
8
8
Deaths
22
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
2
0.5
L
3
4
3
1.13
L
3
4
5
1.38
W
Osiris
Indelmaen
Osiris
8
2
12
7
W
Olorun
Rawlout
Olorun
3
1
14
10
W
4
1
14
11
L
0
5
6
0.6
W
Thoth
starfoxa
Thoth
2
3
12
2.67
W
Anubis
stikkaa
Anubis
5
1
14
12
L
Rama
xexoes
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,800
Damage
32,523
44,516
Taken
60,358
40,834
Mitigated
37,541
15,164
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,486
1,342
0
94
8,709
3,401
0
5,190
3,519
0
7,542
L
11,170
3,869
1,246
2,456
10,579
5,281
0
4,551
6,028
25,287
1,392
L
5,457
895
2,091
5,066
15,430
14,835
0
7,257
8,173
12,665
0
W
Osiris
Indelmaen
Osiris
12,092
2,354
1,341
2,665
12,059
17,282
104
4,491
7,363
0
14,120
W
Olorun
Rawlout
Olorun
8,509
4,234
1,584
1,623
6,903
3,637
3,507
1,901
4,879
15,359
984
W
15,542
1,133
1,262
3,274
11,453
12,603
607
5,318
5,861
3,021
20,207
L
6,901
1,202
693
4,753
17,258
10,271
0
8,517
8,741
0
9,350
W
Thoth
starfoxa
Thoth
8,706
430
0
175
7,252
3,232
2,238
3,094
3,995
14,034
327
W
Anubis
stikkaa
Anubis
9,951
379
1,504
1,736
6,849
4,080
1,608
1,723
5,044
35,290
643
L
Rama
xexoes
Rama
6,509
4,095
1,055
1,535
8,382
3,753
165
3,603
4,779
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
37,171
124
Minions Killed
93
0
Camps Cleared
0
959,725
Distance Traveled
823,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,434
743
14
1
0
160,328
0
L
Olorun
7,745
775
29
3
0
156,856
0
L
Ymir
8,193
819
20
2
0
185,345
0
W
Osiris
10,123
1,012
4
0
0
174,064
0
W
Olorun
8,717
872
14
1
0
191,773
0
W
Shiva
9,109
911
29
3
0
209,079
0
L
Mulan
6,633
663
2
0
0
155,284
0
W
Thoth
8,235
824
20
2
0
193,599
0
W
Anubis
9,489
949
57
6
0
191,210
0
L
Rama
7,166
717
28
3
0
165,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role