Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JinTheRedMage
Sobek
Level 44
God Stats
2W - 2L
1,738 SR
Queue Stats
9W - 16L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
MTGamingForReal
Zhong Kui
Level 141
God Stats
28W - 29L
1,752 SR
Queue Stats
63W - 69L
1,721 Elo+
Solo
Nox
Nox
Mira1328346
Nox
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo
Chaac
Chaac
WumboWology
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Team Averages
Level 94
1,598 SR
1,543 Elo+

VS

Team Averages
Level 82
1,500 SR
1,588 Elo+
Scylla
Scylla
LowDamageDonnie
Scylla
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 312L
1,646 Elo+
Solo
Khepri
Khepri
Sekkiharu
Khepri
Level 36
God Stats
10W - 9L
1,791 SR
Queue Stats
21W - 24L
1,700 Elo+
Solo
Medusa
Medusa
Sidneylil
Medusa
Level 55
God Stats
1W - 3L
1,013 SR
Queue Stats
6W - 7L
1,328 Elo+
Solo
Thanatos
Thanatos
TTV_Apostllee_
Thanatos
Level 104
God Stats
3W - 0L
1,696 SR
Queue Stats
38W - 31L
1,638 Elo+
Party 1
Fenrir
Fenrir
vQuackrs
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 1
6,682
1,114
3,958
3,106
1,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
7,051
1,175
4,554
9,053
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MTGamingForReal
Zhong Kui
11
0 / 1 / 0
6,115
1,019
1,703
1,909
1,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

11
0 / 2 / 0
6,305
1,051
1,899
3,576
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
7,060
1,177
8,757
12,698
10,104
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,585
1,431
7,630
2,977
1,358
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Sekkiharu
Khepri
13
0 / 0 / 9
7,460
1,243
2,623
5,433
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Sidneylil
Medusa
12
0 / 0 / 10
7,052
1,175
7,050
5,134
2,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
4 / 1 / 5
7,886
1,314
5,953
5,602
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
vQuackrs
Fenrir
13
1 / 0 / 5
7,408
1,235
4,095
5,257
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
11
11
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
0
2
1
0.25
W
6
0
4
8
L
Zhong Kui
MTGamingForReal
Zhong Kui
0
1
0
0
L
0
2
0
0
W
Khepri
Sekkiharu
Khepri
0
0
9
4.5
W
Medusa
Sidneylil
Medusa
0
0
10
5
W
Thanatos
4
1
5
6.5
L
1
5
0
0.2
W
Fenrir
vQuackrs
Fenrir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
27,351
30,342
Taken
24,403
22,514
Mitigated
15,697
5,847
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,958
1,120
0
499
3,106
1,193
0
1,116
1,990
0
12,234
L
4,554
269
0
2,028
9,053
8,527
0
2,071
6,824
14,398
0
W
7,630
1,165
270
364
2,977
1,358
0
906
2,071
23,618
0
L
Zhong Kui
MTGamingForReal
Zhong Kui
1,703
64
0
696
1,909
1,198
0
404
1,466
7,125
158
L
1,899
350
0
0
3,576
1,492
0
1,496
2,080
4,965
0
W
Khepri
Sekkiharu
Khepri
2,623
188
0
648
5,433
5,440
0
2,063
3,370
4,707
0
W
Medusa
Sidneylil
Medusa
7,050
2,239
0
313
5,134
2,558
0
1,473
3,661
0
18,657
W
Thanatos
5,953
1,682
0
3,086
5,602
2,793
0
2,183
3,419
0
11,786
L
8,757
767
0
2,624
12,698
10,104
0
5,166
7,330
0
20,709
W
Fenrir
vQuackrs
Fenrir
4,095
537
0
691
5,257
3,548
0
1,531
3,726
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
38,391
87
Minions Killed
130
3
Camps Cleared
8
469,531
Distance Traveled
658,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,682
1,114
29
5
0
108,219
0
L
Sobek
7,051
1,175
11
2
1
129,906
0
W
Scylla
8,585
1,431
52
9
1
125,792
0
L
Zhong Kui
6,115
1,019
9
2
0
31,885
0
L
Nox
6,305
1,051
8
1
0
68,230
1
W
Khepri
7,460
1,243
7
1
0
145,648
0
W
Medusa
7,052
1,175
32
5
0
116,377
0
W
Thanatos
7,886
1,314
7
1
4
137,552
0
L
Chaac
7,060
1,177
30
5
2
131,291
0
W
Fenrir
7,408
1,235
32
5
3
133,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role