Player Matchup

Tsukuyomi
Tsukuyomi
ArtZapMol
Tsukuyomi
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 0L
1,891 Elo+
Party 1
Geb
Geb
Someguy9012
Geb
Level 97
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 0L
1,891 Elo+
Party 1
Kukulkan
Kukulkan
adamsblacktoes
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,891 Elo+
Party 1
Team Averages
Level 70
1,709 SR
1,891 Elo+

VS

Team Averages
Level 119
1,533 SR
1,567 Elo+
Bacchus
Bacchus
Derps89
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 2
Izanami
Izanami
EnforcingHail
Izanami
Level 88
God Stats
2W - 2L
1,599 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 2
Merlin
Merlin
death2slow
Merlin
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
115W - 118L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArtZapMol
Tsukuyomi
13
6 / 2 / 2
8,218
822
7,812
7,600
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 5
7,321
732
2,905
7,997
5,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
13
0 / 0 / 6
7,846
785
7,744
6,199
2,780
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derps89
Bacchus
10
1 / 5 / 0
6,215
622
6,463
11,800
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
7
0 / 2 / 2
5,973
597
2,894
4,407
1,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
death2slow
Merlin
12
1 / 1 / 1
7,065
707
4,947
7,101
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArtZapMol
Tsukuyomi
6
2
2
3.5
L
Bacchus
Derps89
Bacchus
1
5
0
0.2
L
Izanami
0
2
2
0.5
W
2
0
5
4.5
W
Kukulkan
0
0
6
3
L
Merlin
death2slow
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
14,304
21,796
Taken
23,308
11,419
Mitigated
17,402
2,985
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArtZapMol
Tsukuyomi
7,812
1,945
0
1,216
7,600
3,273
0
3,281
4,083
0
25,708
L
Bacchus
Derps89
Bacchus
6,463
471
0
1,668
11,800
13,417
0
4,261
7,404
11,065
166
L
Izanami
2,894
1,723
0
93
4,407
1,449
0
2,278
2,101
0
12,129
W
2,905
751
167
1,352
7,997
5,366
150
4,227
3,547
5,528
1,766
W
Kukulkan
7,744
1,432
0
250
6,199
2,780
758
2,972
2,889
46,692
985
L
Merlin
death2slow
Merlin
4,947
192
0
435
7,101
2,536
0
3,735
3,333
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
19,253
130
Minions Killed
95
0
Camps Cleared
0
563,248
Distance Traveled
432,563
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,218
822
33
3
0
202,904
0
L
Bacchus
6,215
622
13
1
0
168,535
0
L
Izanami
5,973
597
22
2
0
99,333
0
W
Geb
7,321
732
8
1
0
189,362
4
W
Kukulkan
7,846
785
89
9
0
170,982
0
L
Merlin
7,065
707
60
6
0
164,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role