Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AikiShinobi
Lancelot
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
120W - 141L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
GeorgeLaCrak
Hou Yi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 194L
1,146 Elo+
Solo
King Arthur
King Arthur
Nikoteen4639
King Arthur
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 2
Charon
Charon
Ram Rxnch
Charon
Level 103
God Stats
3W - 3L
1,267 SR
Queue Stats
8W - 3L
1,572 Elo+
Party 2
Team Averages
Level 112
1,453 SR
1,485 Elo+

VS

Team Averages
Level 83
1,635 SR
1,604 Elo+
Zeus
Zeus
ChaosTurtle6
Zeus
Level 66
God Stats
7W - 7L
1,681 SR
Queue Stats
51W - 32L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Culinaryshep
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,646 Elo+
Party 3
Yemoja
Yemoja
PurpleKidChaos
Yemoja
Level 58
God Stats
6W - 9L
1,570 SR
Queue Stats
36W - 41L
1,556 Elo+
Party 3
Anubis
Anubis
Warhawk76
Anubis
Level 103
God Stats
2W - 1L
1,703 SR
Queue Stats
6W - 7L
1,646 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Warhawk76 JR
Tsukuyomi
Level 103
God Stats
3W - 2L
1,722 SR
Queue Stats
26W - 27L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 1 / 1
6,058
606
1,156
5,073
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
AikiShinobi
Lancelot
9
2 / 1 / 0
5,065
507
3,692
7,646
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
10
2 / 1 / 3
5,600
560
9,254
6,082
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Nikoteen4639
King Arthur
10
3 / 2 / 2
6,013
601
4,365
9,463
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Ram Rxnch
Charon
10
4 / 0 / 2
5,785
579
4,598
6,434
4,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,291
629
3,783
2,147
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Culinaryshep
Jormungandr
8
0 / 5 / 2
4,645
465
4,633
10,927
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 1 / 2
5,377
538
1,106
8,622
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Warhawk76
Anubis
10
2 / 4 / 0
5,971
597
6,980
7,633
3,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Warhawk76 JR
Tsukuyomi
10
1 / 1 / 1
5,309
531
2,623
7,408
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Lancelot
AikiShinobi
Lancelot
2
1
0
2
L
2
0
1
2.5
L
Jormungandr
Culinaryshep
Jormungandr
0
5
2
0.2
W
Hou Yi
2
1
3
3.5
W
King Arthur
Nikoteen4639
King Arthur
3
2
2
2
L
0
1
2
1
W
Charon
Ram Rxnch
Charon
4
0
2
5
L
Anubis
Warhawk76
Anubis
2
4
0
0.5
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
19,125
34,698
Taken
36,737
17,945
Mitigated
16,534
9,687
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,156
0
0
991
5,073
1,858
0
3,043
2,030
44,347
0
W
Lancelot
AikiShinobi
Lancelot
3,692
604
0
2,625
7,646
2,579
0
2,160
5,486
0
25,375
L
3,783
108
0
250
2,147
680
0
625
1,458
37,896
1,368
L
Jormungandr
Culinaryshep
Jormungandr
4,633
2,245
0
1,253
10,927
5,588
0
1,882
9,045
30,442
0
W
Hou Yi
9,254
5,555
0
2,560
6,082
2,322
0
3,152
2,930
0
43,399
W
King Arthur
Nikoteen4639
King Arthur
4,365
500
0
1,098
9,463
6,374
0
5,392
4,071
0
31,372
L
1,106
519
2,412
2,116
8,622
4,183
0
2,607
6,015
13,754
1,027
W
Charon
Ram Rxnch
Charon
4,598
984
0
2,413
6,434
4,812
0
2,491
3,943
23,694
0
L
Anubis
Warhawk76
Anubis
6,980
618
0
2,358
7,633
3,547
0
0
7,633
42,783
755
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
2,623
929
0
4,607
7,408
2,536
0
532
6,832
0
39,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
27,593
263
Minions Killed
276
0
Camps Cleared
0
1,113,345
Distance Traveled
1,018,959
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,058
606
105
11
0
232,647
2
W
Lancelot
5,065
507
35
4
0
240,605
2
L
Zeus
6,291
629
84
8
0
200,488
0
L
Jormungandr
4,645
465
49
5
0
191,962
0
W
Hou Yi
5,600
560
56
6
0
197,396
0
W
King Arthur
6,013
601
45
5
0
237,771
0
L
Yemoja
5,377
538
18
2
0
204,788
0
W
Charon
5,785
579
22
2
0
204,926
2
L
Anubis
5,971
597
62
6
0
166,188
0
L
Tsukuyomi
5,309
531
63
6
0
255,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role